bugfix: 液化工具闪烁

This commit is contained in:
zhangyh
2025-11-06 11:04:14 +08:00
parent ccedd00ea7
commit de568f4f85

View File

@@ -1,5 +1,6 @@
import { Command, FunctionCommand } from "./Command";
import { getLiquifyReferenceManager } from "../managers/LiquifyReferenceManager";
import { optimizeCanvasRendering } from "../utils/helper";
/**
* 液化命令基类
@@ -59,9 +60,7 @@ export class LiquifyCommand extends Command {
// 更新画布上的对象
await this._updateObjectWithResult();
// 刷新Canvas
this.canvas.renderAll();
// 注意_updateObjectWithResult 内部已使用 optimizeCanvasRendering会自动渲染
return this.resultData;
}
@@ -142,48 +141,82 @@ export class LiquifyCommand extends Command {
const tempCtx = tempCanvas.getContext("2d");
tempCtx.putImageData(this.resultData, 0, 0);
console.log("临时Canvas创建成功 _updateObjectWithResult", this.resultData);
// 更新Fabric图像
await new Promise((resolve) => {
fabric.Image.fromURL(tempCanvas.toDataURL(), (img) => {
// 保留原对象的属性
img.set({
left: this.targetObject.left,
top: this.targetObject.top,
scaleX: this.targetObject.scaleX,
scaleY: this.targetObject.scaleY,
angle: this.targetObject.angle,
flipX: this.targetObject.flipX,
flipY: this.targetObject.flipY,
opacity: this.targetObject.opacity,
});
// 替换Canvas上的对象
const index = this.canvas.getObjects().indexOf(this.targetObject);
if (index !== -1) {
this.canvas.remove(this.targetObject);
this.canvas.insertAt(img, index);
this.targetObject = img;
}
// 确保图层引用更新
const layer = this.layerManager.getLayerById(this.targetLayerId);
if (layer) {
if (layer.type === "background" && layer.fabricObject === this.targetObject) {
layer.fabricObject = img;
} else if (layer.fabricObjects) {
const objIndex = layer.fabricObjects.indexOf(this.targetObject);
if (objIndex !== -1) {
layer.fabricObjects[objIndex] = img;
}
// 使用优化渲染工具,避免图层闪烁
await optimizeCanvasRendering(this.canvas, async () => {
// 预先加载图像,确保完全加载后再替换
await new Promise((resolve, reject) => {
fabric.Image.fromURL(tempCanvas.toDataURL(), (img) => {
if (!img) {
reject(new Error("图像加载失败"));
return;
}
}
resolve();
// 保留原对象的属性
img.set({
left: this.targetObject.left,
top: this.targetObject.top,
scaleX: this.targetObject.scaleX,
scaleY: this.targetObject.scaleY,
angle: this.targetObject.angle,
flipX: this.targetObject.flipX,
flipY: this.targetObject.flipY,
opacity: this.targetObject.opacity,
});
// 确保图像已完全加载(通过检查元素)
if (img._element && img._element.complete) {
this._replaceObjectSafely(img);
resolve();
} else {
// 如果图像还未加载完成,等待加载
img.on("loaded", () => {
this._replaceObjectSafely(img);
resolve();
});
img.on("error", (error) => {
reject(error || new Error("图像加载失败"));
});
}
});
});
});
return true;
}
/**
* 安全地替换对象,避免图层闪烁
* @param {Object} newImg 新的fabric图像对象
* @private
*/
_replaceObjectSafely(newImg) {
// 保存旧对象引用,用于更新图层引用
const oldObject = this.targetObject;
// 替换Canvas上的对象
const index = this.canvas.getObjects().indexOf(oldObject);
if (index !== -1) {
// 在禁用自动渲染的情况下,先插入新对象,再移除旧对象
// 这样可以避免中间出现空白因为renderOnAddRemove已被禁用
this.canvas.insertAt(newImg, index);
this.canvas.remove(oldObject);
this.targetObject = newImg;
}
// 确保图层引用更新
const layer = this.layerManager.getLayerById(this.targetLayerId);
if (layer) {
if (layer.type === "background" && layer.fabricObject === oldObject) {
layer.fabricObject = newImg;
} else if (layer.fabricObjects) {
const objIndex = layer.fabricObjects.indexOf(oldObject);
if (objIndex !== -1) {
layer.fabricObjects[objIndex] = newImg;
}
}
}
}
}
/**
@@ -271,8 +304,8 @@ export class LiquifyDeformCommand extends LiquifyCommand {
// 应用变形结果
await this._updateObjectWithImageData(this.afterData);
// 注意_updateObjectWithImageData 内部已使用 optimizeCanvasRendering会自动渲染
this.canvas.renderAll();
return this.afterData;
}
