feat : 显示选区逻辑完成
This commit is contained in:
@@ -1,4 +1,8 @@
|
||||
import { createLayer, findInChildLayers, LayerType } from "../utils/layerHelper.js";
|
||||
import {
|
||||
createLayer,
|
||||
findInChildLayers,
|
||||
LayerType,
|
||||
} from "../utils/layerHelper.js";
|
||||
import { createRasterizedImage } from "../utils/selectionToImage.js";
|
||||
import { CompositeCommand, Command } from "./Command.js";
|
||||
import { CreateImageLayerCommand } from "./LayerCommands.js";
|
||||
@@ -52,7 +56,9 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
const selectionObject = this.selectionManager.getSelectionObject();
|
||||
if (selectionObject) {
|
||||
try {
|
||||
this._clonedSelectionObject = await this._cloneObject(selectionObject);
|
||||
this._clonedSelectionObject = await this._cloneObject(
|
||||
selectionObject
|
||||
);
|
||||
console.log("套索抠图:选区对象已克隆保存");
|
||||
} catch (error) {
|
||||
console.error("套索抠图:克隆选区对象失败:", error);
|
||||
@@ -195,6 +201,17 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
this.groupLayer.clippingMask = clippingMask.toObject(["id", "layerId"]); // 设置组图层的fabricObject为遮罩图像
|
||||
|
||||
this.groupLayer.children.push(selectLayer);
|
||||
|
||||
selectionObject.set({
|
||||
id: generateId("selectionObject-"),
|
||||
customType: "selectionObject",
|
||||
});
|
||||
|
||||
this.groupLayer.selectObject = selectionObject.toObject([
|
||||
"id",
|
||||
"customType",
|
||||
]);
|
||||
|
||||
// 插入新组图层
|
||||
this.layerManager.layers.value.splice(topLayerIndex, 1, this.groupLayer);
|
||||
|
||||
@@ -288,7 +305,10 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
await command.undo();
|
||||
console.log(`✅ 子命令撤销成功: ${command.constructor.name}`);
|
||||
} catch (error) {
|
||||
console.error(`❌ 子命令撤销失败: ${command.constructor.name}`, error);
|
||||
console.error(
|
||||
`❌ 子命令撤销失败: ${command.constructor.name}`,
|
||||
error
|
||||
);
|
||||
// 子命令撤销失败不中断整个撤销过程
|
||||
}
|
||||
}
|
||||
@@ -352,11 +372,16 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
// 递归获取图层及其子图层的所有对象
|
||||
const collectLayerObjects = (currentLayer) => {
|
||||
// 处理图层的fabricObjects
|
||||
if (currentLayer.fabricObjects && Array.isArray(currentLayer.fabricObjects)) {
|
||||
if (
|
||||
currentLayer.fabricObjects &&
|
||||
Array.isArray(currentLayer.fabricObjects)
|
||||
) {
|
||||
currentLayer.fabricObjects.forEach((fabricRef) => {
|
||||
if (fabricRef && fabricRef.id) {
|
||||
// 从画布中查找真实的对象
|
||||
const realObject = canvasObjects.find((obj) => obj.id === fabricRef.id);
|
||||
const realObject = canvasObjects.find(
|
||||
(obj) => obj.id === fabricRef.id
|
||||
);
|
||||
if (realObject && realObject.visible) {
|
||||
objects.push(realObject);
|
||||
}
|
||||
@@ -366,7 +391,9 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
|
||||
// 处理单个fabricObject(背景图层等)
|
||||
if (currentLayer.fabricObject && currentLayer.fabricObject.id) {
|
||||
const realObject = canvasObjects.find((obj) => obj.id === currentLayer.fabricObject.id);
|
||||
const realObject = canvasObjects.find(
|
||||
(obj) => obj.id === currentLayer.fabricObject.id
|
||||
);
|
||||
if (realObject && realObject.visible) {
|
||||
objects.push(realObject);
|
||||
}
|
||||
@@ -397,7 +424,11 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
* @returns {String} 抠图结果的DataURL
|
||||
* @private
|
||||
*/
|
||||
async _performCutoutWithRasterized(sourceObjects, selectionObject, selectionBounds) {
|
||||
async _performCutoutWithRasterized(
|
||||
sourceObjects,
|
||||
selectionObject,
|
||||
selectionBounds
|
||||
) {
|
||||
try {
|
||||
console.log("=== 开始使用createRasterizedImage执行抠图 ===");
|
||||
console.log(`源对象数量: ${sourceObjects.length}`);
|
||||
@@ -436,7 +467,10 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
|
||||
// 如果createRasterizedImage失败,回退到原始方法
|
||||
console.log("⚠️ 回退到原始抠图方法...");
|
||||
return await this._performCutout({ fabricObjects: sourceObjects }, selectionObject);
|
||||
return await this._performCutout(
|
||||
{ fabricObjects: sourceObjects },
|
||||
selectionObject
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -467,7 +501,9 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
|
||||
try {
|
||||
// 收集源图层中的可见对象
|
||||
const visibleObjects = sourceLayer.fabricObjects.filter((obj) => obj.visible);
|
||||
const visibleObjects = sourceLayer.fabricObjects.filter(
|
||||
(obj) => obj.visible
|
||||
);
|
||||
|
||||
if (visibleObjects.length === 0) {
|
||||
throw new Error("源图层没有可见对象");
|
||||
@@ -520,7 +556,10 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
let highResolutionScale = 1;
|
||||
if (this.highResolutionEnabled) {
|
||||
const devicePixelRatio = window.devicePixelRatio || 1;
|
||||
highResolutionScale = Math.max(this.baseResolutionScale, devicePixelRatio * 2);
|
||||
highResolutionScale = Math.max(
|
||||
this.baseResolutionScale,
|
||||
devicePixelRatio * 2
|
||||
);
|
||||
}
|
||||
|
||||
// 创建用于导出的高分辨率canvas
|
||||
@@ -531,8 +570,12 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
colorSpace: "srgb",
|
||||
});
|
||||
|
||||
const actualWidth = Math.round(renderBounds.width * highResolutionScale);
|
||||
const actualHeight = Math.round(renderBounds.height * highResolutionScale);
|
||||
const actualWidth = Math.round(
|
||||
renderBounds.width * highResolutionScale
|
||||
);
|
||||
const actualHeight = Math.round(
|
||||
renderBounds.height * highResolutionScale
|
||||
);
|
||||
|
||||
exportCanvas.width = actualWidth;
|
||||
exportCanvas.height = actualHeight;
|
||||
@@ -741,14 +784,17 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
}
|
||||
});
|
||||
} else if (objectType === "polygon") {
|
||||
fabric.Polygon.fromObject(this.serializedSelectionObject, (polygon) => {
|
||||
if (polygon) {
|
||||
console.log("多边形选区对象反序列化成功");
|
||||
resolve(polygon);
|
||||
} else {
|
||||
reject(new Error("多边形选区对象反序列化失败"));
|
||||
fabric.Polygon.fromObject(
|
||||
this.serializedSelectionObject,
|
||||
(polygon) => {
|
||||
if (polygon) {
|
||||
console.log("多边形选区对象反序列化成功");
|
||||
resolve(polygon);
|
||||
} else {
|
||||
reject(new Error("多边形选区对象反序列化失败"));
|
||||
}
|
||||
}
|
||||
});
|
||||
);
|
||||
} else if (objectType === "rect") {
|
||||
fabric.Rect.fromObject(this.serializedSelectionObject, (rect) => {
|
||||
if (rect) {
|
||||
@@ -759,24 +805,30 @@ export class CutSelectionToNewLayerCommand extends CompositeCommand {
|
||||
}
|
||||
});
|
||||
} else if (objectType === "ellipse" || objectType === "circle") {
|
||||
fabric.Ellipse.fromObject(this.serializedSelectionObject, (ellipse) => {
|
||||
if (ellipse) {
|
||||
console.log("椭圆选区对象反序列化成功");
|
||||
resolve(ellipse);
|
||||
} else {
|
||||
reject(new Error("椭圆选区对象反序列化失败"));
|
||||
fabric.Ellipse.fromObject(
|
||||
this.serializedSelectionObject,
|
||||
(ellipse) => {
