深度画布联调
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@@ -286,14 +286,19 @@ export class AnimationManager {
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/**
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* 重置缩放(带平滑动画)
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* @param {Boolean} animated 是否使用动画
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* @param {Boolean} adaptive 是否自适应缩放
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*/
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async resetZoom(animated = true) {
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async resetZoom(animated = true, adaptive = false) {
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const canvasViewWidth = this.canvasManager.canvasViewWidth;
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const canvasViewHeight = this.canvasManager.canvasViewHeight;
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const canvasWidth = this.canvasManager.canvasWidth;
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const canvasHeight = this.canvasManager.canvasHeight;
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const panX = canvasViewWidth / 2 - canvasWidth / 2
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const panY = canvasViewHeight / 2 - canvasHeight / 2
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const scaleX = canvasViewWidth / canvasWidth * 0.8
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const scaleY = canvasViewHeight / canvasHeight * 0.8
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const scale = Math.min(scaleX, scaleY, 1)
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const panX = canvasViewWidth / 2 - canvasWidth * scale / 2
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const panY = canvasViewHeight / 2 - canvasHeight * scale / 2
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return new Promise((resolve) => {
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if (animated) {
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// 停止任何进行中的动画
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@@ -322,7 +327,7 @@ export class AnimationManager {
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// 使用GSAP同时动画缩放和平移
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gsap.to(viewTransform, {
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zoom: 1,
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zoom: scale,
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panX: panX,
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panY: panY,
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duration: 0.5,
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@@ -342,16 +347,16 @@ export class AnimationManager {
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},
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onComplete: () => {
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// 确保最终状态准确
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this.canvas.setViewportTransform([1, 0, 0, 1, panX, panY]);
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this.currentZoom.value = 100;
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this.canvas.setViewportTransform([scale, 0, 0, scale, panX, panY]);
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this.currentZoom.value = scale * 100;
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this._zoomAnimation = null;
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this._panAnimation = null;
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resolve();
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},
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});
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} else {
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this.canvas.setViewportTransform([1, 0, 0, 1, panX, panY]);
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this.currentZoom.value = 100;
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this.canvas.setViewportTransform([scale, 0, 0, scale, panX, panY]);
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this.currentZoom.value = scale * 100;
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resolve();
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}
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});
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@@ -5,6 +5,7 @@ import { AnimationManager } from './AnimationManager'
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import { detectDeviceType } from '../tools/index'
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import { CanvasEventManager } from "./events/CanvasEventManager";
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import { OperationType } from '../tools/layerHelper'
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import { createId } from '../../tools/tools'
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// 自定义画布转对象属性
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fabric.Object.prototype.customProperties = ["top", "left", "width", "height", "scaleX", "scaleY", "info", "thumbnail"];
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@@ -28,6 +29,7 @@ interface CanvasInitOptions {
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canvasViewHeight?: number
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canvasWidth?: number
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canvasHeight?: number
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url?: string
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}
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export class CanvasManager {
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stateManager: any
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@@ -63,17 +65,36 @@ export class CanvasManager {
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enableRetinaScaling: true,
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backgroundColor: '#fff',
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})
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this.setCanvasViewSize(options)
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if (options.url) {
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await new Promise((resolve, reject) => {
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fabric.Image.fromURL(options.url, async (img) => {
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this.canvasWidth = img.width
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this.canvasHeight = img.height
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this.setCanvasViewSize(options)
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img.set({
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left: 0,
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top: 0,
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scaleX: 1,
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scaleY: 1,
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info: {
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id: createId("image"),
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name: "图片图层",
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}
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})
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this.canvas.add(img)
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await this.layerManager.updateLayerThumbnailsById(img.info.id)
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resolve(img)
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}, { crossOrigin: 'anonymous' })
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})
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} else {
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this.setCanvasViewSize(options)
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}
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this.canvas.clipPath = new fabric.Rect({
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left: 0,
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top: 0,
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width: this.canvasWidth,
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height: this.canvasHeight
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})
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// 画布居中
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const canvasX = this.canvasViewWidth / 2 - this.canvasWidth / 2
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const canvasY = this.canvasViewHeight / 2 - this.canvasHeight / 2
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this.canvas.viewportTransform = [1, 0, 0, 1, canvasX, canvasY]
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// 动画管理器
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this.animationManager = new AnimationManager(this.canvas, {
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@@ -83,6 +104,7 @@ export class CanvasManager {
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defaultEase: "power2.lin",
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defaultDuration: 0.3, // 缩短默认动画时间
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});
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this.setupCanvasEvents()
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this.setupBrushEvents()
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@@ -100,11 +122,13 @@ export class CanvasManager {
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// })
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// // 文字
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// const text = await this.layerManager.createTextLayer('Hello World');
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// this.layerManager.updateLayers()
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// this.layerManager.setActiveID(text.info.id)
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// this.stateManager.setIsRecord(true)
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/** 测试-结束 */
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this.resetZoom(false, true)// 画布居中
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this.layerManager.updateLayers()
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this.stateManager.recordState()
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// this.stateManager.toolManager.setTool(OperationType.RECTANGLE)
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}
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@@ -147,8 +171,8 @@ export class CanvasManager {
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if (obj) this.canvas.setActiveObject(obj)
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this.renderAll()
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}
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resetZoom() {
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this.animationManager.resetZoom()
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resetZoom(animated = true, adaptive = true) {
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this.animationManager.resetZoom(animated, adaptive)
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}
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// 使用动画管理器的缩放方法
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animateZoom(point, targetZoom, options = {}) {
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@@ -247,7 +271,6 @@ export class CanvasManager {
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this.renderAll()
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callback?.(true)
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})
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}
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dispose() {
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this.animationManager?.dispose()
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