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aida_front/src/component/Canvas/CanvasEditor/utils/selectionToImage.js

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2025-06-23 00:40:45 +08:00
// 栅格化帮助
import { fabric } from "fabric-with-all";
/**
* 创建栅格化图像
* 使用增强版栅格化方法不受原始画布变换影响
* @returns {Promise<fabric.Image>} 栅格化后的图像对象
* @private
*/
export const createRasterizedImage = async ({
canvas, // 画布对象 必填
fabricObjects = [], // 要栅格化的对象列表 - 按顺序 必填
maskObject = null, // 用于裁剪的对象 - 可选
clipPath = null, // 裁剪路径对象 - 可选优先级高于maskObject
trimWhitespace = true, // 是否裁剪空白区域
trimPadding = 1, // 裁剪边距
quality = 1.0, // 图像质量
format = "png", // 图像格式
scaleFactor = 1, // 高清倍数 - 默认是画布的高清倍数
isReturenDataURL = false, // 是否返回DataURL而不是fabric.Image对象
} = {}) => {
try {
console.log(`📊 开始栅格化 ${fabricObjects.length} 个对象`);
// 确保有对象需要栅格化
if (fabricObjects.length === 0) {
console.warn("⚠️ 没有对象需要栅格化,返回空图像");
return null;
}
// 处理裁剪对象优先使用clipPath
const clippingObject = clipPath || maskObject;
// 高清倍数
const currentZoom = canvas.getZoom?.() || 1;
scaleFactor = Math.max(
scaleFactor || canvas?.getRetinaScaling?.(),
currentZoom
);
scaleFactor = Math.min(scaleFactor, 3); // 最大不能大于3
console.log(`高清倍数: ${scaleFactor}, 当前缩放: ${currentZoom}`);
// 计算绝对边界框(原始尺寸)和相对边界框(当前缩放后的尺寸)
const { absoluteBounds, relativeBounds } = calculateBounds(fabricObjects);
console.log("📏 绝对边界框:", absoluteBounds);
console.log("📏 相对边界框:", relativeBounds);
// 使用绝对边界框创建高质量的离屏渲染
const rasterizedImage = await createOffscreenRasterization({
canvas,
objects: fabricObjects,
absoluteBounds,
relativeBounds,
scaleFactor,
clippingObject,
trimWhitespace,
trimPadding,
quality,
format,
currentZoom,
isReturenDataURL,
});
if (!rasterizedImage) {
console.warn("⚠️ 栅格化图像创建失败,返回空图像");
return null;
}
if (isReturenDataURL) {
console.log("✅ 栅格化图像创建成功返回DataURL");
return rasterizedImage; // 返回DataURL
}
// 设置栅格化图像的属性
if (rasterizedImage) {
rasterizedImage.set({
selectable: true,
evented: true,
hasControls: true,
hasBorders: true,
custom: {
type: "rasterized",
rasterizedAt: new Date().toISOString(),
objectCount: fabricObjects.length,
absoluteBounds,
relativeBounds,
originalZoom: currentZoom,
hasClipping: !!clippingObject,
},
});
console.log(`✅ 栅格化图像创建完成`);
}
return rasterizedImage;
} catch (error) {
console.error("创建栅格化图像失败:", error);
throw new Error(`栅格化失败: ${error.message}`);
}
};
/**
* 计算对象的绝对边界框和相对边界框
* @param {Array} fabricObjects fabric对象数组
* @returns {Object} 包含绝对边界框和相对边界框的对象
*/
const calculateBounds = (fabricObjects) => {
if (fabricObjects.length === 0) {
console.warn("⚠️ 没有对象,无法计算边界框");
return { absoluteBounds: null, relativeBounds: null };
}
let absoluteBounds = null;
let relativeBounds = null;
fabricObjects.forEach((obj, index) => {
// 获取相对边界框(考虑画布缩放和平移)
const relativeBound = obj.getBoundingRect();
// 获取绝对边界框(原始大小和位置)
const absoluteBound = obj.getBoundingRect(true, true);
console.log(`对象 ${obj.id || index} 边界框比较:`, {
relative: relativeBound,
absolute: absoluteBound,
scaleX: obj.scaleX,
scaleY: obj.scaleY,
});
// 计算绝对边界框的累积范围
if (!absoluteBounds) {
absoluteBounds = { ...absoluteBound };
} else {
const right = Math.max(
absoluteBounds.left + absoluteBounds.width,
absoluteBound.left + absoluteBound.width
);
const bottom = Math.max(
absoluteBounds.top + absoluteBounds.height,
absoluteBound.top + absoluteBound.height
);
absoluteBounds.left = Math.min(absoluteBounds.left, absoluteBound.left);
absoluteBounds.top = Math.min(absoluteBounds.top, absoluteBound.top);
absoluteBounds.width = right - absoluteBounds.left;
absoluteBounds.height = bottom - absoluteBounds.top;
}
// 计算相对边界框的累积范围
if (!relativeBounds) {
relativeBounds = { ...relativeBound };
} else {
const right = Math.max(
relativeBounds.left + relativeBounds.width,
relativeBound.left + relativeBound.width
);
const bottom = Math.max(
relativeBounds.top + relativeBounds.height,
relativeBound.top + relativeBound.height
);
relativeBounds.left = Math.min(relativeBounds.left, relativeBound.left);
relativeBounds.top = Math.min(relativeBounds.top, relativeBound.top);
