添加画布颜色历史
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@@ -104,7 +104,6 @@ class myCanvas {
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this.canvas.on("object:added", (event)=>{
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if(!this.isLoadCanvas)this.updateCanvasState('')
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});
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return this.canvas
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}
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@@ -135,10 +134,8 @@ class myCanvas {
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canvasClear(){
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let oldCanvasDom = this.canvasDomParent.querySelector('.canvas-container')
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let oldCanvasDom1 = this.canvasDomParent.querySelector('canvas')
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if(oldCanvasDom)oldCanvasDom.remove()
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if(oldCanvasDom1)oldCanvasDom1.remove()
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document.removeEventListener("keydown", this.canvasKeyDown);
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document.removeEventListener("keyup", this.canvasKeyUp);
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@@ -30,7 +30,6 @@ function base64ToFile(base64,filename) {
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// 创建 File 对象
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const file = new File([byteArray], filename, { type: 'image/jpeg' }); // 根据需要的类型进行修改
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console.log(file);
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return file;
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}
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//base64转成blob
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@@ -7,7 +7,6 @@ class MyWs {
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this.messageUrl = http+'/notification'
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}
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linkWs(url) {
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console.log(this.ws && this.ws.readyState == 1);
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if (this.ws && this.ws.readyState == 1) return
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this.ws = new WebSocket(url)
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this.ws.onmessage = (e)=>{
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@@ -17,14 +16,11 @@ class MyWs {
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console.error('websocket',error)
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}
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}
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console.log(this.ws);
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}
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static receiveText(data,call){
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console.log('receive',data);
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MyEvent.emit('getMessage',data)
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}
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sendMessage(data) {
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console.log(this);
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if (this.ws && this.ws.readyState == 1) {
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let obj = {
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cmd: 1,
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@@ -50,7 +46,6 @@ class MyWs {
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}
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}
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send(obj) {
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console.log(2323);
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this.ws.send(JSON.stringify(obj))
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}
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close(){
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