feat: 更新填充组图层背景命令,增强图层管理和颜色填充功能,优化图层选择和渲染逻辑

This commit is contained in:
bighuixiang
2025-07-17 13:46:13 +08:00
parent 26581b234a
commit 695f8045f9
8 changed files with 126 additions and 54 deletions

View File

@@ -24,9 +24,10 @@ export class FillGroupLayerBackgroundCommand extends Command {
this.oldFillColor = null;
this.newFill = null;
const { layer } = findLayerRecursively(this.layers.value, this.layerId);
const { layer, parent } = findLayerRecursively(this.layers.value, this.layerId);
this.layer = layer;
this.parent = parent;
this.group = null;
@@ -65,7 +66,7 @@ export class FillGroupLayerBackgroundCommand extends Command {
scaleY: clippingMaskFabricObject.scaleY || 1,
// type: "fill",
});
this.newFill.clipPath = clippingMaskFabricObject;
// this.newFill.clipPath = clippingMaskFabricObject;
// this.newFill.dirty = true;
// this.newFill.setCoords();
} else {
@@ -102,29 +103,56 @@ export class FillGroupLayerBackgroundCommand extends Command {
// canvasObj.addWithUpdate();
canvasObj.setCoords();
canvasObj.setObjectsCoords();
// canvasObj.dirty = true; // 标记为脏对象
canvasObj.dirty = true; // 标记为脏对象
// this.canvas.renderAll();
// this.group = canvasObj;
} else if (layer.fabricObjects && layer.fabricObjects.length > 0) {
// 普通对象,组成新组
const layerObjects = this.canvas.getObjects().filter((obj) => obj.layerId === this.layerId);
const layerObjects =
this.canvas.getObjects().filter((obj) => obj.layerId === this.layerId) || [];
// layerObjects?.forEach((obj) => {
// obj.clipPath = null;
// obj.dirty = true;
// obj.setCoords();
// });
let insertIndex = this.canvas.getObjects()?.findIndex((obj) => obj.id === firstObj?.id) ?? 0;
insertIndex = insertIndex === -1 ? 0 : insertIndex;
layerObjects.forEach((obj) => {
obj.clipPath = null;
});
this.group = new fabric.Group([this.newFill, ...layerObjects]);
this.group.set({
id: layerObjects[0]?.id || generateId("group-"),
layerId: layerObjects[0]?.layerId,
layerId: this.layer?.id,
});
this.group.setCoords();
removeCanvasObjectByObject(this.canvas, layerObjects[0]);
insertObjectAtZIndex(this.canvas, this.group, insertIndex, false);
// this.group.setCoords();
// this.group.setObjectsCoords();
// this.group.dirty = true; // 标记为脏对象
if (this.parent?.clippingMask) {
const clipPath = await restoreFabricObject(this.parent?.clippingMask, this.canvas);
clipPath.clipPath = null;
clipPath.set({ absolutePositioned: true });
this.group.clipPath = clipPath;
}
layer.fabricObjects = [this.group.toObject(["id", "layerId"]) || this.group];
// removeCanvasObjectByObject(this.canvas, layerObjects?.[0]);
insertObjectAtZIndex(this.canvas, this.group, insertIndex, false, true);
}
// this.group?.addWithUpdate?.();
// layer.fabricObjects = [this.group?.toObject?.(["id", "layerId"]) || this.group];
this.canvas.renderAll();
// this.canvas.renderAll();
layer.fill = null; // this.newFill.toObject(["id", "layerId"]);
layer.fillColor = this.fillColor;
// 取消激活对象
this.canvas.discardActiveObject(); // 取消当前活动对象
// 重新排序
await this.layerManager?.sortLayersWithTool?.();
// 更新画布上对象的可选择状态
await this.layerManager?.updateLayersObjectsInteractivity?.();
this.canvas.renderAll();
this.canvasManager.thumbnailManager?.generateLayerThumbnail(this.layer.id);
return true;
}
@@ -159,19 +187,25 @@ export class FillGroupLayerBackgroundCommand extends Command {
this.group = null;
}
this.canvas.discardActiveObject(); // 取消当前活动对象
// 重新排序
await this.layerManager?.sortLayersWithTool?.();
// 更新画布上对象的可选择状态
await this.layerManager?.updateLayersObjectsInteractivity?.();
this.canvasManager.thumbnailManager?.generateLayerThumbnail(this.layer.id);
return true;
}
_collectOriginalObjects() {
if (this.layer.children && this.layer.children.length > 0) {
if (this.layer?.children && this.layer?.children.length > 0) {
// 如果是组图层收集所有子图层的fabric对象
return this.layer.children
.flatMap((child) => child.fabricObjects || [])
.map((obj) => {
return findObjectById(this.canvas.value, obj.id)?.object || obj;
});
} else if (this.layer.fabricObjects && this.layer.fabricObjects.length > 0) {
} else if (this.layer?.fabricObjects && this.layer?.fabricObjects?.length > 0) {
// 如果是普通图层直接返回其fabric对象
return this.layer.fabricObjects.map((obj) => {
return findObjectById(this.canvas.value, obj.id)?.object || obj;

