深度画布智能选区

This commit is contained in:
lzp
2026-03-23 16:43:08 +08:00
parent 73845df594
commit eccc00dc53
10 changed files with 532 additions and 374 deletions

View File

@@ -1,33 +1,43 @@
<template>
<div class="layer-item" @click="onClickLayer">
<div class="drag"><svg-icon name="dc-drag" size="18" /></div>
<div class="thumb">
<img v-if="layer.thumbnail" :src="layer.thumbnail" />
</div>
<div class="name">
<div @dblclick="onClickEditName" v-if="!editName" :title="layer.info.name">
{{ layer.info.name || '未命名图层' }}
<div class="layer-item">
<div class="item" @click="onClickLayer">
<div class="drag"><svg-icon name="dc-drag" size="18" /></div>
<div class="thumb">
<img v-if="layer.thumbnail" :src="layer.thumbnail" />
</div>
<div class="name">
<div @dblclick="onClickEditName" v-if="!editName" :title="layer.info.name">
{{ layer.info.name || '未命名图层' }}
</div>
<input
v-else
type="text"
ref="nameInputRef"
:value="layer.info.name"
@blur="onChangeName"
@keyup.enter="onChangeName"
/>
</div>
<div class="icons">
<span @click.stop="onClickLock">
<svg-icon v-show="!layer.info.lock" name="dc-lock_0" size="15" />
<svg-icon v-show="layer.info.lock" name="dc-lock_1" size="15" color="#1890ff" />
</span>
<span @click.stop="onClickShowHide"
><svg-icon :name="layer.visible ? 'dc-show' : 'dc-hide'" size="15"
/></span>
<span @click.stop="onClickDelete"><svg-icon name="dc-delete" size="13" /></span>
<span
v-if="isGroup"
@click.stop="onShowGroup"
class="show-group"
:class="{ active: layer.info.showChildren }"
>
<svg-icon name="dc-down_arrow" size="11" />
</span>
</div>
<input
v-else
type="text"
ref="nameInputRef"
:value="layer.info.name"
@blur="onChangeName"
@keyup.enter="onChangeName"
/>
</div>
<div class="icons">
<span @click.stop="onClickLock">
<svg-icon v-show="!layer.info.lock" name="dc-lock_0" size="15" />
<svg-icon v-show="layer.info.lock" name="dc-lock_1" size="15" color="#1890ff" />
</span>
<span @click.stop="onClickShowHide"
><svg-icon :name="layer.visible ? 'dc-show' : 'dc-hide'" size="15"
/></span>
<span @click.stop="onClickDelete"><svg-icon name="dc-delete" size="13" /></span>
<!-- <span><svg-icon name="dc-down_arrow" size="11" /></span> -->
</div>
<slot></slot>
</div>
</template>
@@ -42,6 +52,10 @@
layer: {
type: Object,
default: () => ({})
},
isGroup: {
type: Boolean,
default: false
}
})
const nameInputRef = ref(null)
@@ -72,82 +86,98 @@
const info = props.layer.info
layerManager.setLayerLockById(info.id, !info.lock)
}
const onShowGroup = () => {
props.layer.info.showChildren = !props.layer.info.showChildren
// layerManager.setLayerGroupVisibleById(props.layer.info.id, !props.layer.visible)
}
</script>
<style lang="less" scoped>
.layer-item {
width: 100%;
height: 9.5rem;
display: flex;
align-items: center;
justify-content: center;
padding: 0 1.4rem;
background-color: #fafafa;
gap: 1rem;
border-bottom: 0.2rem solid #ededed;
&:last-child {
&:last-child > .item {
border-bottom: none;
}
&:not([draging='true']):hover {
&:not([draging='true']) > .item:hover {
background-color: #f5f5f5;
}
&.active {
&.active > .item {
background-color: #ededed !important;
}
&.drag {
opacity: 0;
}
&.ghost,
&.chosen {
&.ghost > .item,
&.chosen > .item {
box-shadow: inset 0 0 5px #aaa;
background-color: #ededed !important;
}
> .drag {
padding: 0.3rem;
cursor: move;
}
> .thumb {
width: 5.6rem;
height: 5.6rem;
border-radius: 0.5rem;
overflow: hidden;
border: 0.2rem solid #ebebeb;
background-color: #fff;
> img {
width: 100%;
height: 100%;
object-fit: cover;
}
}
> .name {
flex: 1;
font-size: 1.4rem;
overflow: hidden;
> div {
cursor: pointer;
height: 3rem;
line-height: 3rem;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
> input {
width: 100%;
height: 3rem;
}
}
> .icons {
> .item {
width: 100%;
height: 9.5rem;
display: flex;
align-items: center;
justify-content: center;
gap: 0.8rem;
> span {
cursor: pointer;
width: 1.6rem;
height: 1.6rem;
padding: 0 1.4rem;
background-color: #fafafa;
gap: 1rem;
border-bottom: 0.2rem solid #ededed;
> .drag {
padding: 0.3rem;
cursor: move;
}
> .thumb {
width: 5.6rem;
height: 5.6rem;
border-radius: 0.5rem;
overflow: hidden;
border: 0.2rem solid #ebebeb;
background-color: #fff;
> img {
width: 100%;
height: 100%;
object-fit: cover;
}
}
> .name {
flex: 1;
font-size: 1.4rem;
overflow: hidden;
> div {
cursor: pointer;
height: 3rem;
line-height: 3rem;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
> input {
width: 100%;
height: 3rem;
}
}
> .icons {
display: flex;
align-items: center;
justify-content: center;
gap: 0.8rem;
> span {
cursor: pointer;
width: 1.6rem;
height: 1.6rem;
display: flex;
align-items: center;
justify-content: center;
}
> .show-group {
> .c-svg {
transition: transform 0.2s;
transform: rotate(-90deg);
}
&.active > .c-svg {
transform: rotate(0deg);
}
}
}
}
}

