feat: 裁剪组裁剪跟随选择组移动
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@@ -178,10 +178,7 @@ export class HybridLiquifyManager {
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const timeFactor = Math.min(this.pressDuration / 1000, 5.0);
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const baseRotationSpeed = 0.015;
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const rotationAngle =
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(clockwise ? 1 : -1) *
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baseRotationSpeed *
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strength *
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(1.0 + timeFactor * 0.3);
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(clockwise ? 1 : -1) * baseRotationSpeed * strength * (1.0 + timeFactor * 0.3);
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this.accumulatedRotation += rotationAngle;
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@@ -209,13 +206,7 @@ export class HybridLiquifyManager {
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const sourceY = centerY + Math.sin(newAngle) * distance;
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// 双线性插值采样
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const color = this._bilinearSample(
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srcData,
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width,
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height,
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sourceX,
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sourceY
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);
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const color = this._bilinearSample(srcData, width, height, sourceX, sourceY);
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if (color) {
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const targetIdx = (y * width + x) * 4;
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@@ -232,16 +223,7 @@ export class HybridLiquifyManager {
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/**
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* 像素级水晶效果
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*/
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_applyPixelCrystal(
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srcData,
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dstData,
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width,
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height,
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centerX,
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centerY,
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radius,
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strength
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) {
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_applyPixelCrystal(srcData, dstData, width, height, centerX, centerY, radius, strength) {
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const timeFactor = Math.min(this.pressDuration / 1000, 3.0);
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const distortionStrength = strength * (1.0 + timeFactor * 0.5);
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@@ -266,25 +248,16 @@ export class HybridLiquifyManager {
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// 多层波浪扭曲
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const wave1 = Math.sin(angle * 8 + this.pressDuration * 0.005) * 0.6;
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const wave2 = Math.cos(angle * 12 + this.pressDuration * 0.003) * 0.4;
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const waveAngle =
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angle + (wave1 + wave2) * distortionStrength * falloff;
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const waveAngle = angle + (wave1 + wave2) * distortionStrength * falloff;
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const radialMod =
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1 +
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Math.sin(crystalRadius * Math.PI * 2 + this.pressDuration * 0.002) *
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0.3;
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1 + Math.sin(crystalRadius * Math.PI * 2 + this.pressDuration * 0.002) * 0.3;
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const modDistance = distance * radialMod;
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const sourceX = centerX + Math.cos(waveAngle) * modDistance;
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const sourceY = centerY + Math.sin(waveAngle) * modDistance;
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const color = this._bilinearSample(
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srcData,
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width,
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height,
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sourceX,
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sourceY
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);
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const color = this._bilinearSample(srcData, width, height, sourceX, sourceY);
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if (color) {
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const targetIdx = (y * width + x) * 4;
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@@ -311,16 +284,7 @@ export class HybridLiquifyManager {
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/**
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* 像素级边缘效果
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*/
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_applyPixelEdge(
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srcData,
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dstData,
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width,
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height,
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centerX,
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centerY,
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radius,
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strength
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) {
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_applyPixelEdge(srcData, dstData, width, height, centerX, centerY, radius, strength) {
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const timeFactor = Math.min(this.pressDuration / 1000, 2.5);
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const edgeStrength = strength * (1.0 + timeFactor * 0.4);
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@@ -354,13 +318,7 @@ export class HybridLiquifyManager {
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const sourceX = x + offsetX;
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const sourceY = y + offsetY;
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const color = this._bilinearSample(
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srcData,
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width,
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height,
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sourceX,
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sourceY
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);
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const color = this._bilinearSample(srcData, width, height, sourceX, sourceY);
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if (color) {
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const targetIdx = (y * width + x) * 4;
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