深度画布

This commit is contained in:
lzp
2026-03-20 13:23:00 +08:00
parent 34be403032
commit e00fe21e95
9 changed files with 378 additions and 5 deletions

View File

@@ -0,0 +1,76 @@
<template>
<transition name="fade">
<div v-if="show" class="ai-selectbox-panel">
<div>
<span class="icon"><svg-icon name="dc-add" size="16" /></span>
<span class="label">Add</span>
</div>
<div>
<span class="icon"><svg-icon name="dc-remove" size="16" /></span>
<span class="label">Remove</span>
</div>
<button>创建</button>
</div>
</transition>
</template>
<script setup lang="ts">
import { ref, inject, computed, watch } from 'vue'
import depthSlider from './tools/depth-slider.vue'
import { OperationType } from '../tools/layerHelper'
const props = defineProps({
currentTool: { required: true, type: [String, null] }
})
const stateManager = inject('stateManager') as any
const toolManager = inject('toolManager') as any
const showTools = [OperationType.SELECTBOX]
const show = computed(() => showTools.includes(props.currentTool))
</script>
<style lang="less" scoped>
// 淡入淡出动画
.fade-enter-active,
.fade-leave-active {
transition: opacity 0.3s;
}
.fade-enter-from,
.fade-leave-to {
opacity: 0;
}
.ai-selectbox-panel {
position: absolute;
top: 8.8rem;
left: 50%;
transform: translateX(-50%);
height: 4.1rem;
padding: 0 1.7rem;
border: 0.2rem solid #ebebeb;
background: #ffffff;
border-radius: 1.1rem;
box-shadow: 0 1.66rem 2.33rem 0 rgba(0, 0, 0, 0.05);
display: flex;
align-items: center;
justify-content: center;
user-select: none;
gap: 1rem;
> div {
display: flex;
cursor: pointer;
align-items: center;
justify-content: center;
height: 2.6rem;
padding: 0 0.7rem;
border-radius: 0.3rem;
gap: 1rem;
> .label {
font-size: 1.4rem;
color: #000;
}
&.active,
&:hover {
background: rgba(235, 235, 235, 0.9);
}
}
}
</style>

View File

@@ -6,8 +6,10 @@
<template v-if="isReady">
<layer-panel />
<details-panel />
<depth-header-tools @export="exportCanvas" @workbench="(v) => emit('workbench', v)" />
<brush-control-panel :currentTool="toolManager.currentTool.value" />
<ai-selectbox-panel :currentTool="toolManager.currentTool.value" />
<depth-header-tools @export="exportCanvas" @workbench="(v) => emit('workbench', v)" />
<zoom
:zoom="canvasManager.currentZoom.value / 100"
is-home
@@ -30,6 +32,7 @@
import depthHeaderTools from './components/depth-header-tools.vue'
import zoom from '../components/zoom.vue'
import brushControlPanel from './components/brush-control-panel.vue'
import aiSelectboxPanel from './components/ai-selectbox-panel.vue'
// 管理器
import { StateManager } from './manager/StateManager'

View File

@@ -48,7 +48,7 @@
id: config.value.canvasId || null
}
const sData = await saveDepthCanvas(data)
console.log(sData)
const canvasId = sData.id
// base64 转 file 上传转换为 url
const file = base64Tofile(options.url, 'canvas.png')