View File

@@ -653,35 +653,35 @@ function buildContextMenuItems(layer) {
action: () => deleteSelectedLayers(),
},
// 组合图层
{
label: "填充图层",
icon: "CThemeColor",
disabled:
layer.isBackground ||
layer.isFixed ||
!layerManager?.canRasterizeLayer?.(layer.id) ||
layer.isGroup ||
layer?.children?.length > 0, // 如果是组图层或有子图层则禁用
action: () => {
// 调用浏览器原生颜色选择器
fillColorRef.value.click();
currLayerId.value = layer.id;
// // 监听颜色选择器的变化
// fillColorRef.value.addEventListener("change", () => {
// const selectedColor = fillColor.value;
// layerManager
// .fillLayerBackground(layer.id, selectedColor)
// .then(() => {
// console.log(`✅ 已填充图层 ${layer.name} 背景颜色: ${selectedColor}`);
// })
// .catch((error) => {
// console.error(`❌ 填充图层 ${layer.name} 背景颜色失败:`, error);
// });
// });
// 隐藏右键菜单
hideContextMenu();
},
},
// {
// label: "填充图层",
// icon: "CThemeColor",
// disabled:
// layer.isBackground ||
// layer.isFixed ||
// !layerManager?.canRasterizeLayer?.(layer.id) ||
// layer.isGroup ||
// layer?.children?.length > 0, // 如果是组图层或有子图层则禁用
// action: () => {
// // 调用浏览器原生颜色选择器
// fillColorRef.value.click();
// currLayerId.value = layer.id;
// // // 监听颜色选择器的变化
// // fillColorRef.value.addEventListener("change", () => {
// // const selectedColor = fillColor.value;
// // layerManager
// // .fillLayerBackground(layer.id, selectedColor)
// // .then(() => {
// // console.log(`✅ 已填充图层 ${layer.name} 背景颜色: ${selectedColor}`);
// // })
// // .catch((error) => {
// // console.error(`❌ 填充图层 ${layer.name} 背景颜色失败:`, error);
// // });
// // });
// // 隐藏右键菜单
// hideContextMenu();
// },
// },
// 组合图层
{
label: "组合图层",
@@ -1512,14 +1512,14 @@ async function moveGroupToGroup(draggedLayer, fromParentId, toParentId, newIndex
<div class="layers-panel-inner" @click="handlePanelClick">
<div class="layers-header">
<!-- 颜色填充选择组件 -->
<input
<!-- <input
class="fillColor-input"
v-model="fillColor"
ref="fillColorRef"
type="color"
@change="fillColorChange"
style="width: 0; height: 0; opacity: 0"
/>
/> -->
<h3>
{{ $t("图层") }}
{{ selectedLayerIds.length > 0 ? `(${selectedLayerIds.length})` : "" }}

