画布loading
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@@ -9,7 +9,6 @@ import {
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isGroupLayer,
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OperationType,
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OperationTypes,
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findLayer,
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createLayer,
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LayerType,
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SpecialLayerId,
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@@ -20,7 +19,6 @@ import { AnimationManager } from "./animation/AnimationManager";
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import { createCanvas } from "../utils/canvasFactory";
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import { CanvasEventManager } from "./events/CanvasEventManager";
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import CanvasConfig from "../config/canvasConfig";
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import { RedGreenModeManager } from "./RedGreenModeManager";
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import { EraserStateManager } from "./EraserStateManager";
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import {
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deepClone,
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@@ -1337,7 +1335,7 @@ backgroundObject.scaleY,'CanvasManager resetCanvasSizeByFixedLayer')
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}
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}
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loadJSON(json, calllBack) {
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this.canvas.loading.value = true;
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// 确保传入的json是字符串格式
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if (typeof json === "object") {
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json = JSON.stringify(json);
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@@ -1509,7 +1507,6 @@ backgroundObject.scaleY,'CanvasManager resetCanvasSizeByFixedLayer')
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*/
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async createOtherLayers(otherData) {
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if (!otherData) return console.warn("otherData 为空不需要添加");
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this.canvas.loading.value = true;
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let resolve = ()=>{};
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this.awaitCanvasRun = ()=>(new Promise((v) => resolve = v))
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const otherData_ = JSON.parse(JSON.stringify(otherData));
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@@ -1557,7 +1554,6 @@ backgroundObject.scaleY,'CanvasManager resetCanvasSizeByFixedLayer')
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console.log("==========创建其他图层成功");
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resolve();
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this.awaitCanvasRun = null;
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this.canvas.loading.value = false;
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}
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// 设置画布对象的裁剪信息
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@@ -1580,7 +1580,7 @@ export class LayerManager {
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/**
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* 排序图层,确保图层顺序: 普通图层 > 固定图层 > 背景图层
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*/
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sortLayers() {
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async sortLayers() {
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// 对图层进行排序:背景图层在最底层(数组最后),固定图层在中间
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this.layers.value.sort((a, b) => {
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// 如果a是背景图层,它应该排在后面(最底层)
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@@ -1604,17 +1604,17 @@ export class LayerManager {
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});
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// 更新画布对象顺序
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this._rearrangeObjects();
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await this._rearrangeObjects();
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}
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/**
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* 重新排列画布上的对象以匹配图层顺序
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* @private
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*/
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_rearrangeObjects() {
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async _rearrangeObjects() {
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if (this.layerSort) {
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// 使用LayerSort的高级排序
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this.layerSort.rearrangeObjects();
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await this.layerSort.rearrangeObjects();
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return;
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}
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@@ -90,16 +90,17 @@ export class PartManager {
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if (toolId === OperationType.PART_ERASER) {
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this.setEraserTool();
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} else if (toolId === OperationType.PART || toolId === OperationType.PART_RECTANGLE) {
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this.clearPointData();
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this.resetPartObject();
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}
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if (toolId === OperationType.PART_ERASER || toolId === OperationType.PART_BRUSH) {
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if (this.pointList.length > 0) {
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this.clearPointData();
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this.resetPartObject();
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}
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}
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}
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// else if (toolId === OperationType.PART || toolId === OperationType.PART_RECTANGLE) {
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// this.clearPointData();
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// this.resetPartObject();
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// }
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// if (toolId === OperationType.PART_ERASER || toolId === OperationType.PART_BRUSH) {
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// if (this.pointList.length > 0) {
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// this.clearPointData();
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// this.resetPartObject();
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// }
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// }
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// 如果从非选区工具切换到选区工具,初始化事件
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if (!wasActive && this.isActive) {
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@@ -380,7 +381,8 @@ export class PartManager {
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box: [...this.pointList],
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});
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const image = await this.loadImageToObject(url);
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const canvas = getObjectAlphaToCanvas(image, null, 0, this.rgba);
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const data = this.partCanvas?.getContext("2d")?.getImageData(0, 0, this.partCanvas.width, this.partCanvas.height);
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const canvas = getObjectAlphaToCanvas(image, data, 0, this.rgba, !!data);
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this.partDrawCommand(canvas);
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}
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/** 获取分隔后图片 */
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@@ -30,27 +30,30 @@ export class LayerSort {
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if (canvasObjects.length === 0) return;