View File

@@ -12,28 +12,16 @@
<div class="content">
<VueDraggable
:model-value="list"
@start="handleDragStart"
@end="handleDragEnd"
@start="(e) => handleDragStart(e)"
@end="(e) => handleDragEnd(e)"
@add="(e) => handleAdd(e)"
class="sortable-layers"
:data-container-type="'root'"
:data-parent-id="null"
:animation="250"
:disabled="false"
handle=".drag"
ghost-class="ghost"
chosen-class="chosen"
drag-class="drag"
v-bind="config"
:group="{
name: 'groupName',
name: 'group',
pull: true,
put: true
}"
:swap-threshold="0.5"
:empty-insert-threshold="5"
:force-fallback="false"
:fallback-tolerance="3"
:scroll-sensitivity="100"
:scroll-speed="10"
>
<layer-item
v-for="layer in list"
@@ -41,7 +29,34 @@
:layer="layer"
:draging="draging"
:class="{ active: layer.info.id === layerManager.activeID.value }"
/>
:is-group="layer.type === 'group'"
>
<VueDraggable
v-if="layer.type === 'group'"
v-show="layer.info.showChildren"
:model-value="layer.children"
@start="(e) => handleDragStart(e, layer)"
@end="(e) => handleDragEnd(e, layer)"
@add="(e) => handleAdd(e, layer)"
class="sortable-layers-child"
v-bind="config"
:group="{
name: 'child_' + layer.info.id,
pull: true,
put: true
}"
>
<layer-item
v-for="child in layer.children"
:key="child.info.id"
:layer="child"
:draging="draging"
:class="{
active: child.info.id === layerManager.activeID.value
}"
/>
</VueDraggable>
</layer-item>
</VueDraggable>
</div>
</div>
@@ -53,14 +68,65 @@
import layerItem from './layer-item.vue'
const draging = ref(false)
const layerManager = inject('layerManager') as any
const canvasManager = inject('canvasManager') as any
const list = computed(() => layerManager.layers.value)
const handleDragStart = () => {
draging.value = true
const config = ref({
'data-container-type': 'root',
'data-parent-id': 'null',
animation: 250,
disabled: false,
handle: '.drag',
'ghost-class': 'ghost',
'chosen-class': 'chosen',
'drag-class': 'drag',
'swap-threshold': 0.5,
'empty-insert-threshold': 5,
'force-fallback': false,
'fallback-tolerance': 3,
'scroll-sensitivity': 100,
'scroll-speed': 10
})
const startParent = ref(null)
const clearData = () => {
startParent.value = null
}
const handleDragEnd = (event) => {
const handleDragStart = (event, parent?) => {
draging.value = true
startParent.value = parent
}
const moveElementInPlace = (arr, oldIndex, newIndex) => {
if (oldIndex === newIndex) return arr
const movedItem = arr[oldIndex]
// 移除元素
arr.splice(oldIndex, 1)
// 插入到新位置
arr.splice(newIndex, 0, movedItem)
return arr
}
const handleDragEnd = (event, parent?) => {
draging.value = false
const { from, to, oldIndex, newIndex, data } = event
layerManager.dragSort(data.info.id, newIndex)
if (from !== to) return
const arr = parent ? parent.children : layerManager.layers.value
moveElementInPlace(arr, oldIndex, newIndex)
clearData()
layerManager.sortLayers(true)
}
const handleAdd = (event, parent?) => {
const { from, to, oldIndex, newIndex, data } = event
if (data.type === 'group') return
console.log('跨级拖动', startParent.value, oldIndex, parent, newIndex)
const oldArr = startParent.value ? startParent.value.children : layerManager.layers.value
const arr = parent ? parent.children : layerManager.layers.value
const layer = oldArr.splice(oldIndex, 1)[0]
if (parent) {
layer.info.parentId = parent.info.id
} else {
delete layer.info.parentId
}
arr.splice(newIndex, 0, layer)
clearData()
layerManager.sortLayers(true)
}
const addLayer = () => {
layerManager.createEmptyLayer(true, true)
@@ -116,4 +182,12 @@
}
}
}
.sortable-layers-child {
border-left: 2.5rem solid #e8e8e8;
border-bottom: 0.2rem solid #ededed;
// min-height: 5rem;
&:last-child {
border-bottom: none;
}
}
</style>

