深度画布智能选区

This commit is contained in:
lzp
2026-03-23 16:43:08 +08:00
parent 73845df594
commit eccc00dc53
10 changed files with 532 additions and 374 deletions

View File

@@ -5,11 +5,12 @@ import { AnimationManager } from './AnimationManager'
import { detectDeviceType } from '../tools/index'
import { CanvasEventManager } from "./events/CanvasEventManager";
import { OperationType } from '../tools/layerHelper'
import { cloneObjects } from '../tools/canvasMethod'
import { createId } from '../../tools/tools'
import md5 from 'md5'
// 自定义画布转对象属性
fabric.Object.prototype.customProperties = ["top", "left", "width", "height", "scaleX", "scaleY", "info", "thumbnail"];
fabric.Object.prototype.customProperties = ["top", "left", "width", "height", "scaleX", "scaleY", "info", "thumbnail", "absolutePositioned"];
fabric.Object.prototype.toObject_ = fabric.Object.prototype.toObject
fabric.Object.prototype.toObject = function () {
const args = [...arguments]
@@ -129,9 +130,12 @@ export class CanvasManager {
/** 测试-开始 */
// this.stateManager.setIsRecord(false)
// const rect = await this.layerManager.createRectLayer({ left: 200 })
// await this.layerManager.createStarLayer({ left: 400 })
// await this.layerManager.createArrowLayer({ left: 600 })
// const groupObject = await this.layerManager.createGroupLayer()
// const parentId = groupObject.info.id
// const rect = await this.layerManager.createRectLayer({ left: 200, info: { parentId } })
// const star = await this.layerManager.createStarLayer({ left: 400, info: { parentId } })
// const arrow = await this.layerManager.createArrowLayer({ left: 600, info: { parentId } })
// await this.layerManager.createGroupLayer()
// this.layerManager.setActiveID(rect.info.id)
// this.stateManager.setIsRecord(true)
/** 测试-结束 */
@@ -147,7 +151,7 @@ export class CanvasManager {
this.canvas.add(obj)
const id = obj?.info?.id || ""
if (id) {
this.layerManager.updateLayers()
await this.layerManager.updateLayers(!!obj.info.parentId)
this.renderAll()
await this.layerManager.updateLayerThumbnailsById(id)
}
@@ -162,6 +166,35 @@ export class CanvasManager {
}
}
/** 更新子图层裁剪区域 */
async updateSubLayerClipPath() {
const objects = this.getObjects().filter((v: any) => v.type !== "group" && !!v.info?.id);
for (let i = 0; i < objects.length; i++) {
let object = objects[i]
if (object.clipPath) object.set({ clipPath: null })
let group = this.getObjectById(object.info.parentId)
if (!group) continue
let path = group.clipPath
if (!path) continue
let clipPath = await cloneObjects([path]).then((v) => v[0])
clipPath.set({
absolutePositioned: true,
})
object.set({ clipPath })
}
this.renderAll()
}
/** 排序画布对象 */
async sortObjectByIds(ids: string[], isRecord?: boolean) {
ids.forEach((id, index) => {
this.canvas.moveTo(this.getObjectById(id), index)
})
await this.updateSubLayerClipPath()
this.renderAll()
if (isRecord) this.stateManager.recordState()
}
/** 设置画布事件 */
setupCanvasEvents() {
// 创建画布事件管理器
@@ -177,8 +210,18 @@ export class CanvasManager {
}
/** 设置激活对象 */
setActiveObjectById(id: string) {
this.discardActiveObject()
const obj = this.getObjectById(id)
if (obj && obj.evented) this.canvas.setActiveObject(obj)
if (!obj) return
if (obj.type === "group") {
const objects = [];
this.getObjects().forEach((item: any) => {
if (item?.info?.parentId === id) objects.push(item)
})
if (objects.length > 0) this.canvas.setActiveObject(new fabric.ActiveSelection(objects, { canvas: this.canvas }));
} else {
if (obj.evented) this.canvas.setActiveObject(obj)
}
this.renderAll()
}
resetZoom(animated = true, adaptive = true) {
@@ -222,11 +265,11 @@ export class CanvasManager {
renderAll() {
this.canvas.renderAll()
}
deleteObjectById(id: string) {
deleteObjectById(id: string, isUpdate = true) {
const object = this.getObjectById(id)
if (object) {
this.canvas.remove(object)
this.layerManager.updateLayers()
if (isUpdate) this.layerManager.updateLayers()
this.renderAll()
}
}
@@ -235,13 +278,6 @@ export class CanvasManager {
this.canvas.discardActiveObject()
this.renderAll()
}
// 拖拽排序
dragSort(id, newIndex) {
this.canvas.moveTo(this.getObjectById(id), newIndex)
this.layerManager.updateLayers()
this.renderAll()
this.stateManager.recordState()
}
/** 画笔事件 */
setupBrushEvents() {
@@ -254,13 +290,13 @@ export class CanvasManager {
};
}
/** 处理绘制图像 */
handleDrawImage(fabricImage: fabric.Object) {
async handleDrawImage(fabricImage: fabric.Object) {
const activeID = this.stateManager.layerManager.activeID.value
const activeLayer = this.getObjectById(activeID)
if (activeLayer) {
this.layerManager.imageMergeToLayer(activeLayer, fabricImage)
} else {
const emptyLayer = this.layerManager.createEmptyLayer(false);
const emptyLayer = await this.layerManager.createEmptyLayer(false);
this.layerManager.setActiveID(emptyLayer.info.id, false)
this.layerManager.imageMergeToLayer(emptyLayer, fabricImage)
}