View File

@@ -1,4 +1,6 @@
import { fabric } from 'fabric-with-all'
import { createId } from '../../tools/tools'
/** 智能框选工具管理器 */
export class AISelectboxToolManager {
// 管理器
@@ -14,6 +16,7 @@ export class AISelectboxToolManager {
this.canvasManager = options.canvasManager
this.stateManager = options.stateManager
this.layerManager = options.layerManager
}
mouseDownEvent(e) {
this.isDragging = true
@@ -39,11 +42,11 @@ export class AISelectboxToolManager {
var height = e.absolutePointer.y - this.startY
var left = this.startX
var top = this.startY
if(width < 0) {
if (width < 0) {
left += width
width = -width
}
if(height < 0) {
if (height < 0) {
top += height
height = -height
}
@@ -60,6 +63,249 @@ export class AISelectboxToolManager {
this.canvasManager.canvas.remove(this.demoObject)
this.canvasManager.canvas.renderAll()
this.createSelectbox()
}
loadImageToObject(url) {
return new Promise((resolve, reject) => {
fabric.Image.fromURL(url, (img) => {
resolve(img);
}, { crossOrigin: "anonymous" });// 防止污染
});
}
rgba = { r: 0, g: 255, b: 0, a: 200 };
selectionStyle = {
stroke: "rgba(255, 77, 71, 1)",
strokeWidth: 1.5,
strokeDashArray: [4, 4],
fill: "rgba(255, 186, 186, 0.5)",
strokeUniform: true, // 保持描边宽度不随缩放改变
// strokeLineCap: "round",// 折线端点样式
// strokeLineJoin: "bevel", // 折线连接样式
// selectable: false,
// evented: false,
excludeFromExport: true,
hoverCursor: "default",
moveCursor: "default",
};
async createSelectbox() {
const url = "http://118.31.39.42:3000/falls/1a48ed3a-1faa-4fcd-bf07-765dba1702c5.png"
const image = await this.loadImageToObject(url)
const canvas = getObjectAlphaToCanvas(image, null, 0, this.rgba);
const fobject = this.canvasManager.canvas.clipPath
// const top = fobject.top - fobject.height * scaleY / 2;
// const left = fobject.left - fobject.width * scaleX / 2;
const scaleY = fobject.scaleY
const scaleX = fobject.scaleX
const top = fobject.top
const left = fobject.left
const arr = traceImageContour(canvas);
let minX = fobject.width;
let minY = fobject.height;
const str = arr.map((v) => {
if (v.x < minX) minX = v.x;
if (v.y < minY) minY = v.y;
return `${v.x} ${v.y}`
}).join(" L ");
const path = new fabric.Path(`M ${str} z`);
path.set({
left: left + minX * scaleX,
top: top + minY * scaleY,
scaleX: scaleX,
scaleY: scaleY,
...this.selectionStyle,
});
const rect1 = new fabric.Rect({
left: 0,
top: 0,
width: 100,
height: 100,
fill: '#f00',
info: {
id: createId("rect"),
name: '矩形图层',
}
})
const rect2 = new fabric.Rect({
left: 200,
top: 200,
width: 100,
height: 100,
fill: '#ff0',
info: {
id: createId("rect"),
name: '矩形图层',
}
})
this.layerManager.createGroupLayer({
child: [rect1, rect2],
})
// this.canvasManager.canvas.add(path)
// this.canvasManager.canvas.renderAll()
}
dispose() { }
}
/**
* 获取对象黑白通道画布
* @param {fabric.Object} object - 要处理的 fabric 对象
* @param {ImageData} revData - 相反的ImageData白通道的相同位置是否为透明revData为白色为透明黑色为不透明
* @param {number} diff - 差值,默认 25
* @param {Object} rgba - 自定义 rgba 值,默认 { r: 255, g: 255, b: 255, a: 255 }
* @param {boolean} isMerge - 是否合并true=合并revDatafalse=反转revData
* @returns {HTMLCanvasElement|null} 包含黑白通道的画布,或 null 如果失败
*/
export function getObjectAlphaToCanvas(object, revData, diff = 30, rgba = { r: 255, g: 255, b: 255, a: 255 }, isMerge = false) {
const image = object.getElement();
if (image.nodeName !== "IMG" && image.nodeName !== "CANVAS") {
console.warn("对象不是图片");
return null;
}
const { width, height } = image;
if (!width || !height) {
console.warn("对象没有元素");
return null;
}
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext("2d");
ctx.drawImage(image, 0, 0, width, height);
const data = ctx.getImageData(0, 0, width, height);
for (let i = 0; i < data.data.length; i += 4) {
const r = data.data[i + 0];
const g = data.data[i + 1];
const b = data.data[i + 2];
const a = data.data[i + 3];
const revR = revData?.data[i + 0] || 0;
const revG = revData?.data[i + 1] || 0;
const revB = revData?.data[i + 2] || 0;
const revA = revData?.data[i + 3] || 0;
let isHave = false;
if (r || g || b || a) {
if (revR > diff || revG > diff || revB > diff || revA > diff) {
isHave = false;
} else {
isHave = true;
}
}
if (isMerge && (revR || revG || revB || revA)) isHave = true;
if (isHave) {
data.data[i + 0] = rgba.r;
data.data[i + 1] = rgba.g;
data.data[i + 2] = rgba.b;
data.data[i + 3] = rgba.a;
} else {
data.data[i + 0] = 0;
data.data[i + 1] = 0;
data.data[i + 2] = 0;
data.data[i + 3] = 0;
}
}
ctx.clearRect(0, 0, width, height);
ctx.putImageData(data, 0, 0);
return canvas;
}
/**
* 图片边界跟踪算法(透明底)
* @param {HTMLCanvasElement} canvas - canvas元素
* @param {Number} scale - 缩放比例
* @returns {Array} 边界点数组 [{x, y}, ...]
*/
export function traceImageContour(canvas) {
const ctx = canvas.getContext("2d", { willReadFrequently: true });
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
const data = imageData.data;
const width = canvas.width;
const height = canvas.height;
// 查找起始点(第一个不透明像素)
let startX = -1;
let startY = -1;
outer: for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
const index = (y * width + x) * 4;
if (data[index + 3] > 0) {
startX = x;
startY = y;
break outer;
}
}
}
if (startX === -1) return []; // 没有不透明像素
// Moore-Neighbor边界跟踪算法
const contour = [];
const visited = new Set();
const directions = [
[-1, 0],
[-1, -1],
[0, -1],
[1, -1],
[1, 0],
[1, 1],
[0, 1],
[-1, 1],
];
let currentX = startX;
let currentY = startY;
let backtrackDir = 4; // 起始方向:右
do {
const pointKey = `${currentX},${currentY}`;
if (!visited.has(pointKey)) {
contour.push({ x: currentX, y: currentY });
visited.add(pointKey);
}
// 从右方向开始顺时针查找
let found = false;
for (let i = 0; i < 8; i++) {
const dir = (backtrackDir + i) % 8;
const dx = directions[dir][0];
const dy = directions[dir][1];
const checkX = currentX + dx;
const checkY = currentY + dy;
if (
checkX >= 0 &&
checkX < width &&
checkY >= 0 &&
checkY < height
) {
const index = (checkY * width + checkX) * 4;
if (data[index + 3] > 0) {
currentX = checkX;
currentY = checkY;
backtrackDir = (dir + 5) % 8; // 下一个开始查找的方向
found = true;
break;
}
}
}
if (!found) break;
} while (
!(currentX === startX && currentY === startY) &&
visited.size < width * height
);
return contour;
}