View File

@@ -1,5 +1,6 @@
import { fabric } from 'fabric-with-all'
import { createId } from '../../tools/tools'
import { OperationType } from '../tools/layerHelper'
import { getObjectAlphaToCanvas, traceImageContour } from '../tools/canvasMethod'
/** 智能框选工具管理器 */
export class AISelectboxToolManager {
@@ -7,6 +8,7 @@ export class AISelectboxToolManager {
canvasManager: any
stateManager: any
layerManager: any
toolManager: any
isDragging: boolean = false
startX: number = 0
@@ -16,7 +18,7 @@ export class AISelectboxToolManager {
this.canvasManager = options.canvasManager
this.stateManager = options.stateManager
this.layerManager = options.layerManager
this.toolManager = options.toolManager
}
mouseDownEvent(e) {
this.isDragging = true
@@ -81,15 +83,11 @@ export class AISelectboxToolManager {
stroke: "rgba(255, 77, 71, 1)",
strokeWidth: 1.5,
strokeDashArray: [4, 4],
fill: "rgba(255, 186, 186, 0.5)",
fill: "transparent",
strokeUniform: true, // 保持描边宽度不随缩放改变
// strokeLineCap: "round",// 折线端点样式
// strokeLineJoin: "bevel", // 折线连接样式
// selectable: false,
// evented: false,
excludeFromExport: true,
hoverCursor: "default",
moveCursor: "default",
selectable: false,
evented: false,
absolutePositioned: true,
};
async createSelectbox() {
const url = "http://118.31.39.42:3000/falls/1a48ed3a-1faa-4fcd-bf07-765dba1702c5.png"
@@ -112,200 +110,31 @@ export class AISelectboxToolManager {
}).join(" L ");
const path = new fabric.Path(`M ${str} z`);
path.set({
left: left + minX * scaleX,
top: top + minY * scaleY,
left: left + minX,
top: top + minY,
scaleX: scaleX,
scaleY: scaleY,
...this.selectionStyle,
});
const rect1 = new fabric.Rect({
left: 0,
top: 0,
width: 100,
height: 100,
fill: '#f00',
info: {
id: createId("rect"),
name: '矩形图层',
}
})
const rect2 = new fabric.Rect({
left: 200,
top: 200,
width: 100,
height: 100,
fill: '#ff0',
info: {
id: createId("rect"),
name: '矩形图层',
}
})
this.layerManager.createGroupLayer({
child: [rect1, rect2],
})
// this.canvasManager.canvas.add(path)
// this.canvasManager.canvas.renderAll()
const group = await this.layerManager.createGroupLayer({
clipPath: path,
}, false, false)
const rect = await this.layerManager.createRectLayer({
width: path.width,
height: path.height,
left: left + minX,
top: top + minY,
fill: "rgba(255, 186, 186, 0.5)",
info: { parentId: group.info.id },
}, false, true)
await this.canvasManager.updateSubLayerClipPath()
await this.layerManager.updateLayerThumbnailsById(rect.info.id, "", false)
await this.layerManager.updateLayerThumbnailsById(group.info.id, rect.thumbnail)
this.stateManager.recordState()
this.toolManager.setTool(OperationType.SELECT)
}
dispose() { }
}
/**
* 获取对象黑白通道画布
* @param {fabric.Object} object - 要处理的 fabric 对象
* @param {ImageData} revData - 相反的ImageData白通道的相同位置是否为透明revData为白色为透明黑色为不透明
* @param {number} diff - 差值,默认 25
* @param {Object} rgba - 自定义 rgba 值,默认 { r: 255, g: 255, b: 255, a: 255 }
* @param {boolean} isMerge - 是否合并true=合并revDatafalse=反转revData
* @returns {HTMLCanvasElement|null} 包含黑白通道的画布,或 null 如果失败
*/
export function getObjectAlphaToCanvas(object, revData, diff = 30, rgba = { r: 255, g: 255, b: 255, a: 255 }, isMerge = false) {
const image = object.getElement();
if (image.nodeName !== "IMG" && image.nodeName !== "CANVAS") {
console.warn("对象不是图片");
return null;
}
const { width, height } = image;
if (!width || !height) {
console.warn("对象没有元素");
return null;
}
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext("2d");
ctx.drawImage(image, 0, 0, width, height);
const data = ctx.getImageData(0, 0, width, height);
for (let i = 0; i < data.data.length; i += 4) {
const r = data.data[i + 0];
const g = data.data[i + 1];
const b = data.data[i + 2];
const a = data.data[i + 3];
const revR = revData?.data[i + 0] || 0;
const revG = revData?.data[i + 1] || 0;
const revB = revData?.data[i + 2] || 0;
const revA = revData?.data[i + 3] || 0;
let isHave = false;
if (r || g || b || a) {
if (revR > diff || revG > diff || revB > diff || revA > diff) {
isHave = false;
} else {
isHave = true;
}
}
if (isMerge && (revR || revG || revB || revA)) isHave = true;
if (isHave) {
data.data[i + 0] = rgba.r;
data.data[i + 1] = rgba.g;
data.data[i + 2] = rgba.b;
data.data[i + 3] = rgba.a;
} else {
data.data[i + 0] = 0;
data.data[i + 1] = 0;
data.data[i + 2] = 0;
data.data[i + 3] = 0;
}
}
ctx.clearRect(0, 0, width, height);
ctx.putImageData(data, 0, 0);
return canvas;
}
/**
* 图片边界跟踪算法(透明底)
* @param {HTMLCanvasElement} canvas - canvas元素
* @param {Number} scale - 缩放比例
* @returns {Array} 边界点数组 [{x, y}, ...]
*/
export function traceImageContour(canvas) {
const ctx = canvas.getContext("2d", { willReadFrequently: true });
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
const data = imageData.data;
const width = canvas.width;
const height = canvas.height;
// 查找起始点(第一个不透明像素)
let startX = -1;
let startY = -1;
outer: for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
const index = (y * width + x) * 4;
if (data[index + 3] > 0) {
startX = x;
startY = y;
break outer;
}
}
}
if (startX === -1) return []; // 没有不透明像素
// Moore-Neighbor边界跟踪算法
const contour = [];
const visited = new Set();
const directions = [
[-1, 0],
[-1, -1],
[0, -1],
[1, -1],
[1, 0],
[1, 1],
[0, 1],
[-1, 1],
];
let currentX = startX;
let currentY = startY;
let backtrackDir = 4; // 起始方向:右
do {
const pointKey = `${currentX},${currentY}`;
if (!visited.has(pointKey)) {
contour.push({ x: currentX, y: currentY });
visited.add(pointKey);
}
// 从右方向开始顺时针查找
let found = false;
for (let i = 0; i < 8; i++) {
const dir = (backtrackDir + i) % 8;
const dx = directions[dir][0];
const dy = directions[dir][1];
const checkX = currentX + dx;
const checkY = currentY + dy;
if (
checkX >= 0 &&
checkX < width &&
checkY >= 0 &&
checkY < height
) {
const index = (checkY * width + checkX) * 4;
if (data[index + 3] > 0) {
currentX = checkX;
currentY = checkY;
backtrackDir = (dir + 5) % 8; // 下一个开始查找的方向
found = true;
break;
}
}
}
if (!found) break;
} while (
!(currentX === startX && currentY === startY) &&
visited.size < width * height
);
return contour;
}