|
||||
if (ellipse) {
|
||||
console.log("椭圆选区对象反序列化成功");
|
||||
resolve(ellipse);
|
||||
} else {
|
||||
reject(new Error("椭圆选区对象反序列化失败"));
|
||||
}
|
||||
}
|
||||
});
|
||||
);
|
||||
} else {
|
||||
// 通用对象反序列化
|
||||
fabric.util.enlivenObjects([this.serializedSelectionObject], (objects) => {
|
||||
if (objects && objects.length > 0) {
|
||||
console.log("通用选区对象反序列化成功");
|
||||
resolve(objects[0]);
|
||||
} else {
|
||||
reject(new Error("通用选区对象反序列化失败"));
|
||||
fabric.util.enlivenObjects(
|
||||
[this.serializedSelectionObject],
|
||||
(objects) => {
|
||||
if (objects && objects.length > 0) {
|
||||
console.log("通用选区对象反序列化成功");
|
||||
resolve(objects[0]);
|
||||
} else {
|
||||
reject(new Error("通用选区对象反序列化失败"));
|
||||
}
|
||||
}
|
||||
});
|
||||
);
|
||||
}
|
||||
});
|
||||
} catch (error) {
|
||||
|
||||
@@ -1,7 +1,14 @@
|
||||
import { createLayer, findInChildLayers, LayerType } from "../utils/layerHelper.js";
|
||||
import {
|
||||
createLayer,
|
||||
findInChildLayers,
|
||||
LayerType,
|
||||
} from "../utils/layerHelper.js";
|
||||
import { createRasterizedImage } from "../utils/selectionToImage.js";
|
||||
import { CompositeCommand, Command } from "./Command.js";
|
||||
import { CreateImageLayerCommand, RemoveLayerCommand } from "./LayerCommands.js";
|
||||
import {
|
||||
CreateImageLayerCommand,
|
||||
RemoveLayerCommand,
|
||||
} from "./LayerCommands.js";
|
||||
import { fabric } from "fabric-with-all";
|
||||
import { generateId } from "../utils/helper.js";
|
||||
|
||||
@@ -58,7 +65,9 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
const selectionObject = this.selectionManager.getSelectionObject();
|
||||
if (selectionObject) {
|
||||
try {
|
||||
this._clonedSelectionObject = await this._cloneObject(selectionObject);
|
||||
this._clonedSelectionObject = await this._cloneObject(
|
||||
selectionObject
|
||||
);
|
||||
console.log("套索抠图:选区对象已克隆保存");
|
||||
} catch (error) {
|
||||
console.error("套索抠图:克隆选区对象失败:", error);
|
||||
@@ -94,7 +103,14 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
const sourceObjects = this._getLayerObjects(activeLayer);
|
||||
this.originalCanvasObjects = sourceObjects; // 保存真实对象引用
|
||||
this.originalFabricObjects = sourceObjects.map((obj) =>
|
||||
obj.toObject(["id", "layerId", "layerName", "parentId", "type", "custom"])
|
||||
obj.toObject([
|
||||
"id",
|
||||
"layerId",
|
||||
"layerName",
|
||||
"parentId",
|
||||
"type",
|
||||
"custom",
|
||||
])
|
||||
);
|
||||
|
||||
console.log(
|
||||
@@ -196,6 +212,7 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
layers: this.layerManager.layers,
|
||||
layerId: this.originalLayer.id,
|
||||
activeLayerId: this.layerManager.activeLayerId,
|
||||
layerManager: this.layerManager,
|
||||
});
|
||||
|
||||
// 执行删除原图层命令
|
||||
@@ -337,7 +354,10 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
await command.undo();
|
||||
console.log(`✅ 子命令撤销成功: ${command.constructor.name}`);
|
||||
} catch (error) {
|
||||
console.error(`❌ 子命令撤销失败: ${command.constructor.name}`, error);
|
||||
console.error(
|
||||
`❌ 子命令撤销失败: ${command.constructor.name}`,
|
||||
error
|
||||
);
|
||||
// 子命令撤销失败不中断整个撤销过程
|
||||
}
|
||||
}
|
||||
@@ -414,11 +434,16 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
// 递归获取图层及其子图层的所有对象
|
||||
const collectLayerObjects = (currentLayer) => {
|
||||
// 处理图层的fabricObjects
|
||||
if (currentLayer.fabricObjects && Array.isArray(currentLayer.fabricObjects)) {
|
||||
if (
|
||||
currentLayer.fabricObjects &&
|
||||
Array.isArray(currentLayer.fabricObjects)
|
||||
) {
|
||||
currentLayer.fabricObjects.forEach((fabricRef) => {
|
||||
if (fabricRef && fabricRef.id) {
|
||||
// 从画布中查找真实的对象
|
||||
const realObject = canvasObjects.find((obj) => obj.id === fabricRef.id);
|
||||
const realObject = canvasObjects.find(
|
||||
(obj) => obj.id === fabricRef.id
|
||||
);
|
||||
if (realObject && realObject.visible) {
|
||||
objects.push(realObject);
|
||||
}
|
||||
@@ -428,7 +453,9 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
// 处理单个fabricObject(背景图层等)
|
||||
if (currentLayer.fabricObject && currentLayer.fabricObject.id) {
|
||||
const realObject = canvasObjects.find((obj) => obj.id === currentLayer.fabricObject.id);
|
||||
const realObject = canvasObjects.find(
|
||||
(obj) => obj.id === currentLayer.fabricObject.id
|
||||
);
|
||||
if (realObject && realObject.visible) {
|
||||
objects.push(realObject);
|
||||
}
|
||||
@@ -459,7 +486,11 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
* @returns {String} 抠图结果的DataURL
|
||||
* @private
|
||||
*/
|
||||
async _performCutoutWithRasterized(sourceObjects, selectionObject, selectionBounds) {
|
||||
async _performCutoutWithRasterized(
|
||||
sourceObjects,
|
||||
selectionObject,
|
||||
selectionBounds
|
||||
) {
|
||||
try {
|
||||
console.log("=== 开始使用createRasterizedImage执行抠图 ===");
|
||||
console.log(`源对象数量: ${sourceObjects.length}`);
|
||||
@@ -498,7 +529,10 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
// 如果createRasterizedImage失败,回退到原始方法
|
||||
console.log("⚠️ 回退到原始抠图方法...");
|
||||
return await this._performCutout({ fabricObjects: sourceObjects }, selectionObject);
|
||||
return await this._performCutout(
|
||||
{ fabricObjects: sourceObjects },
|
||||
selectionObject
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -529,7 +563,9 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
try {
|
||||
// 收集源图层中的可见对象
|
||||
const visibleObjects = sourceLayer.fabricObjects.filter((obj) => obj.visible);
|
||||
const visibleObjects = sourceLayer.fabricObjects.filter(
|
||||
(obj) => obj.visible
|
||||
);
|
||||
|
||||
if (visibleObjects.length === 0) {
|
||||
throw new Error("源图层没有可见对象");
|
||||
@@ -582,7 +618,10 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
let highResolutionScale = 1;
|
||||
if (this.highResolutionEnabled) {
|
||||
const devicePixelRatio = window.devicePixelRatio || 1;
|
||||
highResolutionScale = Math.max(this.baseResolutionScale, devicePixelRatio * 2);
|
||||
highResolutionScale = Math.max(
|
||||
this.baseResolutionScale,
|
||||
devicePixelRatio * 2
|
||||
);
|
||||
}
|
||||
|
||||
// 创建用于导出的高分辨率canvas
|
||||
@@ -593,8 +632,12 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
colorSpace: "srgb",
|
||||
});
|
||||
|
||||
const actualWidth = Math.round(renderBounds.width * highResolutionScale);
|
||||
const actualHeight = Math.round(renderBounds.height * highResolutionScale);
|
||||
const actualWidth = Math.round(
|
||||
renderBounds.width * highResolutionScale
|
||||
);
|
||||
const actualHeight = Math.round(
|
||||
renderBounds.height * highResolutionScale
|
||||
);
|
||||
|
||||
exportCanvas.width = actualWidth;
|
||||
exportCanvas.height = actualHeight;
|
||||
@@ -803,14 +846,17 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
