1
This commit is contained in:
143
trellis/representations/mesh/cube2mesh.py
Normal file
143
trellis/representations/mesh/cube2mesh.py
Normal file
@@ -0,0 +1,143 @@
|
||||
import torch
|
||||
from ...modules.sparse import SparseTensor
|
||||
from easydict import EasyDict as edict
|
||||
from .utils_cube import *
|
||||
from .flexicubes.flexicubes import FlexiCubes
|
||||
|
||||
|
||||
class MeshExtractResult:
|
||||
def __init__(self,
|
||||
vertices,
|
||||
faces,
|
||||
vertex_attrs=None,
|
||||
res=64
|
||||
):
|
||||
self.vertices = vertices
|
||||
self.faces = faces.long()
|
||||
self.vertex_attrs = vertex_attrs
|
||||
self.face_normal = self.comput_face_normals(vertices, faces)
|
||||
self.res = res
|
||||
self.success = (vertices.shape[0] != 0 and faces.shape[0] != 0)
|
||||
|
||||
# training only
|
||||
self.tsdf_v = None
|
||||
self.tsdf_s = None
|
||||
self.reg_loss = None
|
||||
|
||||
def comput_face_normals(self, verts, faces):
|
||||
i0 = faces[..., 0].long()
|
||||
i1 = faces[..., 1].long()
|
||||
i2 = faces[..., 2].long()
|
||||
|
||||
v0 = verts[i0, :]
|
||||
v1 = verts[i1, :]
|
||||
v2 = verts[i2, :]
|
||||
face_normals = torch.cross(v1 - v0, v2 - v0, dim=-1)
|
||||
face_normals = torch.nn.functional.normalize(face_normals, dim=1)
|
||||
# print(face_normals.min(), face_normals.max(), face_normals.shape)
|
||||
return face_normals[:, None, :].repeat(1, 3, 1)
|
||||
|
||||
def comput_v_normals(self, verts, faces):
|
||||
i0 = faces[..., 0].long()
|
||||
i1 = faces[..., 1].long()
|
||||
i2 = faces[..., 2].long()
|
||||
|
||||
v0 = verts[i0, :]
|
||||
v1 = verts[i1, :]
|
||||
v2 = verts[i2, :]
|
||||
face_normals = torch.cross(v1 - v0, v2 - v0, dim=-1)
|
||||
v_normals = torch.zeros_like(verts)
|
||||
v_normals.scatter_add_(0, i0[..., None].repeat(1, 3), face_normals)
|
||||
v_normals.scatter_add_(0, i1[..., None].repeat(1, 3), face_normals)
|
||||
v_normals.scatter_add_(0, i2[..., None].repeat(1, 3), face_normals)
|
||||
|
||||
v_normals = torch.nn.functional.normalize(v_normals, dim=1)
|
||||
return v_normals
|
||||
|
||||
|
||||
class SparseFeatures2Mesh:
|
||||
def __init__(self, device="cuda", res=64, use_color=True):
|
||||
'''
|
||||
a model to generate a mesh from sparse features structures using flexicube
|
||||
'''
|
||||
super().__init__()
|
||||
self.device=device
|
||||
self.res = res
|
||||
self.mesh_extractor = FlexiCubes(device=device)
|
||||
self.sdf_bias = -1.0 / res
|
||||
verts, cube = construct_dense_grid(self.res, self.device)
|
||||
self.reg_c = cube.to(self.device)
|
||||
self.reg_v = verts.to(self.device)
|
||||
self.use_color = use_color
|
||||
self._calc_layout()
|
||||
|
||||
def _calc_layout(self):
|
||||
LAYOUTS = {
|
||||
'sdf': {'shape': (8, 1), 'size': 8},
|
||||
'deform': {'shape': (8, 3), 'size': 8 * 3},
|
||||
'weights': {'shape': (21,), 'size': 21}
|
||||
}
|
||||
if self.use_color:
|
||||
'''
|
||||
6 channel color including normal map
|
||||
'''
|
||||
LAYOUTS['color'] = {'shape': (8, 6,), 'size': 8 * 6}
|
||||
self.layouts = edict(LAYOUTS)
|
||||
start = 0
|
||||
for k, v in self.layouts.items():
|
||||
v['range'] = (start, start + v['size'])
|
||||
start += v['size']
|
||||
self.feats_channels = start
|
||||
|
||||
def get_layout(self, feats : torch.Tensor, name : str):
|
||||
if name not in self.layouts:
|
||||
return None
|
||||
return feats[:, self.layouts[name]['range'][0]:self.layouts[name]['range'][1]].reshape(-1, *self.layouts[name]['shape'])
|
||||
|
||||
def __call__(self, cubefeats : SparseTensor, training=False):
|
||||
"""
|
||||
Generates a mesh based on the specified sparse voxel structures.
|
||||
Args:
|
||||
cube_attrs [Nx21] : Sparse Tensor attrs about cube weights
|
||||
verts_attrs [Nx10] : [0:1] SDF [1:4] deform [4:7] color [7:10] normal
|
||||
Returns:
|
||||
return the success tag and ni you loss,
|
||||
"""
|
||||
# add sdf bias to verts_attrs
|
||||
coords = cubefeats.coords[:, 1:]
|
||||
feats = cubefeats.feats
|
||||
|
||||
sdf, deform, color, weights = [self.get_layout(feats, name) for name in ['sdf', 'deform', 'color', 'weights']]
|
||||
sdf += self.sdf_bias
|
||||
v_attrs = [sdf, deform, color] if self.use_color else [sdf, deform]
|
||||
v_pos, v_attrs, reg_loss = sparse_cube2verts(coords, torch.cat(v_attrs, dim=-1), training=training)
|
||||
v_attrs_d = get_dense_attrs(v_pos, v_attrs, res=self.res+1, sdf_init=True)
|
||||
weights_d = get_dense_attrs(coords, weights, res=self.res, sdf_init=False)
|
||||
if self.use_color:
|
||||
sdf_d, deform_d, colors_d = v_attrs_d[..., 0], v_attrs_d[..., 1:4], v_attrs_d[..., 4:]
|
||||
else:
|
||||
sdf_d, deform_d = v_attrs_d[..., 0], v_attrs_d[..., 1:4]
|
||||
colors_d = None
|
||||
|
||||
x_nx3 = get_defomed_verts(self.reg_v, deform_d, self.res)
|
||||
|
||||
vertices, faces, L_dev, colors = self.mesh_extractor(
|
||||
voxelgrid_vertices=x_nx3,
|
||||
scalar_field=sdf_d,
|
||||
cube_idx=self.reg_c,
|
||||
resolution=self.res,
|
||||
beta=weights_d[:, :12],
|
||||
alpha=weights_d[:, 12:20],
|
||||
gamma_f=weights_d[:, 20],
|
||||
voxelgrid_colors=colors_d,
|
||||
training=training)
|
||||
|
||||
mesh = MeshExtractResult(vertices=vertices, faces=faces, vertex_attrs=colors, res=self.res)
|
||||
if training:
|
||||
if mesh.success:
|
||||
reg_loss += L_dev.mean() * 0.5
|
||||
reg_loss += (weights[:,:20]).abs().mean() * 0.2
|
||||
mesh.reg_loss = reg_loss
|
||||
mesh.tsdf_v = get_defomed_verts(v_pos, v_attrs[:, 1:4], self.res)
|
||||
mesh.tsdf_s = v_attrs[:, 0]
|
||||
return mesh
|
||||
Reference in New Issue
Block a user