476 lines
14 KiB
TypeScript
476 lines
14 KiB
TypeScript
import { ref } from 'vue'
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import { fabric } from 'fabric-with-all'
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import { createId } from '../../tools/tools'
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import { exportObjectsToImage, exportObjectToThumbnail } from '../tools/exportMethod'
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import { OperationType, BlendMode } from '../tools/layerHelper'
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import { getArrowPath, getLinePath, cloneObjects, getStarArr } from '../tools/canvasMethod'
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import i18n from '@/lang/index'
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const t = i18n.global.t
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export class LayerManager {
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stateManager: any
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canvasManager: any
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layers: any
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activeID: any
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constructor(options) {
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this.stateManager = options.stateManager;
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this.canvasManager = options.canvasManager;
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this.layers = ref([])
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this.activeID = ref("")
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}
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onMounted() { }
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setActiveID(id: string, isActive = true) {
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const layer = this.getLayerById(id)
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// if (layer?.type === "group") {
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// this.activeID.value = ""
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// } else {
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this.activeID.value = id
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// }
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if (isActive) {
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this.canvasManager.setActiveObjectById(id)
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this.stateManager.toolManager.setTool(OperationType.SELECT)
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}
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}
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getActiveLayer() {
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return this.getLayerById(this.activeID.value)
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}
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getLayerById(id) {
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function call(arr) {
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for (let i = 0; i < arr.length; i++) {
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let v = arr[i]
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if (v.info.id === id) return v
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if (v.children) {
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let layer = call(v.children)
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if (layer) return layer
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}
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}
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return null
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}
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return call(this.layers.value)
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}
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setLayerNameById(id, name: string) {
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const layer = this.getLayerById(id)
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if (layer) {
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layer.info.name = name
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}
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const object = this.canvasManager.getObjectById(id)
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if (object) {
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object.info.name = name
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this.canvasManager.renderAll()
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}
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}
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/** 设置图层显示状态 */
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setLayerVisibleById(id, visible: boolean) {
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const layer = this.getLayerById(id)
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const object = this.canvasManager.getObjectById(id)
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const call = (layer, object) => {
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if (!layer || !object) return
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layer.visible = visible
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object.set({
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visible: visible
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})
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}
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call(layer, object)
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if (object.type === "group") {
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const children = this.canvasManager.getChildObjectsById(id)
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children.forEach(v => {
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const layer = this.getLayerById(v.info.id)
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call(layer, v)
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})
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}
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this.canvasManager.renderAll()
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this.stateManager.recordState()
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}
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/** 设置图层锁定状态 */
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setLayerLockById(id, lock: boolean) {
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const layer = this.getLayerById(id)
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const object = this.canvasManager.getObjectById(id)
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const call = (layer, object) => {
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if (!layer || !object) return
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layer.info.lock = !!lock
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layer.evented = !lock
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object.info.lock = !!lock
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if (object.type !== "group") {
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object.set({
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evented: !lock,
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selectable: !lock,
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})
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}
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}
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call(layer, object)
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if (object.type === "group") {
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const children = this.canvasManager.getChildObjectsById(id)
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children.forEach(v => {
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const layer = this.getLayerById(v.info.id)
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call(layer, v)
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})
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}
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if (lock) {
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// 取消选中对象
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const e = this.canvasManager.getSelectedObject()
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if (e) {
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const objects = [...(e._objects || [e])]
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if (objects.some(v => v.info?.id === object.info.id)) {
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this.canvasManager.discardActiveObject()
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}
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}
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}
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this.canvasManager.renderAll()
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this.stateManager.recordState()
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}