}
|
||||
});
|
||||
} else if (objectType === "polygon") {
|
||||
fabric.Polygon.fromObject(this.serializedSelectionObject, (polygon) => {
|
||||
if (polygon) {
|
||||
console.log("多边形选区对象反序列化成功");
|
||||
resolve(polygon);
|
||||
} else {
|
||||
reject(new Error("多边形选区对象反序列化失败"));
|
||||
fabric.Polygon.fromObject(
|
||||
this.serializedSelectionObject,
|
||||
(polygon) => {
|
||||
if (polygon) {
|
||||
console.log("多边形选区对象反序列化成功");
|
||||
resolve(polygon);
|
||||
} else {
|
||||
reject(new Error("多边形选区对象反序列化失败"));
|
||||
}
|
||||
}
|
||||
});
|
||||
);
|
||||
} else if (objectType === "rect") {
|
||||
fabric.Rect.fromObject(this.serializedSelectionObject, (rect) => {
|
||||
if (rect) {
|
||||
@@ -821,24 +867,30 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
}
|
||||
});
|
||||
} else if (objectType === "ellipse" || objectType === "circle") {
|
||||
fabric.Ellipse.fromObject(this.serializedSelectionObject, (ellipse) => {
|
||||
if (ellipse) {
|
||||
console.log("椭圆选区对象反序列化成功");
|
||||
resolve(ellipse);
|
||||
} else {
|
||||
reject(new Error("椭圆选区对象反序列化失败"));
|
||||
fabric.Ellipse.fromObject(
|
||||
this.serializedSelectionObject,
|
||||
(ellipse) => {
|
||||
if (ellipse) {
|
||||
console.log("椭圆选区对象反序列化成功");
|
||||
resolve(ellipse);
|
||||
} else {
|
||||
reject(new Error("椭圆选区对象反序列化失败"));
|
||||
}
|
||||
}
|
||||
});
|
||||
);
|
||||
} else {
|
||||
// 通用对象反序列化
|
||||
fabric.util.enlivenObjects([this.serializedSelectionObject], (objects) => {
|
||||
if (objects && objects.length > 0) {
|
||||
console.log("通用选区对象反序列化成功");
|
||||
resolve(objects[0]);
|
||||
} else {
|
||||
reject(new Error("通用选区对象反序列化失败"));
|
||||
fabric.util.enlivenObjects(
|
||||
[this.serializedSelectionObject],
|
||||
(objects) => {
|
||||
if (objects && objects.length > 0) {
|
||||
console.log("通用选区对象反序列化成功");
|
||||
resolve(objects[0]);
|
||||
} else {
|
||||
reject(new Error("通用选区对象反序列化失败"));
|
||||
}
|
||||
}
|
||||
});
|
||||
);
|
||||
}
|
||||
});
|
||||
} catch (error) {
|
||||
@@ -862,7 +914,11 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
// 1. 恢复图层到原位置
|
||||
if (this.originalLayerIndex !== -1) {
|
||||
this.layerManager.layers.value.splice(this.originalLayerIndex, 0, this.originalLayer);
|
||||
this.layerManager.layers.value.splice(
|
||||
this.originalLayerIndex,
|
||||
0,
|
||||
this.originalLayer
|
||||
);
|
||||
} else {
|
||||
// 如果没有保存索引,添加到末尾
|
||||
this.layerManager.layers.value.push(this.originalLayer);
|
||||
@@ -870,7 +926,9 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
// 2. 恢复fabric对象到画布
|
||||
if (this.originalFabricObjects.length > 0) {
|
||||
console.log(`↩️ 恢复 ${this.originalFabricObjects.length} 个fabric对象`);
|
||||
console.log(
|
||||
`↩️ 恢复 ${this.originalFabricObjects.length} 个fabric对象`
|
||||
);
|
||||
|
||||
// 使用fabric.util.enlivenObjects批量反序列化对象
|
||||
await new Promise((resolve, reject) => {
|
||||
@@ -1019,7 +1077,12 @@ export class ClearSelectionCommand extends Command {
|
||||
// 序列化选区对象和相关状态
|
||||
this.originalSelectionState = {
|
||||
// 选区对象的序列化数据
|
||||
selectionObjectData: selectionObject.toObject(["id", "layerId", "layerName", "parentId"]),
|
||||
selectionObjectData: selectionObject.toObject([
|
||||
"id",
|
||||
"layerId",
|
||||
"layerName",
|
||||
"parentId",
|
||||
]),
|
||||
// 选区路径数据
|
||||
selectionPath: this.selectionManager.getSelectionPath(),
|
||||
// 羽化值
|
||||
@@ -1082,8 +1145,13 @@ export class ClearSelectionCommand extends Command {
|
||||
return;
|
||||
}
|
||||
|
||||
const { selectionObjectData, featherAmount, selectionStyle, position, managerState } =
|
||||
this.originalSelectionState;
|
||||
const {
|
||||
selectionObjectData,
|
||||
featherAmount,
|
||||
selectionStyle,
|
||||
position,
|
||||
managerState,
|
||||
} = this.originalSelectionState;
|
||||
|
||||
// 根据选区对象类型进行反序列化
|
||||
const objectType = selectionObjectData.type;
|
||||
@@ -1129,7 +1197,9 @@ export class ClearSelectionCommand extends Command {
|
||||
|
||||
// 恢复阴影(羽化效果)
|
||||
if (selectionStyle.shadow) {
|
||||
restoredObject.shadow = new fabric.Shadow(selectionStyle.shadow);
|
||||
restoredObject.shadow = new fabric.Shadow(
|
||||
selectionStyle.shadow
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1214,7 +1284,9 @@ export class ClearSelectionCommand extends Command {
|
||||
// 验证基本属性
|
||||
const originalId = this.originalSelectionState.selectionId;
|
||||
if (currentSelection.id !== originalId) {
|
||||
console.warn(`选区ID不匹配: 期望 ${originalId}, 实际 ${currentSelection.id}`);
|
||||
console.warn(
|
||||
`选区ID不匹配: 期望 ${originalId}, 实际 ${currentSelection.id}`
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1222,7 +1294,9 @@ export class ClearSelectionCommand extends Command {
|
||||
const currentFeather = this.selectionManager.getFeatherAmount();
|
||||
const originalFeather = this.originalSelectionState.featherAmount;
|
||||
if (currentFeather !== originalFeather) {
|
||||
console.warn(`羽化值不匹配: 期望 ${originalFeather}, 实际 ${currentFeather}`);
|
||||
console.warn(
|
||||
`羽化值不匹配: 期望 ${originalFeather}, 实际 ${currentFeather}`
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,15 @@
|
||||
import { createLayer, findInChildLayers, LayerType, OperationType } from "../utils/layerHelper.js";
|
||||
import {
|
||||
createLayer,
|
||||
findInChildLayers,
|
||||
LayerType,
|
||||
OperationType,
|
||||
} from "../utils/layerHelper.js";
|
||||
import { createRasterizedImage } from "../utils/selectionToImage.js";
|
||||
import { CompositeCommand, Command } from "./Command.js";
|
||||
import { CreateImageLayerCommand, RemoveLayerCommand } from "./LayerCommands.js";
|
||||
import {
|
||||
CreateImageLayerCommand,
|
||||
RemoveLayerCommand,
|
||||
} from "./LayerCommands.js";
|
||||
import { fabric } from "fabric-with-all";
|
||||
import { generateId } from "../utils/helper.js";
|
||||
import { ToolCommand } from "./ToolCommands.js";
|
||||
@@ -61,7 +69,9 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
const selectionObject = this.selectionManager.getSelectionObject();
|
||||
if (selectionObject) {
|
||||
try {
|
||||
this._clonedSelectionObject = await this._cloneObject(selectionObject);
|
||||
this._clonedSelectionObject = await this._cloneObject(
|
||||
selectionObject
|
||||
);
|
||||
console.log("套索抠图:选区对象已克隆保存");
|
||||
} catch (error) {
|
||||
console.error("套索抠图:克隆选区对象失败:", error);
|
||||
@@ -97,7 +107,14 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
const sourceObjects = this._getLayerObjects(activeLayer);
|
||||
this.originalCanvasObjects = sourceObjects; // 保存真实对象引用
|
||||
this.originalFabricObjects = sourceObjects.map((obj) =>
|
||||
obj.toObject(["id", "layerId", "layerName", "parentId", "type", "custom"])
|
||||
obj.toObject([
|
||||
"id",
|
||||
"layerId",
|
||||