View File

@@ -5,11 +5,12 @@ import { AnimationManager } from './AnimationManager'
import { detectDeviceType } from '../tools/index'
import { CanvasEventManager } from "./events/CanvasEventManager";
import { OperationType } from '../tools/layerHelper'
import { cloneObjects } from '../tools/canvasMethod'
import { createId } from '../../tools/tools'
import md5 from 'md5'
// 自定义画布转对象属性
fabric.Object.prototype.customProperties = ["top", "left", "width", "height", "scaleX", "scaleY", "info", "thumbnail"];
fabric.Object.prototype.customProperties = ["top", "left", "width", "height", "scaleX", "scaleY", "info", "thumbnail", "absolutePositioned"];
fabric.Object.prototype.toObject_ = fabric.Object.prototype.toObject
fabric.Object.prototype.toObject = function () {
const args = [...arguments]
@@ -129,9 +130,12 @@ export class CanvasManager {
/** 测试-开始 */
// this.stateManager.setIsRecord(false)
// const rect = await this.layerManager.createRectLayer({ left: 200 })
// await this.layerManager.createStarLayer({ left: 400 })
// await this.layerManager.createArrowLayer({ left: 600 })
// const groupObject = await this.layerManager.createGroupLayer()
// const parentId = groupObject.info.id
// const rect = await this.layerManager.createRectLayer({ left: 200, info: { parentId } })
// const star = await this.layerManager.createStarLayer({ left: 400, info: { parentId } })
// const arrow = await this.layerManager.createArrowLayer({ left: 600, info: { parentId } })
// await this.layerManager.createGroupLayer()
// this.layerManager.setActiveID(rect.info.id)
// this.stateManager.setIsRecord(true)
/** 测试-结束 */
@@ -147,7 +151,7 @@ export class CanvasManager {
this.canvas.add(obj)
const id = obj?.info?.id || ""
if (id) {
this.layerManager.updateLayers()
await this.layerManager.updateLayers(!!obj.info.parentId)
this.renderAll()
await this.layerManager.updateLayerThumbnailsById(id)
}
@@ -162,6 +166,35 @@ export class CanvasManager {
}
}
/** 更新子图层裁剪区域 */
async updateSubLayerClipPath() {
const objects = this.getObjects().filter((v: any) => v.type !== "group" && !!v.info?.id);
for (let i = 0; i < objects.length; i++) {
let object = objects[i]
if (object.clipPath) object.set({ clipPath: null })
let group = this.getObjectById(object.info.parentId)
if (!group) continue
let path = group.clipPath
if (!path) continue
let clipPath = await cloneObjects([path]).then((v) => v[0])
clipPath.set({
absolutePositioned: true,
})
object.set({ clipPath })
}
this.renderAll()
}
/** 排序画布对象 */
async sortObjectByIds(ids: string[], isRecord?: boolean) {
ids.forEach((id, index) => {
this.canvas.moveTo(this.getObjectById(id), index)
})
await this.updateSubLayerClipPath()
this.renderAll()
if (isRecord) this.stateManager.recordState()
}
/** 设置画布事件 */
setupCanvasEvents() {
// 创建画布事件管理器
@@ -177,8 +210,18 @@ export class CanvasManager {
}
/** 设置激活对象 */
setActiveObjectById(id: string) {
this.discardActiveObject()
const obj = this.getObjectById(id)
if (obj && obj.evented) this.canvas.setActiveObject(obj)
if (!obj) return
if (obj.type === "group") {
const objects = [];
this.getObjects().forEach((item: any) => {
if (item?.info?.parentId === id) objects.push(item)
})
if (objects.length > 0) this.canvas.setActiveObject(new fabric.ActiveSelection(objects, { canvas: this.canvas }));
} else {
if (obj.evented) this.canvas.setActiveObject(obj)
}
this.renderAll()
}
resetZoom(animated = true, adaptive = true) {
@@ -222,11 +265,11 @@ export class CanvasManager {
renderAll() {
this.canvas.renderAll()
}
deleteObjectById(id: string) {
deleteObjectById(id: string, isUpdate = true) {
const object = this.getObjectById(id)
if (object) {
this.canvas.remove(object)
this.layerManager.updateLayers()
if (isUpdate) this.layerManager.updateLayers()
this.renderAll()
}
}
@@ -235,13 +278,6 @@ export class CanvasManager {
this.canvas.discardActiveObject()
this.renderAll()
}
// 拖拽排序
dragSort(id, newIndex) {
this.canvas.moveTo(this.getObjectById(id), newIndex)
this.layerManager.updateLayers()
this.renderAll()
this.stateManager.recordState()
}
/** 画笔事件 */
setupBrushEvents() {
@@ -254,13 +290,13 @@ export class CanvasManager {
};
}
/** 处理绘制图像 */
handleDrawImage(fabricImage: fabric.Object) {
async handleDrawImage(fabricImage: fabric.Object) {
const activeID = this.stateManager.layerManager.activeID.value
const activeLayer = this.getObjectById(activeID)
if (activeLayer) {
this.layerManager.imageMergeToLayer(activeLayer, fabricImage)
} else {
const emptyLayer = this.layerManager.createEmptyLayer(false);
const emptyLayer = await this.layerManager.createEmptyLayer(false);
this.layerManager.setActiveID(emptyLayer.info.id, false)
this.layerManager.imageMergeToLayer(emptyLayer, fabricImage)
}

