深度画布调整属性设置
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@@ -1,5 +1,5 @@
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import { OperationType, OperationTypes } from "../tools/layerHelper";
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import { getStarArr, getArrowPath, distance, angleBetweenPointsDegrees } from "../tools/canvasMethod";
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import { getStarArr, getArrowPath, getLinePath, distance, angleBetweenPointsDegrees } from "../tools/canvasMethod";
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import { fabric } from 'fabric-with-all'
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/** 形状管理器 */
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export class ShapeToolManager {
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@@ -136,22 +136,47 @@ export class ShapeToolManager {
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/** 绘制直线 */
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downLine() {
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const line = new fabric.Line([this.startX, this.startY, this.startX, this.startY], {
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stroke: 'black', // 线条颜色
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strokeWidth: 2 // 线条粗细
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})
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return line
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// const line = new fabric.Line([this.startX, this.startY, this.startX, this.startY], {
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// stroke: 'black', // 线条颜色
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// strokeWidth: 2 // 线条粗细
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// })
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// return line
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return new fabric.Path();
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}
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moveLine({ x, y }) {
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this.demoObject.set({
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x1: this.startX,
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y1: this.startY,
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x2: x,
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y2: y,
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})
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// this.demoObject.set({
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// x1: this.startX,
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// y1: this.startY,
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// x2: x,
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// y2: y,
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// })
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const width = distance(this.startX, this.startY, x, y)
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const angle = angleBetweenPointsDegrees(this.startX, this.startY, x, y)
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this.canvasManager.canvas.remove(this.demoObject)
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const arrow = new fabric.Path(getLinePath(width, 2), {
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left: this.startX,
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top: this.startY,
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stroke: '#000', // 只设置边框颜色
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strokeWidth: 2, // 边框宽度
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fill: 'transparent', // 不填充
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strokeLineCap: 'round',
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strokeLineJoin: 'round',
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originY: 'center',
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angle: angle,
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});
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this.canvasManager.canvas.add(arrow)
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this.demoObject = arrow
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}
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upLine(object) {
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this.layerManager.createLineLayer(object)
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if (object.originY !== "center") {
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this.layerManager.createLineLayer({
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left: this.startX,
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top: this.startY,
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})
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} else {
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this.layerManager.createLineLayer(object)
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}
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// this.layerManager.createLineLayer(object)
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}
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/** 绘制椭圆 */
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@@ -228,11 +253,11 @@ export class ShapeToolManager {
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const width = distance(this.startX, this.startY, x, y)
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const angle = angleBetweenPointsDegrees(this.startX, this.startY, x, y)
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this.canvasManager.canvas.remove(this.demoObject)
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const arrow = new fabric.Path(getArrowPath(width, 10), {
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const arrow = new fabric.Path(getArrowPath(width, 4), {
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left: this.startX,
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top: this.startY,
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stroke: '#000', // 只设置边框颜色
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strokeWidth: 3, // 边框宽度
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strokeWidth: 4, // 边框宽度
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fill: 'transparent', // 不填充
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strokeLineCap: 'round',
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strokeLineJoin: 'round',
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@@ -247,7 +272,7 @@ export class ShapeToolManager {
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this.layerManager.createArrowLayer({
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left: this.startX,
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top: this.startY,
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}, true)
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})
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} else {
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this.layerManager.createArrowLayer(object)
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}
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