"layerName",
|
||||
"parentId",
|
||||
"type",
|
||||
"custom",
|
||||
])
|
||||
);
|
||||
|
||||
console.log(
|
||||
@@ -245,7 +262,8 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
// canvas: this.canvas,
|
||||
// layers: this.layerManager.layers,
|
||||
// layerId: this.originalLayer.id,
|
||||
// activeLayerId: this.layerManager.activeLayerId,l
|
||||
// activeLayerId: this.layerManager.activeLayerId,
|
||||
// layerManager: this.layerManager,
|
||||
// });
|
||||
|
||||
// // 执行删除原图层命令
|
||||
@@ -254,6 +272,16 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
this.groupLayer.clippingMask = clippingMask.toObject(["id", "layerId"]); // 设置组图层的fabricObject为遮罩图像
|
||||
|
||||
selectionObject.set({
|
||||
id: generateId("selectionObject-"),
|
||||
customType: "selectionObject",
|
||||
});
|
||||
|
||||
this.groupLayer.selectObject = selectionObject.toObject([
|
||||
"id",
|
||||
"customType",
|
||||
]);
|
||||
|
||||
this.groupLayer.children.push(selectLayer);
|
||||
// 插入新组图层
|
||||
this.layerManager.layers.value.splice(topLayerIndex, 0, this.groupLayer);
|
||||
@@ -368,7 +396,10 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
await command.undo();
|
||||
console.log(`✅ 子命令撤销成功: ${command.constructor.name}`);
|
||||
} catch (error) {
|
||||
console.error(`❌ 子命令撤销失败: ${command.constructor.name}`, error);
|
||||
console.error(
|
||||
`❌ 子命令撤销失败: ${command.constructor.name}`,
|
||||
error
|
||||
);
|
||||
// 子命令撤销失败不中断整个撤销过程
|
||||
}
|
||||
}
|
||||
@@ -445,11 +476,16 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
// 递归获取图层及其子图层的所有对象
|
||||
const collectLayerObjects = (currentLayer) => {
|
||||
// 处理图层的fabricObjects
|
||||
if (currentLayer.fabricObjects && Array.isArray(currentLayer.fabricObjects)) {
|
||||
if (
|
||||
currentLayer.fabricObjects &&
|
||||
Array.isArray(currentLayer.fabricObjects)
|
||||
) {
|
||||
currentLayer.fabricObjects.forEach((fabricRef) => {
|
||||
if (fabricRef && fabricRef.id) {
|
||||
// 从画布中查找真实的对象
|
||||
const realObject = canvasObjects.find((obj) => obj.id === fabricRef.id);
|
||||
const realObject = canvasObjects.find(
|
||||
(obj) => obj.id === fabricRef.id
|
||||
);
|
||||
if (realObject && realObject.visible) {
|
||||
objects.push(realObject);
|
||||
}
|
||||
@@ -459,7 +495,9 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
// 处理单个fabricObject(背景图层等)
|
||||
if (currentLayer.fabricObject && currentLayer.fabricObject.id) {
|
||||
const realObject = canvasObjects.find((obj) => obj.id === currentLayer.fabricObject.id);
|
||||
const realObject = canvasObjects.find(
|
||||
(obj) => obj.id === currentLayer.fabricObject.id
|
||||
);
|
||||
if (realObject && realObject.visible) {
|
||||
objects.push(realObject);
|
||||
}
|
||||
@@ -490,7 +528,11 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
* @returns {String} 抠图结果的DataURL
|
||||
* @private
|
||||
*/
|
||||
async _performCutoutWithRasterized(sourceObjects, selectionObject, selectionBounds) {
|
||||
async _performCutoutWithRasterized(
|
||||
sourceObjects,
|
||||
selectionObject,
|
||||
selectionBounds
|
||||
) {
|
||||
try {
|
||||
console.log("=== 开始使用createRasterizedImage执行抠图 ===");
|
||||
console.log(`源对象数量: ${sourceObjects.length}`);
|
||||
@@ -529,7 +571,10 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
// 如果createRasterizedImage失败,回退到原始方法
|
||||
console.log("⚠️ 回退到原始抠图方法...");
|
||||
return await this._performCutout({ fabricObjects: sourceObjects }, selectionObject);
|
||||
return await this._performCutout(
|
||||
{ fabricObjects: sourceObjects },
|
||||
selectionObject
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -560,7 +605,9 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
try {
|
||||
// 收集源图层中的可见对象
|
||||
const visibleObjects = sourceLayer.fabricObjects.filter((obj) => obj.visible);
|
||||
const visibleObjects = sourceLayer.fabricObjects.filter(
|
||||
(obj) => obj.visible
|
||||
);
|
||||
|
||||
if (visibleObjects.length === 0) {
|
||||
throw new Error("源图层没有可见对象");
|
||||
@@ -613,7 +660,10 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
let highResolutionScale = 1;
|
||||
if (this.highResolutionEnabled) {
|
||||
const devicePixelRatio = window.devicePixelRatio || 1;
|
||||
highResolutionScale = Math.max(this.baseResolutionScale, devicePixelRatio * 2);
|
||||
highResolutionScale = Math.max(
|
||||
this.baseResolutionScale,
|
||||
devicePixelRatio * 2
|
||||
);
|
||||
}
|
||||
|
||||
// 创建用于导出的高分辨率canvas
|
||||
@@ -624,8 +674,12 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
colorSpace: "srgb",
|
||||
});
|
||||
|
||||
const actualWidth = Math.round(renderBounds.width * highResolutionScale);
|
||||
const actualHeight = Math.round(renderBounds.height * highResolutionScale);
|
||||
const actualWidth = Math.round(
|
||||
renderBounds.width * highResolutionScale
|
||||
);
|
||||
const actualHeight = Math.round(
|
||||
renderBounds.height * highResolutionScale
|
||||
);
|
||||
|
||||
exportCanvas.width = actualWidth;
|
||||
exportCanvas.height = actualHeight;
|
||||
@@ -834,14 +888,17 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
}
|
||||
});
|
||||
} else if (objectType === "polygon") {
|
||||
fabric.Polygon.fromObject(this.serializedSelectionObject, (polygon) => {
|
||||
if (polygon) {
|
||||
console.log("多边形选区对象反序列化成功");
|
||||
resolve(polygon);
|
||||
} else {
|
||||
reject(new Error("多边形选区对象反序列化失败"));
|
||||
fabric.Polygon.fromObject(
|
||||
this.serializedSelectionObject,
|
||||
(polygon) => {
|
||||
if (polygon) {
|
||||
console.log("多边形选区对象反序列化成功");
|
||||
resolve(polygon);
|
||||
} else {
|
||||
reject(new Error("多边形选区对象反序列化失败"));
|
||||
}
|
||||
}
|
||||
});
|
||||
);
|
||||
} else if (objectType === "rect") {
|
||||
fabric.Rect.fromObject(this.serializedSelectionObject, (rect) => {
|
||||
if (rect) {
|
||||
@@ -852,24 +909,30 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
}
|
||||
});
|
||||
} else if (objectType === "ellipse" || objectType === "circle") {
|
||||
fabric.Ellipse.fromObject(this.serializedSelectionObject, (ellipse) => {
|
||||
if (ellipse) {
|
||||
console.log("椭圆选区对象反序列化成功");
|
||||
resolve(ellipse);
|
||||
} else {
|
||||
reject(new Error("椭圆选区对象反序列化失败"));
|
||||
fabric.Ellipse.fromObject(
|
||||
this.serializedSelectionObject,
|
||||
(ellipse) => {
|
||||
if (ellipse) {
|
||||
console.log("椭圆选区对象反序列化成功");
|
||||
resolve(ellipse);
|
||||
} else {
|
||||
reject(new Error("椭圆选区对象反序列化失败"));
|
||||
}
|
||||
}
|
||||
});
|
||||
);
|
||||
} else {
|
||||
// 通用对象反序列化
|
||||
fabric.util.enlivenObjects([this.serializedSelectionObject], (objects) => {
|
||||
if (objects && objects.length > 0) {
|
||||
console.log("通用选区对象反序列化成功");
|
||||
resolve(objects[0]);
|
||||
} else {
|
||||
reject(new Error("通用选区对象反序列化失败"));
|
||||
fabric.util.enlivenObjects(
|
||||