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// 使用画布渲染优化
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await optimizeCanvasRendering(this.canvas, () => {
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// 计算每个对象应该在的 z-index 位置
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const objectZIndexMap = this.calculateObjectZIndexes();
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await new Promise((resolve) => {
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optimizeCanvasRendering(this.canvas, () => {
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// 计算每个对象应该在的 z-index 位置
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const objectZIndexMap = this.calculateObjectZIndexes();
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// 按照新的 z-index 排序对象
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const sortedObjects = canvasObjects
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.map((obj) => ({
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object: obj,
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targetZIndex: objectZIndexMap.get(obj.id) ?? -1,
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}))
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.filter((item) => item.targetZIndex >= 0) // 过滤掉无效对象
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.sort((a, b) => a.targetZIndex - b.targetZIndex);
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// 按照新的 z-index 排序对象
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const sortedObjects = canvasObjects
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.map((obj) => ({
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object: obj,
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targetZIndex: objectZIndexMap.get(obj.id) ?? -1,
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}))
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.filter((item) => item.targetZIndex >= 0) // 过滤掉无效对象
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.sort((a, b) => a.targetZIndex - b.targetZIndex);
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// 使用 fabric.js 的 moveTo 方法重新排序
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sortedObjects.forEach((item, index) => {
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const currentIndex = this.canvas.getObjects().indexOf(item.object);
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if (currentIndex !== index && currentIndex !== -1) {
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// 将对象移动到正确的位置
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this.canvas.moveTo(item.object, index);
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}
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});
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// 使用 fabric.js 的 moveTo 方法重新排序
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sortedObjects.forEach((item, index) => {
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const currentIndex = this.canvas.getObjects().indexOf(item.object);
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if (currentIndex !== index && currentIndex !== -1) {
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// 将对象移动到正确的位置
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this.canvas.moveTo(item.object, index);
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}
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});
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resolve();
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});
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});
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}
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@@ -65,9 +65,10 @@ export async function restoreFabricObject(serializedObject, canvas) {
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* @param {ImageData} revData - 相反的ImageData,白通道的相同位置是否为透明,revData为白色为透明,黑色为不透明
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* @param {number} diff - 差值,默认 25
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* @param {Object} rgba - 自定义 rgba 值,默认 { r: 255, g: 255, b: 255, a: 255 }
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* @param {boolean} isMerge - 是否合并,true=合并revData,false=反转revData
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* @returns {HTMLCanvasElement|null} 包含黑白通道的画布,或 null 如果失败
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*/
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export function getObjectAlphaToCanvas(object, revData, diff = 30, rgba = { r: 255, g: 255, b: 255, a: 255 }) {
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export function getObjectAlphaToCanvas(object, revData, diff = 30, rgba = { r: 255, g: 255, b: 255, a: 255 }, isMerge = false) {
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const image = object.getElement();
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if (image.nodeName !== "IMG" && image.nodeName !== "CANVAS") {
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console.warn("对象不是图片");
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@@ -93,18 +94,20 @@ export function getObjectAlphaToCanvas(object, revData, diff = 30, rgba = { r: 2
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const revG = revData?.data[i + 1] || 0;
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const revB = revData?.data[i + 2] || 0;
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const revA = revData?.data[i + 3] || 0;
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let isHave = false;
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if (r || g || b || a) {
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if (revR > diff || revG > diff || revB > diff || revA > diff) {
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data.data[i + 0] = 0;
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data.data[i + 1] = 0;
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data.data[i + 2] = 0;
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data.data[i + 3] = 0;
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isHave = false;
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} else {
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data.data[i + 0] = rgba.r;
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data.data[i + 1] = rgba.g;
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data.data[i + 2] = rgba.b;
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data.data[i + 3] = rgba.a;
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isHave = true;
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}
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}
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if (isMerge && (revR || revG || revB || revA)) isHave = true;
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if (isHave) {
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data.data[i + 0] = rgba.r;
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data.data[i + 1] = rgba.g;
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data.data[i + 2] = rgba.b;
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data.data[i + 3] = rgba.a;
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} else {
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data.data[i + 0] = 0;
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data.data[i + 1] = 0;
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@@ -333,6 +333,7 @@
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]);
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const canvasLoadJsonSuccess = () => {
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console.log("画布加载JSON成功");
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return;
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canvasEditor.value?.updateOtherLayers({
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color: { rgba: { r: 255, g: 0, b: 0, a: 1 } },
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printObject: {
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@@ -51,9 +51,9 @@
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</div>
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</div>
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<div class="mark_loading" v-show="isShowMark">
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<!-- <div class="mark_loading" v-show="isShowMark">
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<a-spin size="large" />
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</div>
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</div> -->
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</div>
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</template>
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