Files
aida_front/src/component/Canvas/CanvasEditor/commands/StateCommands.js
2025-08-24 17:11:04 +08:00

229 lines
6.5 KiB
JavaScript

import { findObjectById } from "../utils/helper";
import { findLayerRecursively } from "../utils/layerHelper";
import { restoreFabricObject } from "../utils/objectHelper";
import { Command } from "./Command";
/**
* 对象变换命令
* 轻量级命令,只记录对象的变换属性变化(位置、缩放、旋转)
* 不保存整个对象或画布状态,只关注变换属性
*/
export class TransformCommand extends Command {
constructor(options) {
super({
name: options.name || "对象变换",
description: options.description || "移动、缩放或旋转对象",
saveState: false, // 自己管理状态,避免递归
});
this.canvas = options.canvas;
this.objectId = options.objectId;
this.initialState = options.initialState || null;
this.finalState = options.finalState || null;
this.objectType = options.objectType || "object";
this.layerManager = options.layerManager;
this.layers = options.layers || null;
this.lastSelectLayerId = options.lastSelectLayerId || null; // 最后选择的图层ID
const targetObject =
findObjectById(this.canvas, this.objectId)?.object || null;
const { layer, parent } = findLayerRecursively(
this.layers.value,
targetObject?.layerId
);
this.layer = layer;
this.parent = parent;
this.isSginleObject = parent?.id === this.lastSelectLayerId?.value; // 是否需要记录遮罩的变换位置 如果是组图层且组下只有一个图层有对象 且 用户最后点击的是父图层 则记录遮罩变更
}
/**
* 执行命令
* 如果是首次执行,记录初始和最终状态
* 如果是重做,应用最终状态
*/
async execute() {
if (!this.finalState) {
console.warn("没有最终状态可应用");
return false;
}
// 查找目标对象
const targetObject = this._findObject(this.objectId);
if (!targetObject) {
console.warn(`未找到ID为 ${this.objectId} 的对象`);
return false;
}
// 应用最终变换状态
await this._applyTransform(targetObject, this.finalState);
setTimeout(() => {
// 现在图层就是元素本身,直接更新元素的缩略图
this?.layerManager?.canvasManager?.thumbnailManager?.generateLayerThumbnail?.(
this.layer.id
);
if (this.parent) {
// 如果有父图层,更新父图层的缩略图
this?.layerManager?.canvasManager?.thumbnailManager?.generateLayerThumbnail?.(
this.parent.id
);
}
}, 300);
// 触发画布更新
this.canvas.renderAll();
return true;
}
/**
* 撤销命令
* 应用初始状态
*/
async undo() {
if (!this.initialState) {
console.warn("没有初始状态可恢复");
return false;
}
// 查找目标对象
const targetObject = this._findObject(this.objectId);
if (!targetObject) {
console.warn(`未找到ID为 ${this.objectId} 的对象`);
return false;
}
// 应用初始变换状态
await this._applyTransform(targetObject, this.initialState);
setTimeout(() => {
// 现在图层就是元素本身,直接更新元素的缩略图
this?.layerManager?.canvasManager?.thumbnailManager?.generateLayerThumbnail?.(
this.layer.id
);
if (this.parent) {
// 如果有父图层,更新父图层的缩略图
this?.layerManager?.canvasManager?.thumbnailManager?.generateLayerThumbnail?.(
this.parent.id
);
}
}, 300);
// 触发画布更新
this.canvas.renderAll();
return true;
}
/**
* 查找对象
* @private
*/
_findObject(objectId) {
if (!this.canvas) return null;
return this.canvas.getObjects().find((obj) => obj.id === objectId);
}
/**
* 应用变换状态到对象
* @private
*/
async _applyTransform(object, transformState) {
if (!object || !transformState) return;
// 变换遮罩层 - 如果当前图层是组图层,且有遮罩并且组下只有一个图层有对象 则应用遮罩转换
if (
this.parent &&
this.parent?.clippingMask &&
// this.parent?.children?.length === 1 &&
this.isSginleObject
) {
// 计算对象的变换位置
const moveLeft = object.left - transformState.left; // 计算移动的水平距离
const moveTop = object.top - transformState.top; // 计算移动的垂直距离
this.parent.clippingMask.left -= moveLeft;
this.parent.clippingMask.top -= moveTop;
if (this.parent.selectObject) {
// 如果有选区 则选区位置也要更新
this.parent.selectObject.left = this.parent.clippingMask.left;
this.parent.selectObject.top = this.parent.clippingMask.top;
const { object } = findObjectById(
this.canvas,
this.parent.selectObject?.id
);
object?.set({
left: this.parent.clippingMask.left,
top: this.parent.clippingMask.top,
});
object?.setCoords();
}
// 重新创建遮罩对象
const clippingMaskFabricObject = await restoreFabricObject(
this.parent.clippingMask,
this.canvas
);
if (clippingMaskFabricObject) {
clippingMaskFabricObject.clipPath = null;
clippingMaskFabricObject.set({
absolutePositioned: true,
});
clippingMaskFabricObject.dirty = true;
clippingMaskFabricObject.setCoords();
// const clippingMask = this.parent.clippingMask;
// object.clipPath = clippingMask;
object.clipPath = clippingMaskFabricObject;
object.dirty = true;
}
}
// 应用变换属性,只设置真正变化的值
Object.entries(transformState).forEach(([key, value]) => {
object.set(key, value);
});
// 确保对象更新
object.setCoords();
}
/**
* 获取命令信息
*/
getInfo() {
return {
name: this.name,
description: this.description,
objectId: this.objectId,
objectType: this.objectType,
changedProps: this.finalState ? Object.keys(this.finalState) : [],
};
}
/**
* 捕获对象的变换状态
* @static
*/
static captureTransformState(object) {
if (!object) return null;
// 只捕获变换相关的属性
return {
left: object.left,
top: object.top,
scaleX: object.scaleX,
scaleY: object.scaleY,
angle: object.angle,
flipX: object.flipX,
flipY: object.flipY,
skewX: object.skewX,
skewY: object.skewY,
};
}
}