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/** 删除指定图层 */
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deleteLayerById(id, isActive = true) {
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const layer = this.getLayerById(id)
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if (layer.children) {
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layer.children.forEach(v => this.canvasManager.deleteObjectById(v.info.id, false))
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}
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this.canvasManager.deleteObjectById(id)
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if (id === this.activeID.value && isActive) {
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this.setActiveID(this.layers.value[0]?.info?.id || "")
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}
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if (isActive) this.stateManager.recordState()
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}
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/** 复制指定图层 */
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copyLayerById(id) {
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const object = this.canvasManager.getObjectById(id)
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if (!object) return console.warn('复制图层失败,对象不存在ID:', id)
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this.canvasManager.discardActiveObject()
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cloneObjects([object]).then(objects => {
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const newObject = objects[0]
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const info = JSON.parse(JSON.stringify(newObject.info))
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info.id = createId("copylayer")
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// info.name = info.name
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newObject.set({
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top: newObject.top + 15,
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left: newObject.left + 15,
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info: info,
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})
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this.canvasManager.add(newObject)
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this.setActiveID(newObject.info.id)
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})
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}
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/** 根据layers排序图层 */
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async sortLayers(isRecord?: boolean) {
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const ids = [];
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call(this.layers.value)
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await this.canvasManager.sortObjectByIds(ids.reverse(), isRecord)
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function call(arr) {
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arr.forEach(v => {
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ids.push(v.info.id)
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if (v.children) call(v.children)
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})
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}
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}
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// 更新图层列表
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async updateLayers(isSort = false) {
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const objects = this.canvasManager.getObjects().map(v => v.toObject()).filter(v => !!v.info?.id).reverse()
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objects.forEach(v => {
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if (v.type === "group") {
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if (!v.children) v.children = []
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return;
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}
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const parentId = v.info?.parentId
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if (!parentId) return
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objects.forEach((obj: any) => {
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if (obj.info?.id !== parentId) return
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if (!obj.children) obj.children = []
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obj.children.push(v)
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})
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})
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const layers = objects.filter(v => !v.info?.parentId)
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this.layers.value = layers
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if (isSort) await this.sortLayers()
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}
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/** 设置图层位置-不设置默认居中 */
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setLayerPosition(object, options?: any) {
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const width = this.canvasManager.canvas.clipPath.width
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const height = this.canvasManager.canvas.clipPath.height
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if (options && options.top !== undefined) {
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object.set({ top: options.top })
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} else {
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object.set({ top: height / 2 - object.height * object.scaleY / 2 })
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}
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if (options && options.left !== undefined) {
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object.set({ left: options.left })
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} else {
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object.set({ left: width / 2 - object.width * object.scaleX / 2 })
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}
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}
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/** 创建空图层 */
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async createEmptyLayer(isRecord = true, isActive = false) {
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const emptyObject = new fabric.Rect({
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width: 0,
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height: 0,
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fill: 'transparent',
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info: {
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id: createId("image"),
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name: t('DepthCanvas.emptyLayer'),
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}
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})
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this.setLayerPosition(emptyObject)
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await this.canvasManager.add(emptyObject, isRecord)
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if (isActive) this.setActiveID(emptyObject.info.id, false)
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return emptyObject
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}
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/** 创建组图层 */
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async createGroupLayer(options?: any, isRecord = true, isActive = false) {
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const groupObject = new fabric.Group([], {
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...(options || {}),
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width: 1,
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height: 1,
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hasControls: false, // 不显示控制点
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hasBorders: false, // 不显示边框
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selectable: false, // 不可选中(可选)
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evented: false,
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info: {
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id: createId("group"),
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name: t('DepthCanvas.aiGroupLayer'),
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showChildren: true,
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...(options?.info || {}),
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}
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})
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this.setLayerPosition(groupObject, options)
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await this.canvasManager.add(groupObject, isRecord)
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if (isActive) this.setActiveID(groupObject.info.id, false)