View File

@@ -28,7 +28,18 @@ export class LayerManager {
return this.getLayerById(this.activeID.value)
}
getLayerById(id) {
return this.layers.value.find((item: any) => item.info.id === id)
function call(arr) {
for (let i = 0; i < arr.length; i++) {
let v = arr[i]
if (v.info.id === id) return v
if (v.children) {
let layer = call(v.children)
if (layer) return layer
}
}
return null
}
return call(this.layers.value)
}
setLayerNameById(id, name: string) {
const layer = this.getLayerById(id)
@@ -82,6 +93,10 @@ export class LayerManager {
/** 删除指定图层 */
deleteLayerById(id, isActive = true) {
const layer = this.getLayerById(id)
if (layer.children) {
layer.children.forEach(v => this.canvasManager.deleteObjectById(v.info.id, false))
}
this.canvasManager.deleteObjectById(id)
if (id === this.activeID.value && isActive) {
this.setActiveID(this.layers.value[0]?.info?.id || "")
@@ -106,17 +121,38 @@ export class LayerManager {
this.setActiveID(newObject.info.id)
})
}
// 拖拽排序
dragSort(id, newIndex) {
const index = Math.abs(this.layers.value.length - newIndex - 1)
this.canvasManager.dragSort(id, index)
/** 根据layers排序图层 */
async sortLayers(isRecord?: boolean) {
const ids = [];
call(this.layers.value)
await this.canvasManager.sortObjectByIds(ids.reverse(), isRecord)
function call(arr) {
arr.forEach(v => {
ids.push(v.info.id)
if (v.children) call(v.children)
})
}
}
// 更新图层列表
updateLayers() {
this.layers.value = this.canvasManager.getObjects()
.filter((v: any) => !!v?.info?.id)
.reverse()
.map(v => v.toObject())
async updateLayers(isSort = false) {
const objects = this.canvasManager.getObjects().map(v => v.toObject()).filter(v => !!v.info?.id).reverse()
objects.forEach(v => {
if (v.type === "group") {
if (!v.children) v.children = []
return;
}
const parentId = v.info?.parentId
if (!parentId) return
objects.forEach((obj: any) => {
if (obj.info?.id !== parentId) return
if (!obj.children) obj.children = []
obj.children.push(v)
})
})
const layers = objects.filter(v => !v.info?.parentId)
this.layers.value = layers
if (isSort) await this.sortLayers()
}
/** 设置图层位置-不设置默认居中 */
@@ -136,7 +172,7 @@ export class LayerManager {
}
}
/** 创建空图层 */
createEmptyLayer(isRecord = true, isActive = false) {
async createEmptyLayer(isRecord = true, isActive = false) {
const emptyObject = new fabric.Rect({
width: 0,
height: 0,
@@ -147,37 +183,28 @@ export class LayerManager {
}
})
this.setLayerPosition(emptyObject)
this.canvasManager.add(emptyObject, isRecord)
await this.canvasManager.add(emptyObject, isRecord)
if (isActive) this.setActiveID(emptyObject.info.id, false)
return emptyObject
}
/** 创建组图层 */
createGroupLayer(options?: any, isRecord = true, isActive = false) {
const child = options?.child || []
delete options.child
const groupObject = new fabric.Group(child, {
// subTargetCheck: true, // 关键:检测子对象
// interactive: true, // 启用交互
// hasControls: true,
// hasBorders: true,
// // 子对象样式
// cornerColor: 'blue',
// cornerSize: 8,
// borderColor: 'green',
// // 允许子对象独立变换
// lockScalingX: false,
// lockScalingY: false,
// lockRotation: false,
async createGroupLayer(options?: any, isRecord = true, isActive = false) {
const children = options?.children || []
delete options.children
const groupObject = new fabric.Group(children, {
...(options || {}),
hasControls: false, // 不显示控制点
hasBorders: false, // 不显示边框
selectable: false, // 不可选中(可选)
info: {
id: createId("group"),
name: '组图层',
showChildren: true,
...(options?.info || {}),
}
})
// this.setLayerPosition(groupObject)
this.canvasManager.add(groupObject, isRecord)
this.setLayerPosition(groupObject, options)
await this.canvasManager.add(groupObject, isRecord)
if (isActive) this.setActiveID(groupObject.info.id, false)
return groupObject
}
@@ -199,7 +226,7 @@ export class LayerManager {
return textObject
}
/** 创建矩形图层 */
async createRectLayer(options?: any, isActive = false) {
async createRectLayer(options?: any, isRecord = true, isActive = true) {
const rectObject = new fabric.Rect({
width: 100,
height: 100,
@@ -213,12 +240,12 @@ export class LayerManager {
}
})
this.setLayerPosition(rectObject, options)
await this.canvasManager.add(rectObject)
