Merge branch 'StableVersion' into develop
This commit is contained in:
@@ -10,10 +10,200 @@ function multiselectJS(canvas) {//获取整体宽高
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if (activeObject && activeObject.type === 'activeSelection') {
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const totalWidth = activeObject.width * activeObject.scaleX;
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const totalHeight = activeObject.height * activeObject.scaleY;
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return {totalWidth,totalHeight}
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return { totalWidth, totalHeight }
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console.log('Total Width:', totalWidth);
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console.log('Total Height:', totalHeight);
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}
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}
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function JSchangeType(canvas, val) {
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switch (val) {
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case 'init':
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canvas.selection = true
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canvas.selectionColor = 'rgba(0, 0, 0, 0.2)'
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canvas.selectionBorderColor = 'rgba(255, 255, 255, 0.3)'
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canvas.skipTargetFind = false
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break
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default:
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canvas.selectionColor = 'transparent'
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canvas.selectionBorderColor = 'transparent'
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canvas.skipTargetFind = true // 禁止选中
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break
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}
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}
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//绘制直线
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function JScanvasMouseDown(str,e, width,patterning) {//创建线
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let downPoint = e.absolutePointer
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let currentPatterning
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switch (str) {
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case 'rect':
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let top = Math.min(downPoint.y)
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let left = Math.min(downPoint.x)
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// let height = Math.abs(downPoint.y - upPointer.y)
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// let width = Math.abs(downPoint.x - upPointer.x)
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currentPatterning = new fabric.Rect({
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top,
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left,
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fill: 'rgba(0, 0, 0, 0.2)',
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rx:5,
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ry:5,
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})
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break
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case 'line':
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currentPatterning = new fabric.Line([
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downPoint.x, downPoint.y, // 起始点坐标
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downPoint.x, downPoint.y // 结束点坐标
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],
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{
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stroke: 'rgba(0, 0, 0, 0.2)', // 笔触颜色
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strokeLineCap: 'round',
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strokeWidth:Number(width),
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}
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)
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break
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case 'circle':
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currentPatterning = new fabric.Circle({
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top: downPoint.y,
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left: downPoint.x,
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radius: 0,
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fill: 'rgba(0, 0, 0, 0.2)',
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// fill: 'transparent',
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// stroke: 'rgba(0, 0, 0, 0.2)'
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})
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break
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case 'triangle':
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currentPatterning = new fabric.Triangle({
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top: downPoint.y,
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left: downPoint.x,
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width: 0,
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height: 0,
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fill: 'rgba(0, 0, 0, 0.2)',
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// fill: 'transparent',
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// stroke: 'rgba(0, 0, 0, 0.2)'
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})
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break
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case 'ellipse':
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currentPatterning = new fabric.Ellipse({
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top: downPoint.y,
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left: downPoint.x,
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rx: 0,
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ry: 0,
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fill: 'rgba(0, 0, 0, 0.2)',
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// fill: 'transparent',
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// stroke: 'rgba(0, 0, 0, 0.2)'
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})
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break
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case 'fold':
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currentPatterning = new fabric.Polyline([
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{ x: downPoint.x, y: downPoint.y },
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{ x: downPoint.x, y: downPoint.y }
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],{
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fill: 'transparent',
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stroke: 'rgba(0, 0, 0, 0.2)',
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objectCaching: false,
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strokeWidth:Number(width),
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selection:false,
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}
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)
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break
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}
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return currentPatterning
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}
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function JScreateCheck(e){//创建对号
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let downPoint = e.absolutePointer
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let rect = new fabric.Rect({
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width:20,
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height:20,
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fill: 'rgba(0, 0, 0, 0.2)',
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rx:5,
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ry:5,
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})
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var path = new fabric.Path('M2 10 L8 16 L18 4', {
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left: 2.5,
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top: 2.5,
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stroke: 'white',
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strokeWidth: 2,
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fill:'transparent',
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});
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var polyLineBtn = new fabric.Group([rect, path],{
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top:downPoint.y-40,
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left:downPoint.x-10,
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width:20,
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height:20,
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hasControls: false, // 禁用控制点
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hasBorders: false, // 禁用边框线
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selectable: false, // 禁用选择功能
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hoverCursor: 'pointer'
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});
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return polyLineBtn
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}
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function JScanvasMouseMove(str,e, currentPatterning,downPoint) {
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const currentPoint = e.absolutePointer
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let width,height,top,left,radius,rx,ry
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switch (str) {
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case 'line':
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currentPatterning.set('x2', currentPoint.x)
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currentPatterning.set('y2', currentPoint.y)
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break
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case 'rect':
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width = Math.abs(downPoint.x - currentPoint.x)
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height = Math.abs(downPoint.y - currentPoint.y)
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top = currentPoint.y > downPoint.y ? downPoint.y : currentPoint.y
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left = currentPoint.x > downPoint.x ? downPoint.x : currentPoint.x
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currentPatterning.set('width', width)
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currentPatterning.set('height', height)
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currentPatterning.set('top', top)
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currentPatterning.set('left', left)
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break
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case 'circle':
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radius = Math.min(Math.abs(downPoint.x - currentPoint.x), Math.abs(downPoint.y - currentPoint.y)) / 2
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top = currentPoint.y > downPoint.y ? downPoint.y : downPoint.y - radius * 2
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left = currentPoint.x > downPoint.x ? downPoint.x : downPoint.x - radius * 2
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currentPatterning.set('radius', radius)
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currentPatterning.set('top', top)
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currentPatterning.set('left', left)
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break
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case 'triangle':
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width = Math.abs(downPoint.x - currentPoint.x)
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height = Math.abs(downPoint.y - currentPoint.y)
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top = currentPoint.y > downPoint.y ? downPoint.y : currentPoint.y
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left = currentPoint.x > downPoint.x ? downPoint.x : currentPoint.x
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currentPatterning.set('width', width)
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currentPatterning.set('height', height)
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currentPatterning.set('top', top)
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currentPatterning.set('left', left)
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break
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case 'ellipse':
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rx = Math.abs(downPoint.x - currentPoint.x) / 2
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ry = Math.abs(downPoint.y - currentPoint.y) / 2
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top = currentPoint.y > downPoint.y ? downPoint.y : downPoint.y - ry * 2
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left = currentPoint.x > downPoint.x ? downPoint.x : downPoint.x - rx * 2
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currentPatterning.set('rx', rx)
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currentPatterning.set('ry', ry)
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currentPatterning.set('top', top)
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currentPatterning.set('left', left)
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break
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case 'fold':
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let points = currentPatterning.points
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points[points.length - 1].x = currentPoint.x
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points[points.length - 1].y = currentPoint.y
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break
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}
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}
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export default {multiselectJS,}
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function JSRectUpdata(rect, downPointer, upPointer) {
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let height = (downPointer.y - upPointer.y)
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let width = (downPointer.x - upPointer.x)
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rect.set({
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height,
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width
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})
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return rect
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}
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export { multiselectJS, JSRectUpdata, JSchangeType, JScanvasMouseDown, JScanvasMouseMove,JScreateCheck }
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