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return groupObject
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}
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/** 创建文本图层 */
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async createTextLayer(text: string, options?: any) {
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const textObject = new fabric.IText(text, {
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fontSize: 24,
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fill: '#000',
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...(options || {}),
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info: {
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id: createId("text"),
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name: t('DepthCanvas.textLayer'),
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...(options?.info || {}),
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}
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})
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this.setLayerPosition(textObject, options)
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await this.canvasManager.add(textObject)
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return textObject
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}
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/** 创建矩形图层 */
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async createRectLayer(options?: any, isRecord = true, isActive = true) {
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const rectObject = new fabric.Rect({
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width: 100,
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height: 100,
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fill: '#000',
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strokeWidth: 0,
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...(options || {}),
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info: {
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id: createId("rect"),
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name: t('DepthCanvas.rectLayer'),
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...(options?.info || {}),
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}
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})
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this.setLayerPosition(rectObject, options)
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await this.canvasManager.add(rectObject, isRecord)
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if (isActive) this.setActiveID(rectObject.info.id)
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return rectObject
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}
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/** 创建直线图层 */
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async createLineLayer(options?: any, isRecord = true, isActive = true) {
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const width = options?.width || 100
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const height = options?.height || 2
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delete options.width
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delete options.height
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const arrowObject = new fabric.Path(getLinePath(width, height), {
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stroke: '#000', // 只设置边框颜色
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strokeWidth: 2, // 边框宽度
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fill: 'transparent', // 不填充
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strokeLineCap: 'round',
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strokeLineJoin: 'round',
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...(options || {}),
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info: {
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id: createId("line"),
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name: t('DepthCanvas.lineLayer'),
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...(options?.info || {}),
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}
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});
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this.setLayerPosition(arrowObject, options)
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await this.canvasManager.add(arrowObject, isRecord)
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if (isActive) this.setActiveID(arrowObject.info.id)
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return arrowObject
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}
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/** 创建椭圆图层 */
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async createEllipseLayer(options?: any, isRecord = true, isActive = true) {
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const ellipseObject = new fabric.Ellipse({
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fill: '#000',
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strokeWidth: 0,
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...(options || {}),
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info: {
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id: createId("ellipse"),
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name: t('DepthCanvas.ellipseLayer'),
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...(options?.info || {}),
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}
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})
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this.setLayerPosition(ellipseObject, options)
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await this.canvasManager.add(ellipseObject)
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if (isActive) this.setActiveID(ellipseObject.info.id)
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return ellipseObject
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}
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/** 创建三角形图层 */
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async createTriangleLayer(options?: any, isRecord = true, isActive = true) {
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const triangleObject = new fabric.Triangle({
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width: 100,
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height: 100,
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fill: '#000',
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strokeWidth: 0,
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...(options || {}),
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info: {
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id: createId("triangle"),
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name: t('DepthCanvas.triangleLayer'),
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...(options?.info || {}),
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}
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})
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this.setLayerPosition(triangleObject, options)
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await this.canvasManager.add(triangleObject, isRecord)
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if (isActive) this.setActiveID(triangleObject.info.id)
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return triangleObject
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}
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/** 创建五角星图层 */
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async createStarLayer(options?: any, isRecord = true, isActive = true) {
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const width = options?.width || 100
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const height = options?.height || 100
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delete options.points
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const starObject = new fabric.Polygon(getStarArr(width, height), {
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fill: '#000',
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strokeWidth: 0,
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...(options || {}),
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info: {
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id: createId("star"),
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name: t('DepthCanvas.starLayer'),
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...(options?.info || {}),
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}
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})
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this.setLayerPosition(starObject, options)
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await this.canvasManager.add(starObject, isRecord)
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if (isActive) this.setActiveID(starObject.info.id)
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return starObject