await this.canvasManager.add(rectObject, isRecord)
if (isActive) this.setActiveID(rectObject.info.id)
return rectObject
}
/** 创建直线图层 */
async createLineLayer(options?: any, isActive = false) {
async createLineLayer(options?: any, isRecord = true, isActive = true) {
const line = [options?.x1 || 0, options?.y1 || 0, options?.x2 || 100, options?.y2 || 0]
delete options.x1
delete options.y1
@@ -235,14 +262,13 @@ export class LayerManager {
}
})
this.setLayerPosition(lineObject, options)
await this.canvasManager.add(lineObject)
await this.canvasManager.add(lineObject, isRecord)
if (isActive) this.setActiveID(lineObject.info.id)
return lineObject
}
/** 创建椭圆图层 */
async createEllipseLayer(options?: any, isActive = false) {
async createEllipseLayer(options?: any, isRecord = true, isActive = true) {
const ellipseObject = new fabric.Ellipse({
radius: 50,
fill: '#000',
strokeWidth: 0,
...(options || {}),
@@ -258,7 +284,7 @@ export class LayerManager {
return ellipseObject
}
/** 创建三角形图层 */
async createTriangleLayer(options?: any, isActive = false) {
async createTriangleLayer(options?: any, isRecord = true, isActive = true) {
const triangleObject = new fabric.Triangle({
width: 100,
height: 100,
@@ -272,12 +298,12 @@ export class LayerManager {
}
})
this.setLayerPosition(triangleObject, options)
await this.canvasManager.add(triangleObject)
await this.canvasManager.add(triangleObject, isRecord)
if (isActive) this.setActiveID(triangleObject.info.id)
return triangleObject
}
/** 创建五角星图层 */
async createStarLayer(options?: any, isActive = false) {
async createStarLayer(options?: any, isRecord = true, isActive = true) {
const width = options?.width || 100
const height = options?.height || 100
delete options.points
@@ -292,12 +318,12 @@ export class LayerManager {
}
})
this.setLayerPosition(starObject, options)
await this.canvasManager.add(starObject)
await this.canvasManager.add(starObject, isRecord)
if (isActive) this.setActiveID(starObject.info.id)
return starObject
}
/** 创建箭头图层 */
async createArrowLayer(options?: any, isActive = false) {
async createArrowLayer(options?: any, isRecord = true, isActive = true) {
const width = options?.width || 100
const height = options?.height || 10
delete options.width
@@ -316,7 +342,7 @@ export class LayerManager {
}
});
this.setLayerPosition(arrowObject, options)
this.canvasManager.add(arrowObject)
await this.canvasManager.add(arrowObject, isRecord)
if (isActive) this.setActiveID(arrowObject.info.id)
return arrowObject
}
@@ -324,7 +350,7 @@ export class LayerManager {
/** 创建图片图层 */
async createImageLayer(imgOrUrl: string | HTMLImageElement, options?: any, isRecord = true) {
async createImageLayer(imgOrUrl: string | HTMLImageElement, options?: any, isRecord = true, isActive = true) {
const { canvasWidth, canvasHeight } = this.canvasManager.getCanvasSize();
const imageObject = await new Promise((resolve) => {
@@ -350,7 +376,7 @@ export class LayerManager {
}) as fabric.Object
this.setLayerPosition(imageObject, options)
await this.canvasManager.add(imageObject, isRecord)
this.setActiveID(imageObject.info.id)
if (isActive) this.setActiveID(imageObject.info.id)
return imageObject
}
@@ -363,6 +389,7 @@ export class LayerManager {
left: info.left,
top: info.top,
info: {
...(targetLayer?.info || {}),
id: createId("image"),
name: targetLayer?.info?.name || "合并图层",
}
@@ -370,7 +397,6 @@ export class LayerManager {
resolve(img)
}, { crossOrigin: 'anonymous' })
})
// console.log(mergedImage)
const index = this.canvasManager.getObjects().indexOf(targetLayer);
this.deleteLayerById(targetLayer.info.id, false)
this.setActiveID(mergedImage.info.id, false)
@@ -391,12 +417,12 @@ export class LayerManager {
})
}
/** 更新图层缩略图 */
async updateLayerThumbnailsById(id: string) {
async updateLayerThumbnailsById(id: string, thumbnail?: string, isUpdate = true) {
const object = this.canvasManager.getObjectById(id);
if (!object) return;
const url = await exportObjectToThumbnail(object);
const url = thumbnail || await exportObjectToThumbnail(object);
object.thumbnail = url
this.updateLayers()
if (isUpdate) this.updateLayers()
}
dispose() { }

