fix
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@@ -106,7 +106,8 @@ class myCanvas {
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// this.canvas.on('mouse:up', function(event) {
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// if(this.canvasState != 'move')this.updateCanvasState('')
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// });
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this.canvas.on("object:added", (event)=> if(!this.isLoadCanvas)this.updateCanvasState('')
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this.canvas.on("object:added", (event)=>{
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if(!this.isLoadCanvas)this.updateCanvasState('')
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});
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return this.canvas
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}
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