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}
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/** 创建箭头图层 */
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async createArrowLayer(options?: any, isRecord = true, isActive = true) {
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const width = options?.width || 100
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const strokeWidth = options?.strokeWidth || 4
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delete options.width
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delete options.strokeWidth
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const arrowObject = new fabric.Path(getArrowPath(width, strokeWidth), {
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stroke: '#000', // 只设置边框颜色
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strokeWidth, // 边框宽度
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fill: 'transparent', // 不填充
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strokeLineCap: 'round',
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strokeLineJoin: 'round',
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...(options || {}),
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info: {
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id: createId("arrow"),
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name: t('DepthCanvas.arrowLayer'),
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...(options?.info || {}),
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}
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});
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this.setLayerPosition(arrowObject, options)
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await this.canvasManager.add(arrowObject, isRecord)
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if (isActive) this.setActiveID(arrowObject.info.id)
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return arrowObject
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}
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/** 创建图片图层 */
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async createImageLayer(imgOrUrl: string | HTMLImageElement, options?: any, isRecord = true, isActive = true) {
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const { canvasWidth, canvasHeight } = this.canvasManager.getCanvasSize();
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const imageObject = await new Promise((resolve) => {
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const url = typeof imgOrUrl === 'string' ? imgOrUrl : imgOrUrl.src
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fabric.Image.fromURL(url, (img) => {
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const width = img.width
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const height = img.height
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const scaleX = width > canvasWidth ? canvasWidth * 0.8 / width : 1
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const scaleY = height > canvasHeight ? canvasHeight * 0.8 / height : 1
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const scale = Math.min(scaleX, scaleY)
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img.set({
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scaleX: scale,
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scaleY: scale,
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...(options || {}),
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info: {
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id: createId("image"),
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name: t('DepthCanvas.imageLayer'),
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...(options?.info || {}),
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}
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})
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resolve(img)
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})
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}) as fabric.Object
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this.setLayerPosition(imageObject, options)
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await this.canvasManager.add(imageObject, isRecord)
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if (isActive) this.setActiveID(imageObject.info.id)
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return imageObject
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}
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/** 合并图层 */
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async imageMergeToLayer(targetLayer: fabric.Object, fabricImage: fabric.Object) {
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const info = await exportObjectsToImage([targetLayer, fabricImage], true)
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const mergedImage = await new Promise((resolve) => {
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fabric.Image.fromURL(info.url, (img) => {
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img.set({
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left: info.left,
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top: info.top,
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info: {
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...(targetLayer?.info || {}),
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id: createId("image"),
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name: targetLayer?.info?.name || t('DepthCanvas.mergeLayer'),
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}
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})
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resolve(img)
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}, { crossOrigin: 'anonymous' })
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})
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const index = this.canvasManager.getObjects().indexOf(targetLayer);
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this.deleteLayerById(targetLayer.info.id, false)
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const nid = mergedImage.info.id
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await this.canvasManager.add(mergedImage, false);
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this.setActiveID(nid, false)
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this.canvasManager.canvas.moveTo(mergedImage, index);
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// this.stateManager.objectManager.setBlendMode(nid, BlendMode.MULTIPLY)
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// this.stateManager.objectManager.setFillRepeat(nid, false)
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this.canvasManager.renderAll()
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this.updateLayers()
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this.stateManager.recordState()
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return true;
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}
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/** 设置激活对象可擦除 */
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setActiveObjectErasable() {
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const objects = this.canvasManager.getObjects()
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objects.forEach((item: any) => {
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item.set({
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erasable: (item.info.id === this.activeID.value && item.type !== "group")
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})
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})
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}
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/** 设置所有对象擦除属性 */
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setAllObjectsErasable(isErasable = false) {
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const objects = this.canvasManager.getObjects()
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objects.forEach((item: any) => {
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item.set({ erasable: isErasable })
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})
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}
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/** 更新图层缩略图 */
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async updateLayerThumbnailsById(id: string, thumbnail?: string, isUpdate = true) {
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const object = this.canvasManager.getObjectById(id);
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if (!object) return;
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const url = thumbnail || await exportObjectToThumbnail(object);
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object.thumbnail = url
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if (isUpdate) this.updateLayers()
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}
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dispose() { }
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} |