sim: config: optimize_storage: true max_sim_steps: 2400 max_frame_time: 60 max_meshgen_time: 60 max_sim_time: 600 static_threshold: 0.03 non_static_percent: 1.5 max_body_collisions: 35 max_self_collisions: 300 zero_gravity_steps: 10 resolution_scale: 1.0 ground: false material: garment_tri_ka: 10000.0 garment_edge_ke: 500.0 garment_tri_ke: 10000.0 spring_ke: 50000.0 garment_edge_kd: 10.0 garment_tri_kd: 1.0 spring_kd: 10.0 fabric_density: 1.0 fabric_thickness: 0.1 fabric_friction: 0.5 options: enable_particle_particle_collisions: false enable_triangle_particle_collisions: true enable_edge_edge_collisions: true enable_body_collision_filters: true enable_global_collision_filter: true global_damping_factor: 0.25 global_damping_effective_velocity: 0.0 global_max_velocity: 25.0 enable_attachment_constraint: true attachment_stiffness: - 1000. - 1000. - 1000. - 1000. attachment_damping: - 10. - 0. - 0. - 0. attachment_frames: 400 attachment_label_names: - lower_interface - right_collar - left_collar - strapless_top enable_cloth_reference_drag: true cloth_reference_margin: 0.1 enable_body_smoothing: false smoothing_total_smoothing_factor: 1.0 smoothing_recover_start_frame: 150 smoothing_num_steps: 100 smoothing_frame_gap_between_steps: 1 body_collision_thickness: 0.25 body_friction: 0.5 stats: fails: {} sim_time: {} spf: {} fin_frame: {} self_collisions: {} body_collisions: {} render: config: resolution: - 800 - 800 sides: - front - back front_camera_location: - 0 - 0.97 - 4.15 uv_texture: seam_width: 0.5 dpi: 1500 fabric_grain_texture_path: ./assets/img/fabric_texture.png fabric_grain_resolution: 5 stats: render_time: {}