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aida_front/src/tool/canvasDrawing.js

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2024-03-04 09:57:46 +08:00
function multiselectJS(canvas) {//获取整体宽高
canvas.discardActiveObject() // 丢弃当前活动的对象和触发事件。 如果fabric作为鼠标事件的结果调用该函数则将该事件作为参数传递给自定义事件的fire函数。 当作为一个方法使用时,参数没有任何应用。
const sel = new fabric.ActiveSelection(canvas.getObjects(), {
canvas
})
// console.log(sel)
canvas.setActiveObject(sel)
canvas.requestRenderAll()
const activeObject = canvas.getActiveObject(); // 获取当前选中的整体对象
if (activeObject && activeObject.type === 'activeSelection') {
const totalWidth = activeObject.width * activeObject.scaleX;
const totalHeight = activeObject.height * activeObject.scaleY;
return { totalWidth, totalHeight }
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console.log('Total Width:', totalWidth);
console.log('Total Height:', totalHeight);
}
}
function JSchangeType(canvas, val) {
switch (val) {
case 'init':
canvas.selection = true
canvas.selectionColor = 'rgba(0, 0, 0, 0.2)'
canvas.selectionBorderColor = 'rgba(255, 255, 255, 0.3)'
canvas.skipTargetFind = false
break
default:
canvas.selectionColor = 'transparent'
canvas.selectionBorderColor = 'transparent'
canvas.skipTargetFind = true // 禁止选中
break
}
}
//绘制直线
function JScanvasMouseDown(str,e, width,patterning) {//创建线
let downPoint = e.absolutePointer
let currentPatterning
switch (str) {
case 'rect':
let top = Math.min(downPoint.y)
let left = Math.min(downPoint.x)
// let height = Math.abs(downPoint.y - upPointer.y)
// let width = Math.abs(downPoint.x - upPointer.x)
currentPatterning = new fabric.Rect({
top,
left,
fill: 'rgba(0, 0, 0, 0.2)',
rx:5,
ry:5,
})
break
case 'line':
currentPatterning = new fabric.Line([
downPoint.x, downPoint.y, // 起始点坐标
downPoint.x, downPoint.y // 结束点坐标
],
{
stroke: 'rgba(0, 0, 0, 0.2)', // 笔触颜色
strokeLineCap: 'round',
strokeWidth:Number(width),
}
)
break
case 'circle':
currentPatterning = new fabric.Circle({
top: downPoint.y,
left: downPoint.x,
radius: 0,
fill: 'rgba(0, 0, 0, 0.2)',
// fill: 'transparent',
// stroke: 'rgba(0, 0, 0, 0.2)'
})
break
case 'triangle':
currentPatterning = new fabric.Triangle({
top: downPoint.y,
left: downPoint.x,
width: 0,
height: 0,
fill: 'rgba(0, 0, 0, 0.2)',
// fill: 'transparent',
// stroke: 'rgba(0, 0, 0, 0.2)'
})
break
case 'ellipse':
currentPatterning = new fabric.Ellipse({
top: downPoint.y,
left: downPoint.x,
rx: 0,
ry: 0,
fill: 'rgba(0, 0, 0, 0.2)',
// fill: 'transparent',
// stroke: 'rgba(0, 0, 0, 0.2)'
})
break
case 'fold':
currentPatterning = new fabric.Polyline([
{ x: downPoint.x, y: downPoint.y },
{ x: downPoint.x, y: downPoint.y }
],{
fill: 'transparent',
stroke: 'rgba(0, 0, 0, 0.2)',
objectCaching: false,
strokeWidth:Number(width),
selection:false,
}
)
break
}
return currentPatterning
}
function JScreateCheck(e){//创建对号
let downPoint = e.absolutePointer
let rect = new fabric.Rect({
width:20,
height:20,
fill: 'rgba(0, 0, 0, 0.2)',
rx:5,
ry:5,
})
var path = new fabric.Path('M2 10 L8 16 L18 4', {
left: 2.5,
top: 2.5,
stroke: 'white',
strokeWidth: 2,
fill:'transparent',
});
var polyLineBtn = new fabric.Group([rect, path],{
top:downPoint.y-40,
left:downPoint.x-10,
width:20,
height:20,
hasControls: false, // 禁用控制点
hasBorders: false, // 禁用边框线
selectable: false, // 禁用选择功能
hoverCursor: 'pointer'
});
return polyLineBtn
}
function JScanvasMouseMove(str,e, currentPatterning,downPoint) {
const currentPoint = e.absolutePointer
let width,height,top,left,radius,rx,ry
switch (str) {
case 'line':
currentPatterning.set('x2', currentPoint.x)
currentPatterning.set('y2', currentPoint.y)
break
case 'rect':
width = Math.abs(downPoint.x - currentPoint.x)
height = Math.abs(downPoint.y - currentPoint.y)
top = currentPoint.y > downPoint.y ? downPoint.y : currentPoint.y
left = currentPoint.x > downPoint.x ? downPoint.x : currentPoint.x
currentPatterning.set('width', width)
currentPatterning.set('height', height)
currentPatterning.set('top', top)
currentPatterning.set('left', left)
break
case 'circle':
radius = Math.min(Math.abs(downPoint.x - currentPoint.x), Math.abs(downPoint.y - currentPoint.y)) / 2
top = currentPoint.y > downPoint.y ? downPoint.y : downPoint.y - radius * 2
left = currentPoint.x > downPoint.x ? downPoint.x : downPoint.x - radius * 2
currentPatterning.set('radius', radius)
currentPatterning.set('top', top)
currentPatterning.set('left', left)
break
case 'triangle':
width = Math.abs(downPoint.x - currentPoint.x)
height = Math.abs(downPoint.y - currentPoint.y)
top = currentPoint.y > downPoint.y ? downPoint.y : currentPoint.y
left = currentPoint.x > downPoint.x ? downPoint.x : currentPoint.x
currentPatterning.set('width', width)
currentPatterning.set('height', height)
currentPatterning.set('top', top)
currentPatterning.set('left', left)
break
case 'ellipse':
rx = Math.abs(downPoint.x - currentPoint.x) / 2
ry = Math.abs(downPoint.y - currentPoint.y) / 2
top = currentPoint.y > downPoint.y ? downPoint.y : downPoint.y - ry * 2
left = currentPoint.x > downPoint.x ? downPoint.x : downPoint.x - rx * 2
currentPatterning.set('rx', rx)
currentPatterning.set('ry', ry)
currentPatterning.set('top', top)
currentPatterning.set('left', left)
break
case 'fold':
let points = currentPatterning.points
points[points.length - 1].x = currentPoint.x
points[points.length - 1].y = currentPoint.y
break
}
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}
function JSRectUpdata(rect, downPointer, upPointer) {
let height = (downPointer.y - upPointer.y)
let width = (downPointer.x - upPointer.x)
rect.set({
height,
width
})
return rect
}
export { multiselectJS, JSRectUpdata, JSchangeType, JScanvasMouseDown, JScanvasMouseMove,JScreateCheck }