[this.serializedSelectionObject],
|
||||
(objects) => {
|
||||
if (objects && objects.length > 0) {
|
||||
console.log("通用选区对象反序列化成功");
|
||||
resolve(objects[0]);
|
||||
} else {
|
||||
reject(new Error("通用选区对象反序列化失败"));
|
||||
}
|
||||
}
|
||||
});
|
||||
);
|
||||
}
|
||||
});
|
||||
} catch (error) {
|
||||
@@ -893,7 +956,11 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
// 1. 恢复图层到原位置
|
||||
if (this.originalLayerIndex !== -1) {
|
||||
this.layerManager.layers.value.splice(this.originalLayerIndex, 0, this.originalLayer);
|
||||
this.layerManager.layers.value.splice(
|
||||
this.originalLayerIndex,
|
||||
0,
|
||||
this.originalLayer
|
||||
);
|
||||
} else {
|
||||
// 如果没有保存索引,添加到末尾
|
||||
this.layerManager.layers.value.push(this.originalLayer);
|
||||
@@ -901,7 +968,9 @@ export class LassoCutoutCommand extends CompositeCommand {
|
||||
|
||||
// 2. 恢复fabric对象到画布
|
||||
if (this.originalFabricObjects.length > 0) {
|
||||
console.log(`↩️ 恢复 ${this.originalFabricObjects.length} 个fabric对象`);
|
||||
console.log(
|
||||
`↩️ 恢复 ${this.originalFabricObjects.length} 个fabric对象`
|
||||
);
|
||||
|
||||
// 使用fabric.util.enlivenObjects批量反序列化对象
|
||||
await new Promise((resolve, reject) => {
|
||||
@@ -1050,7 +1119,12 @@ export class ClearSelectionCommand extends Command {
|
||||
// 序列化选区对象和相关状态
|
||||
this.originalSelectionState = {
|
||||
// 选区对象的序列化数据
|
||||
selectionObjectData: selectionObject.toObject(["id", "layerId", "layerName", "parentId"]),
|
||||
selectionObjectData: selectionObject.toObject([
|
||||
"id",
|
||||
"layerId",
|
||||
"layerName",
|
||||
"parentId",
|
||||
]),
|
||||
// 选区路径数据
|
||||
selectionPath: this.selectionManager.getSelectionPath(),
|
||||
// 羽化值
|
||||
@@ -1113,8 +1187,13 @@ export class ClearSelectionCommand extends Command {
|
||||
return;
|
||||
}
|
||||
|
||||
const { selectionObjectData, featherAmount, selectionStyle, position, managerState } =
|
||||
this.originalSelectionState;
|
||||
const {
|
||||
selectionObjectData,
|
||||
featherAmount,
|
||||
selectionStyle,
|
||||
position,
|
||||
managerState,
|
||||
} = this.originalSelectionState;
|
||||
|
||||
// 根据选区对象类型进行反序列化
|
||||
const objectType = selectionObjectData.type;
|
||||
@@ -1160,7 +1239,9 @@ export class ClearSelectionCommand extends Command {
|
||||
|
||||
// 恢复阴影(羽化效果)
|
||||
if (selectionStyle.shadow) {
|
||||
restoredObject.shadow = new fabric.Shadow(selectionStyle.shadow);
|
||||
restoredObject.shadow = new fabric.Shadow(
|
||||
selectionStyle.shadow
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1245,7 +1326,9 @@ export class ClearSelectionCommand extends Command {
|
||||
// 验证基本属性
|
||||
const originalId = this.originalSelectionState.selectionId;
|
||||
if (currentSelection.id !== originalId) {
|
||||
console.warn(`选区ID不匹配: 期望 ${originalId}, 实际 ${currentSelection.id}`);
|
||||
console.warn(
|
||||
`选区ID不匹配: 期望 ${originalId}, 实际 ${currentSelection.id}`
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1253,7 +1336,9 @@ export class ClearSelectionCommand extends Command {
|
||||
const currentFeather = this.selectionManager.getFeatherAmount();
|
||||
const originalFeather = this.originalSelectionState.featherAmount;
|
||||
if (currentFeather !== originalFeather) {
|
||||
console.warn(`羽化值不匹配: 期望 ${originalFeather}, 实际 ${currentFeather}`);
|
||||
console.warn(
|
||||
`羽化值不匹配: 期望 ${originalFeather}, 实际 ${currentFeather}`
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -25,9 +25,13 @@ export class TransformCommand extends Command {
|
||||
this.layers = options.layers || null;
|
||||
this.lastSelectLayerId = options.lastSelectLayerId || null; // 最后选择的图层ID
|
||||
|
||||
const targetObject = findObjectById(this.canvas, this.objectId)?.object || null;
|
||||
const targetObject =
|
||||
findObjectById(this.canvas, this.objectId)?.object || null;
|
||||
|
||||
const { layer, parent } = findLayerRecursively(this.layers.value, targetObject?.layerId);
|
||||
const { layer, parent } = findLayerRecursively(
|
||||
this.layers.value,
|
||||
targetObject?.layerId
|
||||
);
|
||||
|
||||
this.layer = layer;
|
||||
this.parent = parent;
|
||||
@@ -107,7 +111,7 @@ export class TransformCommand extends Command {
|
||||
if (
|
||||
this.parent &&
|
||||
this.parent?.clippingMask &&
|
||||
this.parent?.children?.length === 1 &&
|
||||
// this.parent?.children?.length === 1 &&
|
||||
this.isSginleObject
|
||||
) {
|
||||
// 计算对象的变换位置
|
||||
@@ -116,6 +120,20 @@ export class TransformCommand extends Command {
|
||||
|
||||
this.parent.clippingMask.left -= moveLeft;
|
||||
this.parent.clippingMask.top -= moveTop;
|
||||
if (this.parent.selectObject) {
|
||||
// 如果有选区 则选区位置也要更新
|
||||
this.parent.selectObject.left = this.parent.clippingMask.left;
|
||||
this.parent.selectObject.top = this.parent.clippingMask.top;
|
||||
const { object } = findObjectById(
|
||||
this.canvas,
|
||||
this.parent.selectObject?.id
|
||||
);
|
||||
object?.set({
|
||||
left: this.parent.clippingMask.left,
|
||||
top: this.parent.clippingMask.top,
|
||||
});
|
||||
object?.setCoords();
|
||||
}
|
||||
|
||||
// 重新创建遮罩对象
|
||||
const clippingMaskFabricObject = await restoreFabricObject(
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import { findObjectById } from "../utils/helper";
|
||||
import { findLayerRecursively, isGroupLayer } from "../utils/layerHelper";
|
||||
import { restoreFabricObject } from "../utils/objectHelper";
|
||||
import { Command } from "./Command";
|
||||
@@ -54,8 +55,12 @@ export class UpdateGroupMaskPositionCommand extends Command {
|
||||
}) || this.target?.getBoundingRect?.(true, true);
|
||||
|
||||
this.originalSelectionPosition = {
|
||||
left: this.isSginleObject ? this.target.left : this.activeSelection.left || 0,
|
||||
top: this.isSginleObject ? this.target.top : this.activeSelection.top || 0,
|
||||
left: this.isSginleObject
|
||||
? this.target.left
|
||||
: this.activeSelection.left || 0,
|
||||
top: this.isSginleObject
|
||||
? this.target.top
|
||||
: this.activeSelection.top || 0,
|
||||
};
|
||||
|
||||
console.log(
|
||||
@@ -74,6 +79,21 @@ export class UpdateGroupMaskPositionCommand extends Command {
|
||||
this.layer.clippingMask.left = newLeft;
|
||||
this.layer.clippingMask.top = newTop;
|
||||
|
||||
if (this.layer.selectObject) {
|
||||
// 如果有选区 则选区位置也要更新
|
||||
this.layer.selectObject.left = this.layer.clippingMask.left;
|
||||
this.layer.selectObject.top = this.layer.clippingMask.top;
|
||||
const { object } = findObjectById(
|
||||
this.canvas,
|
||||
this.layer.selectObject?.id
|
||||
);
|
||||
object?.set({
|
||||
left: this.layer.clippingMask.left,
|
||||
top: this.layer.clippingMask.top,
|
||||
});
|
||||
object?.setCoords();
|
||||
}
|
||||
|
||||
this.newMaskPosition = {
|
||||
left: newLeft,
|
||||
top: newTop,