View File

@@ -29,6 +29,17 @@ fabric.Object.prototype.toObject = function () {
return object
}
fabric.Image.fromURL = (function (originalFromURL) {
return function (url, callback, imgOptions) {
// 为所有图片请求添加 crossOrigin
const options = {
crossOrigin: 'anonymous', // 关键设置
...imgOptions
};
return originalFromURL.call(this, url, callback, options);
};
})(fabric.Image.fromURL);
interface CanvasInitOptions {
canvasRef: any
canvasViewWidth?: number

View File

@@ -151,6 +151,37 @@ export class LayerManager {
if (isActive) this.setActiveID(emptyObject.info.id, false)
return emptyObject
}
/** 创建组图层 */
createGroupLayer(options?: any, isRecord = true, isActive = false) {
const child = options?.child || []
delete options.child
const groupObject = new fabric.Group(child, {
subTargetCheck: true, // 关键:检测子对象
interactive: true, // 启用交互
hasControls: true,
hasBorders: true,
// // 子对象样式
// cornerColor: 'blue',
// cornerSize: 8,
// borderColor: 'green',
// // 允许子对象独立变换
// lockScalingX: false,
// lockScalingY: false,
// lockRotation: false,
info: {
id: createId("group"),
name: '组图层',
...(options?.info || {}),
}
})
// this.setLayerPosition(groupObject)
this.canvasManager.add(groupObject, isRecord)
if (isActive) this.setActiveID(groupObject.info.id, false)
return groupObject
}
/** 创建文本图层 */
async createTextLayer(text: string, options?: any) {
const textObject = new fabric.IText(text, {