画布loading
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@@ -30,27 +30,30 @@ export class LayerSort {
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if (canvasObjects.length === 0) return;
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// 使用画布渲染优化
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await optimizeCanvasRendering(this.canvas, () => {
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// 计算每个对象应该在的 z-index 位置
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const objectZIndexMap = this.calculateObjectZIndexes();
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await new Promise((resolve) => {
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optimizeCanvasRendering(this.canvas, () => {
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// 计算每个对象应该在的 z-index 位置
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const objectZIndexMap = this.calculateObjectZIndexes();
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// 按照新的 z-index 排序对象
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const sortedObjects = canvasObjects
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.map((obj) => ({
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object: obj,
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targetZIndex: objectZIndexMap.get(obj.id) ?? -1,
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}))
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.filter((item) => item.targetZIndex >= 0) // 过滤掉无效对象
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.sort((a, b) => a.targetZIndex - b.targetZIndex);
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// 按照新的 z-index 排序对象
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const sortedObjects = canvasObjects
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.map((obj) => ({
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object: obj,
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targetZIndex: objectZIndexMap.get(obj.id) ?? -1,
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}))
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.filter((item) => item.targetZIndex >= 0) // 过滤掉无效对象
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.sort((a, b) => a.targetZIndex - b.targetZIndex);
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// 使用 fabric.js 的 moveTo 方法重新排序
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sortedObjects.forEach((item, index) => {
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const currentIndex = this.canvas.getObjects().indexOf(item.object);
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if (currentIndex !== index && currentIndex !== -1) {
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// 将对象移动到正确的位置
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this.canvas.moveTo(item.object, index);
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}
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});
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// 使用 fabric.js 的 moveTo 方法重新排序
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sortedObjects.forEach((item, index) => {
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const currentIndex = this.canvas.getObjects().indexOf(item.object);
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if (currentIndex !== index && currentIndex !== -1) {
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// 将对象移动到正确的位置
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this.canvas.moveTo(item.object, index);
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}
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});
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resolve();
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});
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});
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}
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