relativeBounds.width = right - relativeBounds.left;
relativeBounds.height = bottom - relativeBounds.top;
}
});
return { absoluteBounds, relativeBounds };
};
/**
* 创建离屏栅格化渲染
* @param {Object} options 渲染选项
* @returns {Promise<fabric.Image>} 栅格化后的图像对象
*/
const createOffscreenRasterization = async ({
canvas,
objects,
absoluteBounds,
relativeBounds,
scaleFactor,
clippingObject,
trimWhitespace,
trimPadding,
quality,
format,
currentZoom,
isReturenDataURL,
}) => {
try {
// 创建离屏画布,使用绝对尺寸以保证高质量
const offscreenCanvas = new fabric.StaticCanvas();
// 如果有裁剪对象,使用裁剪对象的边界框
let renderBounds = absoluteBounds;
if (clippingObject) {
const clippingBounds = clippingObject.getBoundingRect(true, true);
console.log("🎯 使用裁剪对象边界框:", clippingBounds);
renderBounds = clippingBounds;
}
// 设置离屏画布尺寸,并应用高清倍数
const canvasWidth = Math.ceil(renderBounds.width * scaleFactor);
const canvasHeight = Math.ceil(renderBounds.height * scaleFactor);
offscreenCanvas.setDimensions({
width: canvasWidth,
height: canvasHeight,
});
console.log(
`🎨 离屏画布尺寸: ${canvasWidth}x${canvasHeight}, 缩放: ${scaleFactor}`
);
// 克隆对象到离屏画布
const clonedObjects = [];
for (const obj of objects) {
const clonedObj = await cloneObjectAsync(obj);
// 调整对象位置,相对于渲染边界框的左上角
clonedObj.set({
left: clonedObj.left - renderBounds.left,
top: clonedObj.top - renderBounds.top,
});
// 如果有裁剪对象,为每个对象设置裁剪路径
if (clippingObject) {
const clippingPath = await cloneObjectAsync(clippingObject);
clippingPath.set({
left: clippingPath.left - renderBounds.left,
top: clippingPath.top - renderBounds.top,
fill: "",
stroke: "",
absolutePositioned: true,
});
clonedObj.set({
clipPath: clippingPath,
});
}
clonedObjects.push(clonedObj);
offscreenCanvas.add(clonedObj);
}
// 渲染离屏画布
offscreenCanvas.renderAll();
// 生成图像数据
const dataURL = offscreenCanvas.toDataURL({
format,
quality,
multiplier: 1, // 已经通过画布尺寸处理了高清倍数
});
if (isReturenDataURL) {
return dataURL; // 如果需要返回DataURL
}
// 清理离屏画布
offscreenCanvas.dispose();
// 创建fabric.Image对象
const fabricImage = await createFabricImageFromDataURL(dataURL);
// 设置图像位置为裁剪区域的位置
fabricImage.set({
left: renderBounds.left + renderBounds.width / 2,
top: renderBounds.top + renderBounds.height / 2,
originX: "center",
originY: "center",
});
return fabricImage;
} catch (error) {
console.error("离屏栅格化失败:", error);
throw error;
}
};
/**
* 异步克隆fabric对象
* @param {fabric.Object} obj 要克隆的对象
* @returns {Promise<fabric.Object>} 克隆的对象
*/
const cloneObjectAsync = (obj) => {
return new Promise((resolve, reject) => {
obj.clone((cloned) => {
if (cloned) {
resolve(cloned);
} else {
reject(new Error("对象克隆失败"));
}
});
});
};
/**
* 从DataURL创建fabric.Image对象
* @param {string} dataURL 图像数据URL
* @returns {Promise<fabric.Image>} fabric图像对象
*/
const createFabricImageFromDataURL = (dataURL) => {
return new Promise((resolve, reject) => {
fabric.Image.fromURL(dataURL, (img) => {
if (img) {
resolve(img);
} else {
reject(new Error("无法从DataURL创建图像"));
}
});
});
};
/**
* 计算栅格化图像在当前画布上的正确变换
* @param {Object} params 计算参数
* @returns {Object} 变换属性对象
*/
const calculateImageTransform = ({
absoluteBounds,
relativeBounds,
currentZoom,
scaleFactor,
imageWidth,
imageHeight,
}) => {
// 计算缩放比例:相对尺寸 / 绝对尺寸
const scaleX = relativeBounds.width / absoluteBounds.width;
const scaleY = relativeBounds.height / absoluteBounds.height;
// 由于我们生成的图像是基于绝对尺寸的高清版本需要考虑scaleFactor
const finalScaleX = scaleX / scaleFactor;
const finalScaleY = scaleY / scaleFactor;
return {
left: relativeBounds.left + relativeBounds.width / 2, // 设置为中心点
top: relativeBounds.top + relativeBounds.height / 2, // 设置为中心点
// scaleX: finalScaleX,
// scaleY: finalScaleY,
originX: "center",
originY: "center",
};
};
/**
* 应用遮罩到画布已弃用使用clipPath方式
* @param {fabric.Canvas} canvas 目标画布
* @param {fabric.Object} maskObject 遮罩对象
* @param {Object} bounds 边界框
*/
const applyMaskToCanvas = async (canvas, maskObject, bounds) => {
// 此方法已被clipPath方式替代
console.log("⚠️ applyMaskToCanvas已被clipPath方式替代");
};
export const getObjectsBounds = (fabricObjects) => {
const { absoluteBounds } = calculateBounds(fabricObjects);
return absoluteBounds;
};