|
||||
@@ -112,6 +132,21 @@ export class UpdateGroupMaskPositionCommand extends Command {
|
||||
layer.clippingMask.left = this.originalMaskPosition.left;
|
||||
layer.clippingMask.top = this.originalMaskPosition.top;
|
||||
|
||||
if (this.layer.selectObject) {
|
||||
// 如果有选区 则选区位置也要更新
|
||||
this.layer.selectObject.left = this.originalMaskPosition.left;
|
||||
this.layer.selectObject.top = this.originalMaskPosition.top;
|
||||
const { object } = findObjectById(
|
||||
this.canvas,
|
||||
this.layer.selectObject?.id
|
||||
);
|
||||
object?.set({
|
||||
left: this.originalMaskPosition.left,
|
||||
top: this.originalMaskPosition.top,
|
||||
});
|
||||
object?.setCoords();
|
||||
}
|
||||
|
||||
// 更新所有使用此遮罩的子图层对象
|
||||
await this._updateChildObjectsClipPath(layer, true);
|
||||
// await this.layerManager.updateLayersObjectsInteractivity();
|
||||
@@ -147,6 +182,21 @@ export class UpdateGroupMaskPositionCommand extends Command {
|
||||
layer.clippingMask.left = newLeft;
|
||||
layer.clippingMask.top = newTop;
|
||||
|
||||
if (this.layer.selectObject) {
|
||||
// 如果有选区 则选区位置也要更新
|
||||
this.layer.selectObject.left = this.layer.clippingMask.left;
|
||||
this.layer.selectObject.top = this.layer.clippingMask.top;
|
||||
const { object } = findObjectById(
|
||||
this.canvas,
|
||||
this.layer.selectObject?.id
|
||||
);
|
||||
object?.set({
|
||||
left: this.layer.clippingMask.left,
|
||||
top: this.layer.clippingMask.top,
|
||||
});
|
||||
object?.setCoords();
|
||||
}
|
||||
|
||||
// 更新所有使用此遮罩的子图层对象(不需要等待)
|
||||
this._updateChildObjectsClipPath(layer);
|
||||
|
||||
@@ -173,7 +223,10 @@ export class UpdateGroupMaskPositionCommand extends Command {
|
||||
|
||||
try {
|
||||
// 重新创建遮罩对象
|
||||
const clippingMaskFabricObject = await restoreFabricObject(layer.clippingMask, this.canvas);
|
||||
const clippingMaskFabricObject = await restoreFabricObject(
|
||||
layer.clippingMask,
|
||||
this.canvas
|
||||
);
|
||||
|
||||
if (!clippingMaskFabricObject) {
|
||||
console.warn("无法恢复遮罩对象");
|
||||
@@ -192,7 +245,9 @@ export class UpdateGroupMaskPositionCommand extends Command {
|
||||
layer.children.forEach((childLayer) => {
|
||||
// 更新 fabricObjects 中的对象
|
||||
childLayer.fabricObjects?.forEach((obj) => {
|
||||
const fabricObject = this.canvas.getObjects().find((o) => o.id === obj.id);
|
||||
const fabricObject = this.canvas
|
||||
.getObjects()
|
||||
.find((o) => o.id === obj.id);
|
||||
if (fabricObject) {
|
||||
fabricObject.clipPath = clippingMaskFabricObject;
|
||||
fabricObject.dirty = true;
|
||||
@@ -215,7 +270,9 @@ export class UpdateGroupMaskPositionCommand extends Command {
|
||||
|
||||
if (layer?.fill) {
|
||||
// 更新组图层的填充颜色
|
||||
const fabricObject = this.canvas.getObjects().find((o) => o.id === layer?.fill.id);
|
||||
const fabricObject = this.canvas
|
||||
.getObjects()
|
||||
.find((o) => o.id === layer?.fill.id);
|
||||
if (fabricObject) {
|
||||
fabricObject.clipPath = clippingMaskFabricObject;
|
||||
fabricObject.dirty = true;
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
import { fabric } from "fabric-with-all";
|
||||
import initAligningGuidelines, { initCenteringGuidelines } from "../utils/helperLine";
|
||||
import initAligningGuidelines, {
|
||||
initCenteringGuidelines,
|
||||
} from "../utils/helperLine";
|
||||
import { ThumbnailManager } from "./ThumbnailManager";
|
||||
import { ExportManager } from "./ExportManager";
|
||||
import {
|
||||
@@ -14,7 +16,12 @@ import { CanvasEventManager } from "./events/CanvasEventManager";
|
||||
import CanvasConfig from "../config/canvasConfig";
|
||||
import { RedGreenModeManager } from "./RedGreenModeManager";
|
||||
import { EraserStateManager } from "./EraserStateManager";
|
||||
import { deepClone, generateId, optimizeCanvasRendering } from "../utils/helper";
|
||||
import {
|
||||
deepClone,
|
||||
findObjectById,
|
||||
generateId,
|
||||
optimizeCanvasRendering,
|
||||
} from "../utils/helper";
|
||||
import { ChangeFixedImageCommand } from "../commands/ObjectLayerCommands";
|
||||
import { isFunction } from "lodash-es";
|
||||
import {
|
||||
@@ -150,7 +157,10 @@ export class CanvasManager {
|
||||
return false;
|
||||
};
|
||||
|
||||
this.eraserStateManager = new EraserStateManager(this.canvas, this.layerManager);
|
||||
this.eraserStateManager = new EraserStateManager(
|
||||
this.canvas,
|
||||
this.layerManager
|
||||
);
|
||||
|
||||
// 监听擦除开始事件
|
||||
this.canvas.on("erasing:start", () => {
|
||||
@@ -171,12 +181,17 @@ export class CanvasManager {
|
||||
}
|
||||
|
||||
// 更新交互性
|
||||
command && (await this.layerManager?.updateLayersObjectsInteractivity?.());
|
||||
command &&
|
||||
(await this.layerManager?.updateLayersObjectsInteractivity?.());
|
||||
|
||||
this.thumbnailManager?.generateLayerThumbnail(this.layerManager?.activeLayerId?.value);
|
||||
this.thumbnailManager?.generateLayerThumbnail(
|
||||
this.layerManager?.activeLayerId?.value
|
||||
);
|
||||
|
||||
// 固定图层 的擦除也需要重新生成缩略图 要判断 当前固定图层是否锁定
|
||||
const fixedLayer = this.layers?.value?.find((layer) => layer.isFixed && !layer.locked);
|
||||
const fixedLayer = this.layers?.value?.find(
|
||||
(layer) => layer.isFixed && !layer.locked
|
||||
);
|
||||
// 如果有固定图层且未锁定,则生成缩略图
|
||||
fixedLayer &&
|
||||
this.isFixedErasable &&
|
||||
@@ -366,7 +381,9 @@ export class CanvasManager {
|
||||
// 设置固定图层的可擦除状态
|
||||
layer.locked = flag;
|
||||
// 更新画布对象的erasable属性
|
||||
const fabricObject = this.canvas.getObjects().find((obj) => obj.id === layer.id);
|
||||
const fabricObject = this.canvas
|
||||
.getObjects()
|
||||
.find((obj) => obj.id === layer.id);
|
||||
if (fabricObject) {
|
||||
fabricObject.erasable = flag;
|
||||
fabricObject.set("erasable", flag);
|
||||
@@ -478,7 +495,9 @@ export class CanvasManager {
|
||||
const deltaY = backgroundObject.top - backgroundOldTop;
|
||||
|
||||
// 将相同的偏移量应用到所有其他对象上
|
||||
const otherObjects = visibleObjects.filter((obj) => obj !== backgroundObject);
|
||||
const otherObjects = visibleObjects.filter(
|
||||
(obj) => obj !== backgroundObject
|
||||
);
|
||||
|
||||
otherObjects.forEach((obj) => {
|
||||
obj.set({
|
||||
@@ -496,12 +515,29 @@ export class CanvasManager {
|
||||
// 如果图层有遮罩,更新遮罩位置
|
||||
layer.clippingMask.left += deltaX;
|
||||
layer.clippingMask.top += deltaY;
|
||||
|
||||
if (layer.selectObject) {
|
||||
// 如果有选区 则选区位置也要更新
|
||||
layer.selectObject.left = layer.clippingMask.left;
|
||||
layer.selectObject.top = layer.clippingMask.top;
|
||||
const { object } = findObjectById(
|
||||
this.canvas,
|
||||
layer.selectObject?.id
|
||||
);
|
||||
object?.set({
|
||||
left: layer.clippingMask.left,
|
||||
top: layer.clippingMask.top,
|
||||
});
|
||||
object?.setCoords();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
if (isMaskLayer) {