@@ -283,8 +316,8 @@ export class LiquifyDeformCommand extends LiquifyCommand {
// 恢复到变形前的状态
await this._updateObjectWithImageData(this.beforeData);
// 注意_updateObjectWithImageData 内部已使用 optimizeCanvasRendering会自动渲染
this.canvas.renderAll();
return true;
}
@@ -294,59 +327,92 @@ export class LiquifyDeformCommand extends LiquifyCommand {
* @private
*/
async _updateObjectWithImageData(imageData) {
return new Promise((resolve) => {
// 创建临时canvas
const tempCanvas = document.createElement("canvas");
tempCanvas.width = imageData.width;
tempCanvas.height = imageData.height;
const tempCtx = tempCanvas.getContext("2d");
tempCtx.putImageData(imageData, 0, 0);
// 创建临时canvas
const tempCanvas = document.createElement("canvas");
tempCanvas.width = imageData.width;
tempCanvas.height = imageData.height;
const tempCtx = tempCanvas.getContext("2d");
tempCtx.putImageData(imageData, 0, 0);
// 从canvas创建新的fabric图像
fabric.Image.fromURL(tempCanvas.toDataURL(), (img) => {
// 保留原对象的变换属性
img.set({
left: this.targetObject.left,
top: this.targetObject.top,
scaleX: this.targetObject.scaleX,
scaleY: this.targetObject.scaleY,
angle: this.targetObject.angle,
flipX: this.targetObject.flipX,
flipY: this.targetObject.flipY,
opacity: this.targetObject.opacity,
});
// 替换canvas上的对象
const index = this.canvas.getObjects().indexOf(this.targetObject);
if (index !== -1) {
this.canvas.remove(this.targetObject);
this.canvas.insertAt(img, index);
this.targetObject = img;
// 更新图层引用
const layer = this.layerManager.getLayerById(this.targetLayerId);
if (layer) {
if (
layer.type === "background" &&
(layer.fabricObject === this.savedState?.originalObject ||
layer.fabricObject === this.targetObject)
) {
layer.fabricObject = img;
} else if (layer.fabricObjects) {
const objIndex = layer.fabricObjects.findIndex(
(obj) => obj === this.savedState?.originalObject || obj === this.targetObject
);
if (objIndex !== -1) {
layer.fabricObjects[objIndex] = img;
}
}
// 使用优化渲染工具,避免图层闪烁
await optimizeCanvasRendering(this.canvas, async () => {
// 预先加载图像,确保完全加载后再替换
await new Promise((resolve, reject) => {
fabric.Image.fromURL(tempCanvas.toDataURL(), (img) => {
if (!img) {
reject(new Error("图像加载失败"));
return;
}
}
resolve();
// 保留原对象的变换属性
img.set({
left: this.targetObject.left,
top: this.targetObject.top,
scaleX: this.targetObject.scaleX,
scaleY: this.targetObject.scaleY,
angle: this.targetObject.angle,
flipX: this.targetObject.flipX,
flipY: this.targetObject.flipY,
opacity: this.targetObject.opacity,
});
// 确保图像已完全加载
if (img._element && img._element.complete) {
this._replaceDeformObjectSafely(img);
resolve();
} else {
// 如果图像还未加载完成,等待加载
img.on("loaded", () => {
this._replaceDeformObjectSafely(img);
resolve();
});
img.on("error", (error) => {
reject(error || new Error("图像加载失败"));
});
}
});
});
});
}
/**
* 安全地替换变形对象,避免图层闪烁
* @param {Object} newImg 新的fabric图像对象
* @private
*/
_replaceDeformObjectSafely(newImg) {
// 保存旧对象引用,用于更新图层引用
const oldObject = this.targetObject;
// 替换Canvas上的对象
const index = this.canvas.getObjects().indexOf(oldObject);
if (index !== -1) {
// 在禁用自动渲染的情况下,先插入新对象,再移除旧对象
// 这样可以避免中间出现空白
this.canvas.insertAt(newImg, index);
this.canvas.remove(oldObject);
this.targetObject = newImg;
}
// 更新图层引用
const layer = this.layerManager.getLayerById(this.targetLayerId);
if (layer) {
if (
layer.type === "background" &&
(layer.fabricObject === this.savedState?.originalObject ||
layer.fabricObject === oldObject)
) {
layer.fabricObject = newImg;
} else if (layer.fabricObjects) {
const objIndex = layer.fabricObjects.findIndex(
(obj) => obj === this.savedState?.originalObject || obj === oldObject
);
if (objIndex !== -1) {
layer.fabricObjects[objIndex] = newImg;
}
}
}
}
}
/**