refactor: 优化组件卸载时资源清理逻辑

This commit is contained in:
bighuixiang
2025-06-22 15:21:18 +08:00
parent fad2c220af
commit 9848efb589

View File

@@ -342,21 +342,29 @@ onMounted(async () => {
});
onBeforeUnmount(() => {
if (import.meta.hot) {
// 热更新
console.log("onBeforeUnmount 开发环境热更新不卸载组件...");
return; // 开发环境下不卸载组件
}
// if (import.meta.hot) {
// // 热更新
// console.log("onBeforeUnmount 开发环境热更新不卸载组件...");
// return; // 开发环境下不卸载组件
// }
console.log("onBeforeUnmount 组件卸载,清理资源...");
canvasManager?.dispose?.();
commandManager?.dispose?.();
layerManager?.dispose?.();
keyboardManager?.dispose?.();
toolManager?.dispose?.();
liquifyManager?.dispose?.();
selectionManager?.dispose?.();
redGreenModeManager?.dispose?.();
// canvasManager?.dispose?.();
// commandManager?.dispose?.();
// layerManager?.dispose?.();
// keyboardManager?.dispose?.();
// toolManager?.dispose?.();
// liquifyManager?.dispose?.();
// selectionManager?.dispose?.();
// redGreenModeManager?.dispose?.();
// minimapManager?.dispose?.();
canvasManager = null;
commandManager = null;
layerManager = null;
keyboardManager = null;
toolManager = null;
liquifyManager = null;
selectionManager = null;
redGreenModeManager = null;
// 移除window resize事件监听
window.removeEventListener("resize", handleWindowResize);