View File

@@ -131,7 +131,7 @@ export class ShapeToolManager {
upRectangle(object) {
if (object.width === 0) object.width = 100
if (object.height === 0) object.height = 100
this.layerManager.createRectLayer(object, true)
this.layerManager.createRectLayer(object)
}
/** 绘制直线 */
@@ -151,7 +151,7 @@ export class ShapeToolManager {
})
}
upLine(object) {
this.layerManager.createLineLayer(object, true)
this.layerManager.createLineLayer(object)
}
/** 绘制椭圆 */
@@ -170,7 +170,7 @@ export class ShapeToolManager {
upEllipse(object) {
if (object.rx === 0) object.rx = 50
if (object.ry === 0) object.ry = 50
this.layerManager.createEllipseLayer(object, true)
this.layerManager.createEllipseLayer(object)
}
@@ -192,7 +192,7 @@ export class ShapeToolManager {
upTriangle(object) {
if (object.width === 0) object.width = 100
if (object.height === 0) object.height = 100
this.layerManager.createTriangleLayer(object, true)
this.layerManager.createTriangleLayer(object)
}
@@ -217,7 +217,7 @@ export class ShapeToolManager {
upStar(object) {
if (object.width === 0) object.width = 100
if (object.height === 0) object.height = 100
this.layerManager.createStarLayer(object, true)
this.layerManager.createStarLayer(object)
}
/** 绘制箭头 */
@@ -249,7 +249,7 @@ export class ShapeToolManager {
top: this.startY,
}, true)
} else {
this.layerManager.createArrowLayer(object, true)
this.layerManager.createArrowLayer(object)
}
}

View File

@@ -71,6 +71,7 @@ export class StateManager {
/** 记录状态 */
recordState() {
if (this.running.value) return
console.log("recordState")
this.running.value = true
if (this.historyIndex.value < this.historyList.value.length - 1) {
this.historyList.value.splice(this.historyIndex.value + 1)

View File

@@ -730,8 +730,10 @@ export class CanvasEventManager {
});
this.canvas.on("object:modified", async (e) => {
// updateLayers(e);
const id = e.target?.info?.id;
const target = e.target;
const id = target?.info?.id;
if (id) await this.layerManager.updateLayerThumbnailsById(id)
if (target.type === "group") await this.canvasManager.updateSubLayerClipPath()
this.stateManager.recordState();
});
this.canvas.on("object:removed", (e) => {