|
||||
requestAnimationFrame(() => {
|
||||
this.layerManager?.updateLayersObjectsInteractivity?.();
|
||||
setTimeout(() => {
|
||||
this.layerManager?.updateLayersObjectsInteractivity?.(false, {
|
||||
isMoveing: true,
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -598,7 +634,8 @@ export class CanvasManager {
|
||||
if (!backgroundLayerObject) return;
|
||||
|
||||
const bgWidth = backgroundLayerObject.width * backgroundLayerObject.scaleX;
|
||||
const bgHeight = backgroundLayerObject.height * backgroundLayerObject.scaleY;
|
||||
const bgHeight =
|
||||
backgroundLayerObject.height * backgroundLayerObject.scaleY;
|
||||
const left = backgroundLayerObject.left;
|
||||
const top = backgroundLayerObject.top;
|
||||
|
||||
@@ -659,7 +696,9 @@ export class CanvasManager {
|
||||
return obj.isBackground || obj.id === backgroundLayerId;
|
||||
});
|
||||
if (!backgroundLayerByBgLayer) {
|
||||
console.warn("CanvasManager.js = >getBackgroundLayer 方法没有找到背景层");
|
||||
console.warn(
|
||||
"CanvasManager.js = >getBackgroundLayer 方法没有找到背景层"
|
||||
);
|
||||
}
|
||||
|
||||
return backgroundLayerByBgLayer;
|
||||
@@ -669,7 +708,8 @@ export class CanvasManager {
|
||||
* @param {Object} backgroundLayerObject 背景层对象
|
||||
*/
|
||||
updateMaskPosition(backgroundLayerObject) {
|
||||
if (!backgroundLayerObject || !this.maskLayer || !this.canvas.clipPath) return;
|
||||
if (!backgroundLayerObject || !this.maskLayer || !this.canvas.clipPath)
|
||||
return;
|
||||
|
||||
const left = backgroundLayerObject.left;
|
||||
const top = backgroundLayerObject.top;
|
||||
@@ -734,7 +774,8 @@ export class CanvasManager {
|
||||
...options,
|
||||
});
|
||||
|
||||
command.undoable = options.undoable !== undefined ? options.undoable : false; // 默认不可撤销 undoable = true 为可撤销
|
||||
command.undoable =
|
||||
options.undoable !== undefined ? options.undoable : false; // 默认不可撤销 undoable = true 为可撤销
|
||||
|
||||
const result = (await command?.execute?.()) || {
|
||||
success: false,
|
||||
@@ -784,7 +825,9 @@ export class CanvasManager {
|
||||
...options,
|
||||
// 如果没有明确指定,则根据当前模式自动设置
|
||||
restoreOpacityInRedGreen:
|
||||
options.restoreOpacityInRedGreen !== undefined ? options.restoreOpacityInRedGreen : true, // 默认在红绿图模式下恢复透明度
|
||||
options.restoreOpacityInRedGreen !== undefined
|
||||
? options.restoreOpacityInRedGreen
|
||||
: true, // 默认在红绿图模式下恢复透明度
|
||||
};
|
||||
|
||||
// 如果在红绿图模式下且没有指定具体的图层,自动包含所有普通图层
|
||||
@@ -798,7 +841,9 @@ export class CanvasManager {
|
||||
// 获取所有非背景、非固定的普通图层ID
|
||||
const normalLayerIds =
|
||||
this.layers?.value
|
||||
?.filter((layer) => !layer.isBackground && !layer.isFixed && layer.visible)
|
||||
?.filter(
|
||||
(layer) => !layer.isBackground && !layer.isFixed && layer.visible
|
||||
)
|
||||
?.map((layer) => layer.id) || [];
|
||||
|
||||
if (normalLayerIds.length > 0) {
|
||||
@@ -911,7 +956,9 @@ export class CanvasManager {
|
||||
this.canvas.discardActiveObject();
|
||||
this.canvas.renderAll();
|
||||
|
||||
const simplifyLayersData = simplifyLayers(JSON.parse(JSON.stringify(this.layers.value)));
|
||||
const simplifyLayersData = simplifyLayers(
|
||||
JSON.parse(JSON.stringify(this.layers.value))
|
||||
);
|
||||
console.log("获取画布JSON数据...", simplifyLayersData);
|
||||
return JSON.stringify({
|
||||
canvas: this.canvas.toJSON([
|
||||
@@ -927,6 +974,7 @@ export class CanvasManager {
|
||||
"eraser",
|
||||
"eraserable",
|
||||
"erasable",
|
||||
"customType",
|
||||
]),
|
||||
layers: simplifyLayersData, // 简化图层数据
|
||||
// layers: JSON.stringify(JSON.parse(JSON.stringify(this.layers.value))), // 全数据
|
||||
@@ -1033,7 +1081,8 @@ export class CanvasManager {
|
||||
// 使用LayerSort工具重新排列画布对象(如果可用)
|
||||
await this?.layerManager?.layerSort?.rearrangeObjects();
|
||||
|
||||
this.layerManager.activeLayerId.value = this.layers.value[0].children?.length
|
||||
this.layerManager.activeLayerId.value = this.layers.value[0]
|
||||
.children?.length
|
||||
? this.layers.value[0].children[0].id
|
||||
: this.layers.value[0]?.id || parsedJson?.activeLayerId || null;
|
||||
|
||||
@@ -1046,7 +1095,9 @@ export class CanvasManager {
|
||||
await calllBack?.();
|
||||
|
||||
// 确保所有对象的交互性正确设置
|
||||
await this.layerManager?.updateLayersObjectsInteractivity?.(false);
|
||||
await this.layerManager?.updateLayersObjectsInteractivity?.(
|
||||
false
|
||||
);
|
||||
console.log(this.layerManager.layers.value);
|
||||
|
||||
// 更新所有缩略图
|
||||
@@ -1203,7 +1254,9 @@ export class CanvasManager {
|
||||
if (!this.layers || !this.layers.value) return [];
|
||||
|
||||
// 查找所有非背景、非固定的普通图层
|
||||
const normalLayers = this.layers.value.filter((layer) => !layer.isBackground && !layer.isFixed);
|
||||
const normalLayers = this.layers.value.filter(
|
||||
(layer) => !layer.isBackground && !layer.isFixed
|
||||
);
|
||||
|
||||
// 收集所有普通图层中的对象
|
||||
const objects = [];
|
||||
@@ -1240,9 +1293,15 @@ export class CanvasManager {
|
||||
|
||||
// 比较尺寸(允许5%的误差)
|
||||
const sizeMatch =
|
||||
Math.abs(obj.width * obj.scaleX - fixedLayerObject.width * fixedLayerObject.scaleX) <
|
||||
Math.abs(
|
||||
obj.width * obj.scaleX -
|
||||
fixedLayerObject.width * fixedLayerObject.scaleX
|
||||
) <
|
||||
fixedLayerObject.width * fixedLayerObject.scaleX * 0.05 &&
|
||||
Math.abs(obj.height * obj.scaleY - fixedLayerObject.height * fixedLayerObject.scaleY) <
|
||||
Math.abs(
|
||||
obj.height * obj.scaleY -
|
||||
fixedLayerObject.height * fixedLayerObject.scaleY
|
||||
) <
|
||||
fixedLayerObject.height * fixedLayerObject.scaleY * 0.05;
|
||||
|
||||
// 比较位置(允许一定的偏差)
|
||||
|
||||
@@ -64,6 +64,7 @@ import { isBoolean, template } from "lodash-es";
|
||||
import {
|
||||
findObjectById,
|
||||
generateId,
|
||||
insertObjectAtZIndex,
|
||||
optimizeCanvasRendering,
|
||||
} from "../utils/helper";
|
||||
import { message } from "ant-design-vue";
|
||||
@@ -189,19 +190,40 @@ export class LayerManager {
|
||||
* 根据当前编辑模式和图层状态设置对象的交互属性
|
||||
* @private
|
||||
*/
|
||||
async updateLayersObjectsInteractivity(isUseOptimize = true) {
|
||||
async updateLayersObjectsInteractivity(
|
||||
isUseOptimize = true,
|
||||
{ isMoveing = false } = {}
|
||||
) {
|
||||
if (!this.canvas) return;
|
||||
if (isUseOptimize) {
|
||||
// 优化渲染 - 统一批处理 支持异步回调
|
||||
await optimizeCanvasRendering(this.canvas, async () => {
|
||||
// 应用图层交互规则
|
||||
await this._applyInteractionRules();
|
||||
await this._applyInteractionRules({ isMoveing });
|
||||
});
|
||||
} else {
|
||||
// 直接应用图层交互规则
|
||||
await this._applyInteractionRules();
|
||||
await this._applyInteractionRules({ isMoveing });
|
||||
}
|
||||
|
||||
// customType: "selectionObject",
|
||||
// 清空没有关联的选区图层
|
||||
const selectionObjects = this.canvas
|
||||
.getObjects()
|
||||
?.filter((obj) => obj.customType == "selectionObject");
