feat: add background fill functionality for layers

- Implemented FillLayerBackgroundCommand to fill the background of layers with a specified color.
- Introduced BackgroundFillManager to manage background fill operations.
- Updated LayerManager to include fillLayerBackground method.
- Enhanced LayersPanel with a color picker for filling layer backgrounds.
- Modified RasterizeLayerCommand to reflect changes in terminology and functionality.
- Adjusted LayerSort to ensure filled layers are rendered at the correct z-index.
- Updated relevant utility functions and components to support new fill feature.
This commit is contained in:
bighuixiang
2025-07-14 23:42:28 +08:00
parent 24e9ba8ae5
commit fc9a3eddc2
12 changed files with 524 additions and 57 deletions

View File

@@ -486,6 +486,23 @@ export class CanvasManager {
obj.setCoords(); // 更新对象的控制点坐标
});
let isMaskLayer = false;
// 更新蒙层位置
this.layers.value.forEach((layer) => {
if (layer.clippingMask) {
isMaskLayer = true;
// 如果图层有遮罩,更新遮罩位置
layer.clippingMask.left += deltaX;
layer.clippingMask.top += deltaY;
}
});
if (isMaskLayer) {
requestAnimationFrame(() => {
this.layerManager?.updateLayersObjectsInteractivity?.();
});
}
// 如果有背景层,更新蒙层位置
if (backgroundObject && CanvasConfig.isCropBackground) {
this.updateMaskPosition(backgroundObject);
@@ -906,7 +923,7 @@ export class CanvasManager {
"eraserable",
"erasable",
]),
layers: JSON.stringify(simplifyLayersData), // 简化图层数据
layers: simplifyLayersData, // 简化图层数据
// layers: JSON.stringify(JSON.parse(JSON.stringify(this.layers.value))), // 全数据
version: "1.0", // 添加版本信息
timestamp: new Date().toISOString(), // 添加时间戳
@@ -939,7 +956,7 @@ export class CanvasManager {
// eslint-disable-next-line no-async-promise-executor
return new Promise(async (resolve, reject) => {
const tempLayers = JSON.parse(parsedJson?.layers) || [];
const tempLayers = parsedJson?.layers || [];
const canvasData = parsedJson?.canvas;
if (!tempLayers) {
@@ -999,14 +1016,14 @@ export class CanvasManager {
// 重置画布数据
this.setCanvasSize(this.canvas.width, this.canvas.height);
// 重新构建对象关系
restoreObjectLayerAssociations(this.layers.value, this.canvas.getObjects());
// restoreObjectLayerAssociations(this.layers.value, this.canvas.getObjects());
// 验证图层关联关系 - 稳定后可以注释
const isValidate = validateLayerAssociations(
this.layers.value,
this.canvas.getObjects()
);
// const isValidate = validateLayerAssociations(
// this.layers.value,
// this.canvas.getObjects()
// );
console.log("图层关联验证结果:", isValidate);
// console.log("图层关联验证结果:", isValidate);
// 排序
// 使用LayerSort工具重新排列画布对象如果可用
await this?.layerManager?.layerSort?.rearrangeObjects();