部件选取框选工具合并操作
This commit is contained in:
@@ -65,9 +65,10 @@ export async function restoreFabricObject(serializedObject, canvas) {
|
||||
* @param {ImageData} revData - 相反的ImageData,白通道的相同位置是否为透明,revData为白色为透明,黑色为不透明
|
||||
* @param {number} diff - 差值,默认 25
|
||||
* @param {Object} rgba - 自定义 rgba 值,默认 { r: 255, g: 255, b: 255, a: 255 }
|
||||
* @param {boolean} isMerge - 是否合并,true=合并revData,false=反转revData
|
||||
* @returns {HTMLCanvasElement|null} 包含黑白通道的画布,或 null 如果失败
|
||||
*/
|
||||
export function getObjectAlphaToCanvas(object, revData, diff = 30, rgba = { r: 255, g: 255, b: 255, a: 255 }) {
|
||||
export function getObjectAlphaToCanvas(object, revData, diff = 30, rgba = { r: 255, g: 255, b: 255, a: 255 }, isMerge = false) {
|
||||
const image = object.getElement();
|
||||
if (image.nodeName !== "IMG" && image.nodeName !== "CANVAS") {
|
||||
console.warn("对象不是图片");
|
||||
@@ -93,18 +94,20 @@ export function getObjectAlphaToCanvas(object, revData, diff = 30, rgba = { r: 2
|
||||
const revG = revData?.data[i + 1] || 0;
|
||||
const revB = revData?.data[i + 2] || 0;
|
||||
const revA = revData?.data[i + 3] || 0;
|
||||
let isHave = false;
|
||||
if (r || g || b || a) {
|
||||
if (revR > diff || revG > diff || revB > diff || revA > diff) {
|
||||
data.data[i + 0] = 0;
|
||||
data.data[i + 1] = 0;
|
||||
data.data[i + 2] = 0;
|
||||
data.data[i + 3] = 0;
|
||||
isHave = false;
|
||||
} else {
|
||||
data.data[i + 0] = rgba.r;
|
||||
data.data[i + 1] = rgba.g;
|
||||
data.data[i + 2] = rgba.b;
|
||||
data.data[i + 3] = rgba.a;
|
||||
isHave = true;
|
||||
}
|
||||
}
|
||||
if (isMerge && (revR || revG || revB || revA)) isHave = true;
|
||||
if (isHave) {
|
||||
data.data[i + 0] = rgba.r;
|
||||
data.data[i + 1] = rgba.g;
|
||||
data.data[i + 2] = rgba.b;
|
||||
data.data[i + 3] = rgba.a;
|
||||
} else {
|
||||
data.data[i + 0] = 0;
|
||||
data.data[i + 1] = 0;
|
||||
|
||||
Reference in New Issue
Block a user