View File

@@ -93,3 +93,157 @@ export function angleBetweenPointsDegrees(x1, y1, x2, y2) {
return deg;
}
/**
* 获取对象黑白通道画布
* @param {fabric.Object} object - 要处理的 fabric 对象
* @param {ImageData} revData - 相反的ImageData白通道的相同位置是否为透明revData为白色为透明黑色为不透明
* @param {number} diff - 差值,默认 25
* @param {Object} rgba - 自定义 rgba 值,默认 { r: 255, g: 255, b: 255, a: 255 }
* @param {boolean} isMerge - 是否合并true=合并revDatafalse=反转revData
* @returns {HTMLCanvasElement|null} 包含黑白通道的画布,或 null 如果失败
*/
export function getObjectAlphaToCanvas(object, revData, diff = 30, rgba = { r: 255, g: 255, b: 255, a: 255 }, isMerge = false) {
const image = object.getElement();
if (image.nodeName !== "IMG" && image.nodeName !== "CANVAS") {
console.warn("对象不是图片");
return null;
}
const { width, height } = image;
if (!width || !height) {
console.warn("对象没有元素");
return null;
}
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext("2d", { willReadFrequently: true });
ctx.drawImage(image, 0, 0, width, height);
const data = ctx.getImageData(0, 0, width, height);
for (let i = 0; i < data.data.length; i += 4) {
const r = data.data[i + 0];
const g = data.data[i + 1];
const b = data.data[i + 2];
const a = data.data[i + 3];
const revR = revData?.data[i + 0] || 0;
const revG = revData?.data[i + 1] || 0;
const revB = revData?.data[i + 2] || 0;
const revA = revData?.data[i + 3] || 0;
let isHave = false;
if (r || g || b || a) {
if (revR > diff || revG > diff || revB > diff || revA > diff) {
isHave = false;
} else {
isHave = true;
}
}
if (isMerge && (revR || revG || revB || revA)) isHave = true;
if (isHave) {
data.data[i + 0] = rgba.r;
data.data[i + 1] = rgba.g;
data.data[i + 2] = rgba.b;
data.data[i + 3] = rgba.a;
} else {
data.data[i + 0] = 0;
data.data[i + 1] = 0;
data.data[i + 2] = 0;
data.data[i + 3] = 0;
}
}
ctx.clearRect(0, 0, width, height);
ctx.putImageData(data, 0, 0);
return canvas;
}
/**
* 图片边界跟踪算法(透明底)
* @param {HTMLCanvasElement} canvas - canvas元素
* @param {Number} scale - 缩放比例
* @returns {Array} 边界点数组 [{x, y}, ...]
*/
export function traceImageContour(canvas) {
const ctx = canvas.getContext("2d", { willReadFrequently: true });
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
const data = imageData.data;
const width = canvas.width;
const height = canvas.height;
// 查找起始点(第一个不透明像素)
let startX = -1;
let startY = -1;
outer: for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
const index = (y * width + x) * 4;
if (data[index + 3] > 0) {
startX = x;
startY = y;
break outer;
}
}
}
if (startX === -1) return []; // 没有不透明像素
// Moore-Neighbor边界跟踪算法
const contour = [];
const visited = new Set();
const directions = [
[-1, 0],
[-1, -1],
[0, -1],
[1, -1],
[1, 0],
[1, 1],
[0, 1],
[-1, 1],
];
let currentX = startX;
let currentY = startY;
let backtrackDir = 4; // 起始方向:右
do {
const pointKey = `${currentX},${currentY}`;
if (!visited.has(pointKey)) {
contour.push({ x: currentX, y: currentY });
visited.add(pointKey);
}
// 从右方向开始顺时针查找
let found = false;
for (let i = 0; i < 8; i++) {
const dir = (backtrackDir + i) % 8;
const dx = directions[dir][0];
const dy = directions[dir][1];
const checkX = currentX + dx;
const checkY = currentY + dy;
if (
checkX >= 0 &&
checkX < width &&
checkY >= 0 &&
checkY < height
) {
const index = (checkY * width + checkX) * 4;
if (data[index + 3] > 0) {
currentX = checkX;
currentY = checkY;
backtrackDir = (dir + 5) % 8; // 下一个开始查找的方向
found = true;
break;
}
}
}
if (!found) break;
} while (
!(currentX === startX && currentY === startY) &&
visited.size < width * height
);
return contour;
}

View File

@@ -29,6 +29,12 @@ export async function exportObjectsToImage(objects = [], isDetails = false) {
left: obj.left - boundingBox.left,
top: obj.top - boundingBox.top,
})
if (obj.clipPath && obj.clipPath.absolutePositioned) {
obj.clipPath.set({
left: obj.clipPath.left - boundingBox.left,
top: obj.clipPath.top - boundingBox.top,
})
}
staticCanvas.add(obj)
})
// 导出图片