|
||||
|
||||
selectionObjects.forEach((obj) => {
|
||||
const isObjExtis = this.layers?.value.find(
|
||||
(layer) => layer?.selectObject?.id == obj.id
|
||||
);
|
||||
if (!isObjExtis) {
|
||||
// 不存在则移除对象
|
||||
this?.canvas?.remove(obj);
|
||||
}
|
||||
});
|
||||
|
||||
selectionObjects && this.canvas.renderAll();
|
||||
|
||||
// // 性能优化:使用requestAnimationFrame
|
||||
// requestAnimationFrame(() => {
|
||||
// // 暂停渲染以提高性能
|
||||
@@ -304,7 +326,7 @@ export class LayerManager {
|
||||
}
|
||||
|
||||
// 私有方法:应用交互规则
|
||||
async _applyInteractionRules() {
|
||||
async _applyInteractionRules({ isMoveing }) {
|
||||
console.log("updateLayersObjectsInteractivity ===>", this.editorMode);
|
||||
const objects = this.canvas.getObjects();
|
||||
const editorMode = this.editorMode || CanvasConfig.defaultTool;
|
||||
@@ -414,6 +436,68 @@ export class LayerManager {
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
// 设置画布选区内容
|
||||
if (layer.selectObject && !isMoveing) {
|
||||
// 如果有选区对象
|
||||
let insetIndex = objects.findIndex(
|
||||
(o) => o.id === layer.selectObject.id
|
||||
);
|
||||
let isOldSelectObject = insetIndex >= 0; // 是否存在旧的选区对象
|
||||
const newSelectObject = await restoreFabricObject(
|
||||
layer.selectObject,
|
||||
this.canvas
|
||||
);
|
||||
|
||||
if (insetIndex < 0) {
|
||||
// 如果没有找到选区对象,则添加到画布 先查找子图层元素下标 如果没有则要向前查找有元素的下标 否则直接添加,因为选区要遮罩在选区图层的最上面
|
||||
layer.children?.forEach((childLayer) => {
|
||||
const childObj = this.canvas
|
||||
.getObjects()
|
||||
.find((o) => o.layerId === childLayer.id);
|
||||
if (childObj) {
|
||||
insetIndex = objects.indexOf(childObj);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// 向前查找,找不到则添加到最后
|
||||
if (insetIndex < 0) {
|
||||
// 如果没有找到选区对象,则添加到画布
|
||||
const layerIndex = this.layers.value.findIndex(
|
||||
(ll) => ll.id === layer.id
|
||||
);
|
||||
|
||||
for (let i = layerIndex - 1; i >= 0; i--) {
|
||||
const l = this.layers.value[i];
|
||||
if (l.fabricObjects?.length > 0) {
|
||||
insetIndex = objects.findIndex(
|
||||
(o) => o.id === l.fabricObjects?.[0].id
|
||||
);
|
||||
if (insetIndex >= 0) break; // 找到第一个有对象的图层
|
||||
}
|
||||
}
|
||||
insetIndex = insetIndex < 0 ? objects.length : insetIndex;
|
||||
}
|
||||
|
||||
newSelectObject.set({
|
||||
id: layer.selectObject.id,
|
||||
customType: layer.selectObject.customType,
|
||||
selectable: false,
|
||||
evented: false,
|
||||
erasable: false,
|
||||
});
|
||||
|
||||
// 有则更新对象
|
||||
// 没有则反序列创建新的选区对象
|
||||
insertObjectAtZIndex(
|
||||
this.canvas,
|
||||
newSelectObject,
|
||||
insetIndex,
|
||||
false,
|
||||
isOldSelectObject
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -871,6 +955,7 @@ export class LayerManager {
|
||||
layers: this.layers,
|
||||
layerId: layerId,
|
||||
activeLayerId: this.activeLayerId,
|
||||
layerManager: this,
|
||||
});
|
||||
|
||||
// 执行命令
|
||||
|
||||
@@ -15,13 +15,18 @@ export function buildLayerAssociations(layer, canvasObjects) {
|
||||
// 处理单个fabricObject关联
|
||||
if (layer.fabricObject) {
|
||||
// 如果图层已经有关联的fabricObject,确保它的layerId和layerName正确
|
||||
layer.fabricObject = canvasObjects.find((obj) => obj.id === layer.fabricObject.id) || null;
|
||||
layer.fabricObject =
|
||||
canvasObjects.find((obj) => obj.id === layer.fabricObject.id) || null;
|
||||
}
|
||||
|
||||
if (layer.clippingMask) {
|
||||
// clippingMask 可能是一个fabricObject或组 也可能是一个简单对象
|
||||
const clippingMaskObj = canvasObjects.find((obj) => obj.id === layer.clippingMask.id);
|
||||
layer.clippingMask = clippingMaskObj ? clippingMaskObj?.toObject?.(["id"]) : layer.clippingMask;
|
||||
const clippingMaskObj = canvasObjects.find(
|
||||
(obj) => obj.id === layer.clippingMask.id
|
||||
);
|
||||
layer.clippingMask = clippingMaskObj
|
||||
? clippingMaskObj?.toObject?.(["id"])
|
||||
: layer.clippingMask;
|
||||
}
|
||||
|
||||
// 处理多个fabricObjects关联
|
||||
@@ -167,7 +172,10 @@ export function simplifyLayers(layers) {
|
||||
opacity: layer.opacity,
|
||||
isBackground: layer.isBackground || false,
|
||||
isFixed: layer.isFixed || false,
|
||||
clippingMask: layer.clippingMask?.toObject?.(["id", "layerId"]) || layer.clippingMask || null, // 可能是一个fabricObject或组 也可能是一个简单对象
|
||||
clippingMask:
|
||||
layer.clippingMask?.toObject?.(["id", "layerId"]) ||
|
||||
layer.clippingMask ||
|
||||
null, // 可能是一个fabricObject或组 也可能是一个简单对象
|
||||
// ? {
|
||||
// id: layer.clippingMask.id,
|
||||
// type: layer.clippingMask.type,
|
||||
@@ -192,9 +200,13 @@ export function simplifyLayers(layers) {
|
||||
)
|
||||
.filter((obj) => obj !== null)
|
||||
: [],
|
||||
children: layer.children && isArray(layer.children) ? simplifyLayers(layer.children) : [],
|
||||
children:
|
||||
layer.children && isArray(layer.children)
|
||||
? simplifyLayers(layer.children)
|
||||
: [],
|
||||
fill: layer?.fill || null,
|
||||
fillColor: layer.fillColor,
|
||||
selectObject: layer.selectObject,
|
||||
};
|
||||
|
||||
return simplifiedLayer;
|
||||
@@ -231,7 +243,9 @@ export function restoreLayers(simplifiedLayers, canvasObjects) {
|
||||
|
||||
if (layer.clippingMask) {
|
||||
// clippingMask 可能是一个fabricObject或组 也可能是一个简单对象
|
||||
const clippingMaskObj = canvasObjects.find((obj) => obj.id === layer.clippingMask.id);
|
||||
const clippingMaskObj = canvasObjects.find(
|
||||
(obj) => obj.id === layer.clippingMask.id
|
||||
);
|
||||
restoredLayer.clippingMask = clippingMaskObj
|
||||
? clippingMaskObj?.toObject?.(["id"])
|
||||
: layer.clippingMask;
|
||||
@@ -239,11 +253,17 @@ export function restoreLayers(simplifiedLayers, canvasObjects) {
|
||||
|
||||
// 恢复单个fabricObject关联
|
||||
if (layer.fabricObject?.id) {
|
||||
const fabricObj = canvasObjects.find((obj) => obj.id === layer.fabricObject.id);
|
||||
const fabricObj = canvasObjects.find(
|
||||
(obj) => obj.id === layer.fabricObject.id
|
||||
);
|
||||
if (fabricObj) {
|
||||
fabricObj.layerId = layer.id;
|
||||
fabricObj.layerName = layer.name;
|
||||
restoredLayer.fabricObject = fabricObj.toObject(["id", "layerId", "type"]);
|
||||
restoredLayer.fabricObject = fabricObj.toObject([
|
||||
"id",
|
||||
"layerId",
|
||||
"type",
|
||||
]);
|
||||
} else {
|
||||
restoredLayer.fabricObject = null;
|
||||
}
|
||||
@@ -253,7 +273,9 @@ export function restoreLayers(simplifiedLayers, canvasObjects) {
|
||||
if (layer.fabricObjects && isArray(layer.fabricObjects)) {
|
||||
restoredLayer.fabricObjects = layer.fabricObjects
|
||||
.map((fabricRef) => {
|
||||
const fabricObj = canvasObjects.find((obj) => obj.id === fabricRef.id);
|
||||
const fabricObj = canvasObjects.find(
|
||||
(obj) => obj.id === fabricRef.id
|
||||
);
|
||||
if (fabricObj) {
|
||||
fabricObj.layerId = layer.id;
|
||||
fabricObj.layerName = layer.name;
|
||||
|
||||
Reference in New Issue
Block a user