View File

@@ -1,6 +1,6 @@
<script setup>
import { ref, inject, computed, onMounted, onUnmounted } from "vue";
import { OperationType } from "../utils/layerHelper";
import { findLayerRecursively, OperationType } from "../utils/layerHelper";
import ToolButton from "../../ExistsImageList/ToolButton.vue";
const emit = defineEmits([
@@ -29,11 +29,19 @@ const props = defineProps({
});
const commandManager = inject("commandManager");
const layerManager = inject("layerManager"); // 图层管理器
const lastSelectLayerId = inject("lastSelectLayerId"); // 上次选中的图层ID
// 撤销/重做按钮状态
const canUndo = ref(false);
const canRedo = ref(false);
// 颜色填充相关
const currLayerId = ref(null); // 当前图层ID
const fillColor = ref("#ffffff"); // 默认填充颜色
const fillColorRef = ref(null);
// 监听命令管理器状态变化
commandManager.setChangeCallback((info) => {
canUndo.value = info.canUndo;
@@ -80,6 +88,13 @@ const normalToolsList = ref([
icon: { name: "CEraser", size: "22" },
class: "eraser-btn",
},
{
id: "fillColor",
title: "Fill Color",
action: () => fillColorRef.value.click(),
icon: { name: "CThemeColor", size: "22" },
class: "fill-color-btn",
},
{
id: OperationType.PAN,
title: "Pan",
@@ -280,6 +295,11 @@ function handleKeyDown(event) {
}
}
// 填充颜色选择器
function fillColorChange() {
layerManager.fillLayerBackground(lastSelectLayerId.value, fillColor.value, true);
}
onMounted(() => {
// 添加键盘事件监听
window.addEventListener("keydown", handleKeyDown);
@@ -298,6 +318,15 @@ const handleToolClick = (tool) => {
<template>
<div class="tools-sidebar">
<input
class="fillColor-input"
v-model="fillColor"
ref="fillColorRef"
type="color"
@change="fillColorChange"
style="width: 0; height: 0; opacity: 0"
/>
<ToolButton
v-for="tool in toolsList"
:key="tool.id"

View File

@@ -223,6 +223,7 @@ onMounted(async () => {
canvasHeight: canvasHeight.value,
backgroundColor: canvasColor,
isRedGreenMode: props.enabledRedGreenMode,
lastSelectLayerId,
layers,
activeLayerId,
canvasManager, // 添加对 canvasManager 的引用

View File

@@ -17,6 +17,11 @@ export class BackgroundFillManager {
* @returns {Promise<void>}
*/
async fillLayerBackground(layerId, fillColor, undoable) {
if (!layerId || !fillColor) {
console.warn("图层ID或填充颜色不能为空");
return;
}
const command = new FillGroupLayerBackgroundCommand({
canvas: this.canvas,
layers: this.layers,

View File

@@ -89,6 +89,7 @@ export class LayerManager {
this.activeLayerId = options.activeLayerId;
this.commandManager = options.commandManager;
this.canvasManager = options.canvasManager || null;
this.lastSelectLayerId = options.lastSelectLayerId || { value: null }; // 上次选中的图层ID
this.backgroundFillManager = new BackgroundFillManager({
canvas: this.canvas,
@@ -394,6 +395,7 @@ export class LayerManager {
* @param {boolean} undoable 是否可撤销
*/
async fillLayerBackground(layerId, fillColor, undoable = true) {
layerId = this.activeLayerId.value || layerId;
await this.backgroundFillManager.fillLayerBackground(layerId, fillColor, undoable);
}
@@ -708,6 +710,7 @@ export class LayerManager {
* @param {string} layerId 图层ID
*/
setActiveLayer(layerId, options = {}) {
// this.lastSelectLayerId.value = layerId; // 更新最后选择的图层ID
if (layerId === this.activeLayerId.value) {
console.warn("当前图层已是活动图层,无需重复设置");
return;
@@ -953,13 +956,13 @@ export class LayerManager {
}
}
if (child.fill) {
// 如果图层有填充颜色,设置所有对象的填充颜色
const { object } = findObjectById(this.canvas, child.fill.id);
if (object) {
acc.push(object);
}
}
// if (child.fill) {
// // 如果图层有填充颜色,设置所有对象的填充颜色
// const { object } = findObjectById(this.canvas, child.fill.id);
// if (object) {
// acc.push(object);
// }
// }
return acc;
}, []);

View File

@@ -602,7 +602,7 @@ export function getObjectZIndex(canvas, targetObj) {
* @param {boolean} renderAll 是否立即渲染默认true
* @returns {boolean} 是否成功插入
*/
export function insertObjectAtZIndex(canvas, object, zIndex, renderAll = true) {
export function insertObjectAtZIndex(canvas, object, zIndex, renderAll = true, isReplace = false) {
if (!canvas || !object || zIndex < 0) {
return false;
}
@@ -612,7 +612,7 @@ export function insertObjectAtZIndex(canvas, object, zIndex, renderAll = true) {
const maxIndex = canvas.getObjects().length;
const safeZIndex = Math.min(zIndex, maxIndex);
canvas.insertAt(object, safeZIndex, false);
canvas.insertAt(object, safeZIndex, isReplace);
if (renderAll) {
canvas.renderAll();